Commit graph

93 commits

Author SHA1 Message Date
Kp ad717e59e8 Pass laser vectors as const & 2014-10-26 21:37:27 +00:00
Kp 9a32e151ff Pass check_effect_blowup vms_vector arg by & 2014-10-26 21:36:35 +00:00
Kp 7e955c2c7b Pass object_create_explosion_sub position by & 2014-10-26 21:36:25 +00:00
Kp 2a5265493e Pass obj_create position vms_vector by & 2014-10-26 21:35:16 +00:00
Kp 486707a9ef Fix argument to net_udp_send_mdata_direct
Use argument, not global
2014-10-17 02:23:40 +00:00
Kp 7c76c68255 Make unused_newmenu_userdata_t const 2014-10-16 02:13:09 +00:00
Kp 9a404670d5 Fix non-debug build with -Wtype-limits 2014-10-14 02:35:11 +00:00
Kp 7f648c0f5f Wrap segment iteration idiom 2014-10-12 23:10:05 +00:00
Kp fb641b3250 Wrap object iteration idiom 2014-10-12 23:05:46 +00:00
zico 737b66fb96 Fixed multi_all_players_alive(), making sure player is playing and not a ghost; Fixed comparison of callsign_t checks in state.cpp; Added additional check for player status before saving game in case things chenged while host decides upon savegame 2014-10-10 13:20:48 +02:00
Kp a8f853aa7a Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
Kp 184f828a91 Move iff_read_animbrush array<unique_ptr<grs_bitmap>> down 2014-10-04 15:02:03 +00:00
Kp f12273746f Pass vm_vec_zero v by & 2014-09-28 21:11:04 +00:00
Kp c0023cad51 Fix memory leak writing hoard data 2014-09-27 23:14:50 +00:00
Kp dc511d0a5c Pass array<> to iff_read_animbrush 2014-09-27 23:06:33 +00:00
Kp a5723ed187 Adjust Player_num checks for unsigned Player_num 2014-09-27 22:57:15 +00:00
Kp 9eda412dff Use symbolic constant wall_none 2014-09-21 23:05:14 +00:00
Kp 7b36462700 Pass multiplayer message type to multi_process_data 2014-09-21 22:10:21 +00:00
Kp e6b9f3f923 Use typedef for player number 2014-09-21 22:10:12 +00:00
Kp 6d5b9e3004 Move MAX_BITMAPS_PER_BRUSH definitions to piggy.h 2014-09-21 21:53:54 +00:00
Kp 703f60ac3f Fix -Wtype-limits warnings 2014-09-21 21:41:55 +00:00
Kp 44827606bc Use serialize for multi_claim_robot 2014-09-13 23:45:13 +00:00
Kp 0c7e5aa178 Avoid slicing obj_create return value 2014-09-08 03:24:48 +00:00
Kp b95759aecc Propagate use of objptridx 2014-08-23 23:53:56 +00:00
Kp 66cb80c343 Propagate use of objptridx 2014-08-17 20:31:18 +00:00
Kp 9483cc7280 Compact find_goal_texture, multi_apply_goal_textures 2014-08-16 18:16:59 +00:00
Kp c3086f0875 Split out boss action messages 2014-08-13 03:19:13 +00:00
Kp 125d9257be Use special type names for segment/object numbers 2014-08-13 02:57:12 +00:00
Kp 2764e3652a Propagate use of objptridx_t 2014-08-13 02:56:58 +00:00
Kp 4acbb40ad7 Use enum for window event result 2014-08-07 02:47:48 +00:00
Kp 13b233b7d7 Fix Windows build 2014-07-26 22:53:41 +00:00
Kp e20301c7e3 Refactor kick_player out of multi_send_message_end 2014-07-22 23:48:23 +00:00
Kp 7552ceb259 Remove unused arguments 2014-07-16 03:24:40 +00:00
Kp bb66bbbff7 Remove always-true tests 2014-07-16 03:23:14 +00:00
Kp dd70a3f03d Use array<> for PowerupsInMine, MaxPowerupsAllowed 2014-07-12 19:23:37 +00:00
Kp 6091ac10e6 Avoid integer underflow in powerup counting 2014-07-12 19:23:12 +00:00
Kp 08546489c3 Require integral index to Objects[] 2014-07-06 03:34:43 +00:00
Kp 44d1924e96 Use special type for player callsign 2014-07-05 19:20:56 +00:00
Kp b999507c2f Simplify feedback_result preparation 2014-07-05 03:48:58 +00:00
Kp 43d22c968f Short circuit callsign collision check 2014-07-05 03:48:58 +00:00
Kp 7e7c85ac94 Refactor kill name preparation 2014-07-05 03:48:58 +00:00
Kp d5b55cf512 List initialize kill_matrix 2014-07-04 04:07:14 +00:00
Matt Vandermeulen 28f307eb85 Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
zico 56769113e5 Removed PKilledFlags-hack since not being necessary anymore with ordered traffic 2014-06-24 14:52:18 +02:00
Kp b9de0787ce Optimize multi_send_drop_marker 2014-06-22 20:59:04 +00:00
Kp c4b31f875f Use array<> for MarkerMessage 2014-06-22 18:53:42 +00:00
Kp c4ae4e5379 Pass player number to multi functions 2014-06-08 00:05:33 +00:00
Kp 6f9cdcd01c Pass player number to multibot functions 2014-06-08 00:05:33 +00:00
Kp e5673ae8ea Pass pnum to boss action 2014-06-08 00:05:33 +00:00
Kp b7a9701564 Get rid of MarkerPoint
Hope MT's ambiguous "horrible bug" is long gone since he never said what
it was.
2014-06-08 00:05:33 +00:00