zicodxx
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ecf8a53e0c
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update viewing values at Fullscreen Toggle; added Fullscreen Toggle to Menus and Demo Playback
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2007-05-09 09:44:45 +00:00 |
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zicodxx
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9e1281d81e
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add gr_flip, allowing significant cleanup; remove final remnants of VR_current_page, also allowing -nodoublebuffer switch for all platforms
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2007-03-22 14:15:46 +00:00 |
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zicodxx
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3a2a5a0bd6
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ARM CPU support with words alignment and GP2X handheld support
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2006-11-22 05:35:10 +00:00 |
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zicodxx
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0b2b1dd4dc
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if player is deleted also delete PLX file; removed D1X_DATE, not necessary; corrected Menu_special
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2006-10-10 09:53:25 +00:00 |
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zicodxx
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ca9d4217ed
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don't give GL extensions on release build, code cleanup
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2006-10-08 23:18:07 +00:00 |
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zicodxx
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8778e9c012
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some fixes for menus and automap; new aspect code; improved code to scale window for cockpits; introducing new variable in playsave.c to store game resolution and saving Game_window_h/h again properly - fixes bugs with screwed resolutions; making menus in game-resolution as default and re-activating old command-line arg '-menu<X>x<Y>' to scale menus
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2006-08-30 18:11:16 +00:00 |
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zicodxx
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a15ae0ec08
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added variable aspect function, changed cmd-help, changed ini file
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2006-05-06 09:44:21 +00:00 |
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zicodxx
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47e2ce9c98
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added 16to10 support
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2006-04-08 18:54:15 +00:00 |
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zicodxx
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2656081efa
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added widescreen aspect with command-line option for SDL and OGL build
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2006-04-03 21:16:17 +00:00 |
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zicodxx
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cde0244a09
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initial import
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2006-03-20 16:43:15 +00:00 |
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