Bradley Bell
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9bf950500b
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add ogl paletted texture support (d1x r1.36, r1.38, r1.5, r1.24)
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2004-05-22 08:43:11 +00:00 |
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Bradley Bell
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ad42e7c895
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add anisotropic texture filtering suport (d1x r1.33, r1.32, r1.23, r1.32)
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2004-05-20 05:16:21 +00:00 |
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Bradley Bell
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12a67e5014
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utilize hardware multitexturing support if possible (requires GL_NV_texture_env_combine4 extension) (d1x r1.32, r1.30, r1.4, 1.22)
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2004-05-20 03:31:36 +00:00 |
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Bradley Bell
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130ac9dfb4
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implement brightness/palette effects in OGL using SetGammaRamp, much faster than the hack that was being used. currently SDL only (though not too hard to add to WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
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2004-05-20 02:04:30 +00:00 |
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Bradley Bell
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369a375f5f
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fix briefing spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
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2004-05-19 03:29:04 +00:00 |
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Martin Schaffner
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06a9dab20e
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move ogl-internal stuff from ogl interface header to new file internal.h
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2004-05-16 00:45:25 +00:00 |
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Bradley Bell
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00dc78cbe9
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get rid of silly ulongs
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2003-12-08 22:32:56 +00:00 |
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Bradley Bell
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a927af0fdd
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added proto for ogl_check_mode
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2003-11-27 09:32:38 +00:00 |
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Bradley Bell
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c1f1d06622
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added Visual C project for opengl, buncha macro fixes and stuff
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2003-11-27 00:21:04 +00:00 |
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Bradley Bell
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21eeeef57f
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use different defines for os x
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2003-04-11 23:53:15 +00:00 |
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Bradley Bell
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f6ded49972
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increased OGL_TEXTURE_LIST_SIZE so the texture list doesn't get full
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2003-03-23 22:52:06 +00:00 |
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Bradley Bell
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396270225a
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OSX OGL fixes
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2002-07-30 21:21:02 +00:00 |
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Bradley Bell
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8867476913
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OS X stuff
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2002-07-22 02:17:10 +00:00 |
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Bradley Bell
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d079cae956
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opengl improvments (following d1x changes)
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2001-10-09 03:00:08 +00:00 |
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Bradley Bell
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9bd1ba7c47
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This commit was generated by cvs2svn to compensate for changes in r2,
which included commits to RCS files with non-trunk default branches.
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2001-01-19 03:30:16 +00:00 |
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