Kp
cd0b3965a4
Use little endian for control center triggers
2015-09-13 21:02:19 +00:00
Kp
888cfddabd
Combine gauges left/right window boxes
2015-09-13 21:02:19 +00:00
Kp
b1c112d121
Fix -Og -Wuninitialized warning in gr_internal_string_clipped_template
2015-09-13 21:02:19 +00:00
Kp
fc5611dc77
Fix -Og -Wuninitialized warning in gr_internal_string0_template
2015-09-13 21:02:19 +00:00
Kp
83f77fbc48
Use fill_n to store runs of cockpitbuf TRANSPARENCY_COLOR
2015-09-13 21:02:19 +00:00
Kp
c4a8432081
Remove WORDS_NEED_ALIGNMENT memcpy src cast to const uint8_t*
...
The cast provokes a warning on systems that require alignment, so remove
it. memcpy takes const void* input, so the cast is unnecessary.
Reported-by: MattWatt <https://github.com/dxx-rebirth/dxx-rebirth/issues/119 >
2015-09-13 21:02:19 +00:00
Kp
204b608fa6
Normalize MACH&&APPLE vs APPLE&&MACH
2015-09-13 20:23:05 +00:00
zico
e0785251c4
Reset homing_object_dist along with d_homer_tick_step instead of every frame to make sure lock indicator is visible in frames where homers wait for a new chance to turn; Also moved call of calc_d_tick() to calc_frame_time() - shouldn't be nested in calc_d_homer_tick()
2015-09-10 14:11:30 +02:00
zico
cbaac96324
Fixed (hacked) homing missiles fired by bots that would not track players if player with lowest objnum is dead
2015-09-10 13:19:34 +02:00
zico
6ba89b5abd
If sending robot fire of a non-controlled robot, send fire packet immediately (as the comment suggests); also reformatted robot fire send/do functions to improve readability a bit
2015-09-10 13:05:10 +02:00
Kp
bdbd56c024
Use C++ <cinclude> style
2015-09-09 03:27:52 +00:00
zico
4a562bf098
Added multi_send_theif_frame() function to update thief bot more frequently (by PPS) and even if it is not controlled by a player to counter discrepancies caused by client side AI movement of the bot
2015-09-03 15:13:56 +02:00
zico
51049794ce
Break screenshot numbering on 9999 instead of 99999 due to formatting of the string (it's still enough)
2015-09-01 19:06:14 +02:00
zico
dcd91636d8
Do not duplicate objects for latecoming players as they will get dups from the host
2015-09-01 19:00:33 +02:00
zico
1aeb8505ee
Rearranged some calls of start_time() and stop_time() (+ limited usage to single functions) to make sure time_paused does not go out of balance
2015-08-30 14:04:59 +02:00
zico
818017398d
Added a little failsafe to screenshot function to make sure the game will not cause an endless loop if savenum ever rolls over
2015-08-30 12:47:47 +02:00
zico
b5ac86c4f0
Slightly modified keyboard pitch and heading sensitivity so highest setting matches the original game running at ~60 FPS
2015-08-29 15:46:03 +02:00
zico
15757d552f
Added STATE_MATCEN_VERSION for reading/writing matcen_info in savestates (equal to GAME_VERSION) instead of using STATE_VERSION
2015-08-27 18:55:14 +02:00
Kp
fd5d7b800d
Move reactor gun loop into calc_controlcen_gun_point
2015-08-26 03:15:10 +00:00
Kp
d3ca71c8d0
Inline get_num_reactor_models
2015-08-26 03:15:10 +00:00
Kp
4434559e8e
Write old matcen_info to D1 savegames
...
Fixes: 92814475a9
("Use array<> for RobotCenters")
2015-08-26 03:15:10 +00:00
Kp
9ed4754009
Remove typedef valptridx<T>::array_managed_type managed_type##_array_t
2015-08-22 20:43:04 +00:00
Kp
cc0e29d7a2
Blank out non-robot AI on save
2015-08-22 20:43:04 +00:00
Kp
2155c417cb
Move array_managed_type into valptridx<T>
2015-08-22 20:43:04 +00:00
Kp
f8008ca34f
Only define object_array_t::object_array_t if VALGRIND
2015-08-22 20:43:04 +00:00
Kp
e976a823df
Shorten paging_touch_robot_maker
2015-08-22 20:43:03 +00:00
Kp
0f4d38ea6d
Shorten paging_touch_robot
2015-08-22 20:43:03 +00:00
Kp
6a50a904a3
Shorten paging_touch_weapon
2015-08-22 20:43:03 +00:00
Kp
9bf8b8212d
Shorten paging_touch_model
2015-08-22 20:43:03 +00:00
Kp
6265431fd9
Pass & to paging_touch_vclip
2015-08-22 20:43:03 +00:00
Kp
423c1c3f10
Use range_for for fuelcen.cpp
2015-08-22 20:43:03 +00:00
Kp
64ff1cda89
Only restore non-alpha when alpha was used
2015-08-21 03:12:35 +00:00
zico
30e909226f
Fixed Primary weapon info position in HiRes cockpit mode; Removed redundant vulcan ammo display in Fullscreen Alt HUD #1
2015-08-18 19:17:24 +02:00
Kp
66da9c136e
Cache do_explosion_sequence Robot_info lookups
2015-08-17 02:44:56 +00:00
Kp
080e052d65
Reorder fvi_sub object tests
...
Change to individual continue statements to reduce number of negations.
2015-08-17 02:44:56 +00:00
Kp
2eeca09ae1
Improve create_smart_children
...
Use accurate squared distance instead of quick non-squared distance.
Simplify target choice loop.
2015-08-17 02:44:56 +00:00
Kp
947145a194
Simplify player-got-hit sound check
2015-08-17 02:44:56 +00:00
zico
fb6ea072e4
Repositioned (non Release) HUD level time output and FPS counter to fixed positions across all cockpit modes; Slight reformat for FPS counter and added FrameTime display (in ms) if -verbose is given
2015-08-16 15:37:30 +02:00
zico
57b4bd0281
Community wish: If friendly fire is disabled, also protect players from explosion damage caused by friendly players. This also protects against splash damage caused by oneself.
2015-08-16 13:25:07 +02:00
Kp
be3ab3bd81
Use range_for in PHYSFSX_checkMatchingExtension
2015-08-14 03:02:04 +00:00
Kp
655e7b6f72
Optimize clearing ConsoleObject anim_angles
2015-08-14 03:02:04 +00:00
Kp
e5683593ef
Expand ZERO_VECTOR inline
2015-08-13 03:15:53 +00:00
Kp
5922d3cf9e
Update endlevel !SHORT_SEQUENCE code
...
This rotted long ago, but the fixes are easy. Clean it up in case
someone wants to activate it.
2015-08-13 03:15:52 +00:00
Kp
c4118ee014
Improve caching when duplicating items
2015-08-13 03:15:52 +00:00
Kp
17b1943c5e
Mark various per-file structures as static
2015-08-12 03:11:46 +00:00
Kp
bc7c469ab2
Use array<> for more globals
2015-08-12 03:11:46 +00:00
Kp
fa9f2e626d
Move DbgShowMemInfo to CArg
...
Members of Arg are not visible to common code, so common/mem/mem.cpp
broke during the -Wodr cleanup.
Reported-by: zicodxx <https://github.com/dxx-rebirth/dxx-rebirth/issues/114 >
Fixes: 6bd93e466f
("Guard args.h for LTO -Wodr")
2015-08-11 03:05:55 +00:00
Kp
f15116f2cb
Simplify multiplayer sound handling
2015-08-05 02:59:02 +00:00
Kp
6870b48710
Remove unused return value of digi_link_sound_to_object*
2015-08-05 02:59:02 +00:00
Kp
9fb9aef509
Remove unused return value of digi_link_sound_to_pos
2015-08-05 02:59:02 +00:00