Kp
a069daae41
Remove unused DF_BORDER
2020-09-21 03:18:12 +00:00
Kreeblah
a36f6866da
Fixed macOS compilation by bypassing GL library check
2020-09-13 22:35:22 -07:00
Kp
b40b48e6f9
Merge branch 'experimental/540/macos-no-framework' into master
2020-09-14 03:42:24 +00:00
Kp
f0d3523128
Integrate MacOS no-framework mode into the general argument parser
2020-09-13 21:41:35 +00:00
Kreeblah
347f11e130
Merge 575b2eb111
into 7ded8fb6c5
2020-09-10 23:29:04 -07:00
Kp
7ded8fb6c5
Update issue template OS version lists
2020-09-11 03:08:03 +00:00
Kp
9c5f7b1248
Fix incorrect read length in D1 piggy_read_sounds
...
Reported-by: Kreeblah <https://github.com/dxx-rebirth/dxx-rebirth/issues/542 >
Fixes: faf37e3c14
("Always allocate D2-sized sound array")
2020-09-11 03:08:03 +00:00
Kp
969caa8c0c
Add configure test to check for usable GL utility library
...
Rebirth built with OpenGL has a hard dependency on the GL utility
library, but did not have a configure time test to report this. Add
one.
Reported-by: shoober420 <https://github.com/dxx-rebirth/dxx-rebirth/issues/468 >
2020-09-11 03:08:02 +00:00
Kp
b3c3066a38
Fix no-joystick build
...
When joystick support is not present, `event_joystick_get_button` is not
declared in joy.h.
Fixes: c24864b180
("make menus controllable with joystick")
2020-09-11 03:08:02 +00:00
Kp
3ee3ac7b7a
Delete multi_do_death
...
It is not needed. Deathmatch players never lose their keys, so there is
no need to reapply them.
2020-09-11 03:08:02 +00:00
Kp
6a9444e5d6
Move some multiplayer functions into namespaces
2020-09-11 03:08:02 +00:00
Kp
61f186bc18
Use enum class for texture1_value
2020-09-11 03:08:02 +00:00
Kp
39cb42b878
Push partial_range construction to newmenu callers
...
In some cases, callers know the length of the range and can apply better
checks than the called code.
2020-09-11 03:08:02 +00:00
Kp
e31d030caf
Use zip for nm_messagebox_str
2020-09-11 03:08:02 +00:00
Kp
7de81a7293
Move Afterburner_charge to dsx
2020-09-11 03:08:02 +00:00
Kp
14a9657136
Use partial_range to store newmenu_item pointer/length
2020-09-11 03:08:02 +00:00
Kp
c66a5276b7
Pass draw_item newmenu_item by reference
2020-09-11 03:08:02 +00:00
Kp
e2204cc8e5
Rotate menu items in terms of ranges, not indexes
2020-09-11 03:08:02 +00:00
Kp
495e808f7b
Factor out generating slider special characters
...
The same logic is used in two places. Move it to a helper function, and
switch from repeated use of snprintf for one character at a time to
instead use fill_n.
2020-09-11 03:08:02 +00:00
Kp
18282d5b66
Move some menu code into namespaces
2020-09-11 03:08:02 +00:00
Kreeblah
575b2eb111
Don't include classic MacOS in the macOS file location info
2020-09-09 00:28:51 -07:00
Kreeblah
42903497ba
Added more specific instructions for data locations on macOS
2020-09-09 00:23:14 -07:00
Kreeblah
a4a977e9bc
Added scons option to use libraries instead of frameworks on macOS
2020-09-08 23:37:47 -07:00
Kp
96d108b7c9
Merge commit 'fix_gr_menu_crash' into master
2020-09-02 02:16:47 +00:00
Arne de Bruijn
5b56ed1970
Ensure cached cockpit textures are valid
...
Check if the cockpit window textures are still valid when reusing the
previous cockpit data in cockpit_decode_alpha.
This fixes a crash when leaving the graphics options menu while in
the game with cockpit visible, since that calls
ogl_smash_texture_list_internal which invalidates all textures.
2020-08-28 14:58:37 +02:00
Kp
52660dd40c
Make kc_menu inherit from window
2020-08-28 00:18:45 +00:00
Kp
22afbfce15
Use zip for kc_set_exclusive_binding iteration
2020-08-28 00:18:45 +00:00
Kp
b6a6cec9bd
Move kconfig_start_changing to dsx
2020-08-28 00:18:45 +00:00
Kp
96c007687c
Move kc_drawquestion to dcx
2020-08-28 00:18:45 +00:00
Kp
0f2c1cdd45
Make game window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
b79eff0e5c
Deduplicate fades[]
...
Two identical copies were defined in different places. Use the global
one for both consumers.
2020-08-28 00:18:45 +00:00
Kp
dc77c1a5ce
Make pause window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
c038805a9b
Make credits window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
955c7d9542
Make console window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
cc5506544a
Make automap window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
7e72dfd75c
Move some automap logic to dcx
2020-08-28 00:18:45 +00:00
Kp
bc660bcfcd
Pass automap by reference
2020-08-28 00:18:45 +00:00
Kp
cdca112f0a
Pass LevelUniqueAutomapState to automap_clear_visited
2020-08-28 00:18:45 +00:00
Kp
0ae9f3c193
Make movie window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
f666ab14cb
Make movie_pause_window window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
9d0a9ec783
Make escort_menu window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
ef8c0e7527
Make kmatrix window inherit from dcx::window
2020-08-28 00:18:45 +00:00
Kp
1d3e546848
Inline window_get_canvas
...
The helper returns a reference to a mutable canvas, so there is no
isolation provided by using the helper.
2020-08-28 00:18:45 +00:00
Kp
0f89331924
Inline window_set_modal
2020-08-28 00:18:45 +00:00
Kp
97315725fa
Move get_multi_endlevel_poll2 into dsx
2020-08-28 00:18:45 +00:00
Kp
02aa5c182e
Use NSDMI for kmatrix_screen::end_time initialization
2020-08-28 00:18:45 +00:00
Kp
363ecc36f1
Move kmatrix_screen into local scope
...
It is only used inside one function, so there is no need to store it
into the structure.
2020-08-28 00:18:45 +00:00
Kp
5501683dda
Store kmatrix_result in kmatrix_screen
...
Instead of storing a boolean that is later converted to a
kmatrix_result, store the desired result directly.
2020-08-28 00:18:45 +00:00
Kp
53f75c3c72
Use enum class for kmatrix network flag
2020-08-28 00:18:45 +00:00
Kp
5b45fd3bae
Add compile-time check that zip() will not exceed static sizes
...
This is necessarily incomplete since it can only check ranges that have
a compile-time static size. However, it catches some simple mistakes,
and imposes no runtime cost, so it is still useful.
2020-08-28 00:18:45 +00:00