Commit graph

12 commits

Author SHA1 Message Date
Kp cf5343db18 Move ai_local into ai_static
Eliminates a global and some pointer math.
2013-12-29 03:59:21 +00:00
Kp 67ad7811bd Remove unused physics_info::brakes 2013-12-28 22:47:46 +00:00
Kp 8c63ad4d09 Use dedicated type for Objects[] array 2013-12-25 23:49:04 +00:00
zico 0e3e020323 merge 2013-12-20 09:22:33 +01:00
zico 9efd5ecaef Restrict bright players feature to OBJ_PLAYER 2013-12-20 09:21:42 +01:00
Kp d2a2103cc2 Combine MULTI_PLAYER_EXPLODE and MULTI_PLAYER_DROP
Add a selector byte and use a common primary command code.
2013-12-20 03:11:23 +00:00
Kp aba6c2dfee Pass glow_values as array<> to retain size information 2013-12-19 03:31:24 +00:00
Kp 9776827a33 Make Objects[] a C++ array 2013-12-18 04:51:46 +00:00
zico 47c00c7128 Added code which draws activated headlights or their absence to g3_draw_polygon_model. This was never implemented in D2X - probably because most of interp.c was adopted from D1X. 2013-12-16 08:37:51 +01:00
Kp 541961a2f7 Make Object_type_names const 2013-11-28 00:27:43 +00:00
Kp 2714679284 Mark private functions static 2013-11-02 04:23:55 +00:00
Kp 7f334859ae Move similar/main/object.c -> similar/main/object.cpp 2012-11-11 22:12:51 +00:00
Renamed from similar/main/object.c (Browse further)