Kp
|
cf5343db18
|
Move ai_local into ai_static
Eliminates a global and some pointer math.
|
2013-12-29 03:59:21 +00:00 |
|
Kp
|
67ad7811bd
|
Remove unused physics_info::brakes
|
2013-12-28 22:47:46 +00:00 |
|
Kp
|
8c63ad4d09
|
Use dedicated type for Objects[] array
|
2013-12-25 23:49:04 +00:00 |
|
zico
|
0e3e020323
|
merge
|
2013-12-20 09:22:33 +01:00 |
|
zico
|
9efd5ecaef
|
Restrict bright players feature to OBJ_PLAYER
|
2013-12-20 09:21:42 +01:00 |
|
Kp
|
d2a2103cc2
|
Combine MULTI_PLAYER_EXPLODE and MULTI_PLAYER_DROP
Add a selector byte and use a common primary command code.
|
2013-12-20 03:11:23 +00:00 |
|
Kp
|
aba6c2dfee
|
Pass glow_values as array<> to retain size information
|
2013-12-19 03:31:24 +00:00 |
|
Kp
|
9776827a33
|
Make Objects[] a C++ array
|
2013-12-18 04:51:46 +00:00 |
|
zico
|
47c00c7128
|
Added code which draws activated headlights or their absence to g3_draw_polygon_model. This was never implemented in D2X - probably because most of interp.c was adopted from D1X.
|
2013-12-16 08:37:51 +01:00 |
|
Kp
|
541961a2f7
|
Make Object_type_names const
|
2013-11-28 00:27:43 +00:00 |
|
Kp
|
2714679284
|
Mark private functions static
|
2013-11-02 04:23:55 +00:00 |
|
Kp
|
7f334859ae
|
Move similar/main/object.c -> similar/main/object.cpp
|
2012-11-11 22:12:51 +00:00 |
|