zicodxx
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dcc964817e
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Got rid of cfile code: Renamed cfile-functions to use PHYSFSX-naming convention, Replaced cfile-macros with proper PHYSFS(X) calls; Introduced PHYSFSX_exists() which can check case-sensitive or case-insensitive to give more flexibility with game content
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2011-06-01 09:59:51 +02:00 |
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zicodxx
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ca4d5b4263
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When using PC Shareware pigfile do not show key icons in CM_FULL_SCREEN since pigfile does not have these icons
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2011-05-05 01:07:08 +02:00 |
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zicodxx
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05ff20ccfb
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Adding cfile.h include to get CFILE definition work again
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2009-11-22 11:07:25 +00:00 |
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zicodxx
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a172315d4a
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Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
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2008-04-06 20:23:28 +00:00 |
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kreatordxx
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032018ccc4
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add support for Mac pigfile (which doesn't include sounds yet)
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2008-03-16 08:11:08 +00:00 |
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kreatordxx
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61d5599aac
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fix undefined function warning with piggy_read_sounds (whoops)
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2008-02-13 09:43:00 +00:00 |
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kreatordxx
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3a188fa14d
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support PC shareware files in full version build, make game data loading code easier to follow
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2008-02-11 12:12:57 +00:00 |
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kreatordxx
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0837b91f53
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complete bigendian support, without touching network code
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2008-01-13 00:58:49 +00:00 |
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md2211
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d393f32eed
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* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
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2007-09-21 19:06:05 +00:00 |
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zicodxx
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cde0244a09
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initial import
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2006-03-20 16:43:15 +00:00 |
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