Commit graph

141 commits

Author SHA1 Message Date
Kp 1c2ab15475 Move */include/pstypes.h -> common/include/pstypes.h 2013-03-03 01:03:33 +00:00
Kp 5734989389 Move compiler flags/selection into a base class above DXXProgram 2013-03-03 00:53:35 +00:00
Kp 161aeb6a5c Use a unified SConstruct for both Descent programs 2013-03-02 20:53:47 +00:00
Kp beb0690633 Move d1x-rebirth source into subdirectory d1x-rebirth 2013-02-19 00:34:46 +00:00
Kp a4e396aa53 Remove -D_REENTRANT and instead pass -pthread
Pass -pthread to let gcc define threading, instead of using -D_REENTRANT
directly.
2013-03-03 22:24:12 +00:00
Kp 466e6e8f54 Move compiler flags out of SConstruct preprocessor line 2013-03-03 22:23:44 +00:00
Kp 9b8af60c2c Prepare for files to be in a subdirectory 2013-03-03 02:20:54 +00:00
Kp b92a7d14be Move register_program into subclass 2013-03-02 23:58:29 +00:00
Kp 13bb74f9ca Move net_udp.c reference to subclass 2013-03-02 23:17:38 +00:00
Kp e2c8e95cfc Move names of platform-specific sources into subclasses 2013-03-02 23:00:10 +00:00
Kp 2851dac581 Combine platform-specific settings construction 2013-03-03 01:54:44 +00:00
Kp e5b4664555 Use pkg-config to get libSDL settings 2013-03-03 01:52:59 +00:00
Kp b1b9775052 Copy source lists into individual program objects
This is required once unification begins.
2013-03-02 22:41:05 +00:00
Kp ef996d2772 Generate resource file at build time 2013-03-02 21:25:47 +00:00
Kp 6acace06f4 Move SCons rules into wrapper classes 2013-02-25 02:01:28 +00:00
Kp cbbc9740ae Remove ineffective LINKFLAGS assignment 2013-02-25 02:01:28 +00:00
Kp 8d07bf2b38 Move platform-specific settings into specialized settings classes 2013-02-25 02:01:28 +00:00
Kp 6ef163d02c Collapse ogldefines handling
ogldefines is always set to ['OGL'], so remove the definitions of it and
just set that value explicitly when OpenGL is used
2013-02-25 02:01:28 +00:00
Kp 35141d190c Simplify copying in compiler environment variables 2013-02-25 02:01:28 +00:00
Kp e2e89ec8f5 Move command line settable values into class Settings 2013-02-25 02:01:28 +00:00
Kp 38ce033428 Overload argument lookup to allow version-specific names 2013-02-25 02:01:28 +00:00
Kp d14a6860a4 Rename D1XMAJORi/D1XMINORi/D1XMICROi to DXX_VERSION_MAJORi/DXX_VERSION_MINORi/DXX_VERSION_MICROi 2013-02-25 02:01:28 +00:00
Kp f75513e03d Rename D1XMAJOR/D1XMINOR/D1XMICRO to VERSION_MAJOR/VERSION_MINOR/VERSION_MICRO 2013-02-25 02:01:28 +00:00
Kp 4f85c21f13 Fix incorrect usage of no_asm in SConstruct
zico switched the variable to 'asm' in dac257e, so referring to no_asm
has no effect now.
2013-02-24 05:14:11 +00:00
Kp fd22ea5726 Normalize comments and whitespace to match D2X 2013-02-21 00:20:52 +00:00
Kp 7f137ac493 Move arch_sdlmixer to the same relative position as in D2X SConstruct 2013-02-21 00:14:04 +00:00
Kp 4167cf9685 Move main/hash.c -> misc/hash.c to match D2X 2013-02-21 00:13:56 +00:00
zicodxx fb9c3b8cce Patch by A Future Pilot to hopefully fix bug which prevented building source within MinGW if Visual Studio installed 2013-01-08 17:53:10 +01:00
zicodxx 495333522d Some Sconstruct lovin': Respect LDFLAGS; Made D1XMAJORi/MINORi/MICROi compile time constants; Do not pass CFLAGS to CXX; Mark some more warnings as errors - patches by Kp 2012-07-28 01:41:30 +02:00
zicodxx e3a21dce5e Fixed some non-critical compiler warnings; Now compiling with -std=c99 -pedantic and fixed warnings (except for editor build) caused by this 2012-05-14 12:20:27 +02:00
zicodxx c5b3fc162e Incremented version to 0.57.3; Added Release notes 2012-05-10 19:10:45 +02:00
Chris Taylor b94d8f127e Remove redundant ui_event_process and duplicate mouse.c in ui/. All editor input is now event-based. 2012-03-18 18:04:16 +08:00
zicodxx 1371874e0d Introduced extra short based on MULTI_PROTO_VERSION for version-independent Multiplayer-compability-check; Changed version to 0.57.2 to make new version checking not cause problems with stable release 0.57.1; Removed old version_major/minor variables from netgame and player structures since DXX handles this independently; Cleaned up old version stuff and copyright messages 2011-11-02 01:04:38 +01:00
zicodxx d8263a85b6 Made the .desktop file follow the official specifications; Added explicit link to libmath for newer versions of binutils; Fixed crash using PhysFS 1.x in PHYSFSX_addArchiveContent() 2011-09-26 19:15:39 +02:00
zicodxx 7638390173 Removed support for IPX protocol and MS-DOS-Multiplayer-compability due to age and lack of real need and to really improve on the Multiplayer without adding too much complexity for backwards-compability 2011-09-14 01:15:20 +02:00
zicodxx 23c04c17e1 Changed version to 0.57.1; Updated release notes 2011-07-16 21:21:11 +02:00
zicodxx 81f4e63f0c Changed version from 0.56 to 0.57; Added first draft for RELEASE-NOTES.txt; updated docs 2011-05-07 02:51:18 +02:00
zicodxx 7890015efd Expanded possibilities for level authors: RLE- and Texture-cache accepts textures bigger than 64x64, only limit being Texture width must be equal height; Increased maximum amount of Segments from 900 to 9000 - not dynamically allocating them, yet 2011-04-22 10:33:03 +02:00
zicodxx 85f7be583f Client-side implementation for Tracker support by Matt 1360 Vandermeulen including improvements in udp_dns_filladdr and IPv4/IPv6 compability; Very little adjustments by me, too including IPv6 support for Windows (untested); Actual tracker code will follow later as seperate branch when it's done 2011-04-05 02:24:30 +02:00
zicodxx c124b0883f Retired most of the Assembler code except the generic i386 scanline renderer; Removed all leftovers of Direct3D implementation; On the way make a some code more similar between D1X-Rebirth and D2X-Rebirth 2011-01-19 21:35:14 +01:00
zicodxx 1eac00e0b5 opengles variable in SConstruct could be activated by command-line argument opengl 2011-01-17 19:27:54 +01:00
Chris Taylor 45930e9afe Rename ui/window.c to ui/dialog.c to avoid confusion with arch/sdl/window.c, also rename UI_WINDOW to UI_DIALOG, rename all associated functions, constants, parameters, local variables etc too; make a window when making a UI_DIALOG (does nothing yet) 2011-01-17 22:41:05 +08:00
zicodxx 28bf026158 Added OpenGL ES support - contributed by Florian Feucht and Oliver Haag 2011-01-06 12:43:55 +01:00
zicodxx 182fa63ea8 More consistency in SConstruct command-line variables; Added automatic Endianess-checker; Set target to 'd1x-rebirth' no matter if OpenGL or not 2011-01-03 11:42:50 +01:00
Chris Taylor 0557c8bb43 Copy lots of editor stuff from d2x-rebirth to d1x-rebirth, getting it to work on Mac OS X 2010-12-24 12:26:24 +08:00
zicodxx 427fb6d6b5 Add support for Windows native error/warning boxes; Only print to stdout on Linux/other *nix; Fixed redundant printing of Error and Warning via stdout 2010-11-30 13:46:10 +01:00
zicodxx 0c9a9f4d62 Added missing brackets gone missing in r936 2010-11-28 16:07:39 +01:00
Chris Taylor be82a68e77 Add support for OS native error/warning boxes, only implemented for Mac for now 2010-11-28 20:02:38 +08:00
zicodxx 733f6fc5d8 DXX-Rebirth release v0.56 2010-09-04 13:06:50 +00:00
zicodxx aaae123e44 Added res-file to be linked in Windows build to show icon in Filemanager; converted icon file to be smaller 2010-08-21 17:08:53 +00:00