Incremented version to 0.57.3; Added Release notes

This commit is contained in:
zicodxx 2012-05-10 19:10:45 +02:00
parent a84bdf917f
commit c5b3fc162e
5 changed files with 20 additions and 11 deletions

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@ -5,6 +5,7 @@ D1X-Rebirth Changelog
main/multi.h, main/state.c: Reuse pre-defined player objects when loading coop savestate to revent messup when player amount or orders change in a certain way
main/menu.c, main/playsave.c, main/playsave.h, main/weapon.c: Wrote seperate function for weapon autocycling that also cycles through non-autoselect weapons; Added option to not autoselect weapon when firing; On the way, smoothed the menu text in misc menu a bit
net_udp.h: Reduced timeout from 10 to 5 seconds
RELEASE-NOTES.txt, SConstruct, arch/carbon/conf.h, main/multi.h: Incremented version to 0.57.3; Added Release notes
20120509
--------

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@ -1,6 +1,21 @@
RELEASE NOTES
=============
What's new in 0.57.3
--------------------
* Added extension-support for FLAC files to play via SDL_mixer
* Vastly reduced delay during Multiplayer matches
* Fixed double collision result when weapon collides with a wall
* Fixed powerups getting lost in a long Multiplayer match
* Fixed incorrect collision-detection when dealing with very large walls
* Fixed briefing support for Destination Saturn and Shareware
* Fixed possible issues when restoring Coop Savestates
* Fixed randomness for smart blobs when picking targets in Multipalyer
* Made homing projectiles a *bit* easier to dodge
* Added possibility to disable weapon autoselection while firing
* Added ability to manually cycle through whole weapon list, no matter if weapon is auto-selectable or not
* Many other Bugfixes and code improvements
What's new in 0.57.2
--------------------
* More Bugfixes

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@ -11,7 +11,7 @@ target = 'd1x-rebirth'
# version number
D1XMAJOR = 0
D1XMINOR = 57
D1XMICRO = 2
D1XMICRO = 3
VERSION_STRING = ' v' + str(D1XMAJOR) + '.' + str(D1XMINOR) + '.' + str(D1XMICRO)
# installation path

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@ -12,7 +12,7 @@
#define D1XMINOR "57"
/* d2x micro version */
#define D1XMICRO "2"
#define D1XMICRO "3"
/* Define if you want to build the editor */
/* #undef EDITOR */

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@ -64,15 +64,8 @@ COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
extern int multi_protocol; // set and determinate used protocol
#define MULTI_PROTO_UDP 1 // UDP protocol
// What version of the multiplayer protocol is this?
// NOTE!!! Increment each time something drastic changes in Multiplayer without the version number changes
// Protocol versions:
// 1 Descent Shareware
// 2 Descent Registered/Commercial
// 3 Descent II Shareware
// 4 Descent II Commercial
// > 4 DXX-Rebirth
#define MULTI_PROTO_VERSION 15
// What version of the multiplayer protocol is this? Increment each time something drastic changes in Multiplayer without the version number changes. Can be reset to 0 each time the version of the game changes
#define MULTI_PROTO_VERSION 0
// PROTOCOL VARIABLES AND DEFINES - END