Kp
1d550ec0df
Fix check_header_includes=1 build
2018-12-13 02:31:38 +00:00
Kp
a0ed5cb283
Pass Vclip as context
2018-10-21 00:24:07 +00:00
Kp
88832e3679
Use constexpr integral_constant for various magic numbers
2017-10-14 17:10:30 +00:00
Kp
599ac9dee0
Always qualify valptridx type/factory
...
Previously, valptridx used PREFIX for allow-invalid+mutable, c#PREFIX
for allow-invalid+const, v#PREFIX for require-valid+mutable, vc#PREFIX
for require-valid+const. Convert the types, factories, and all usage
sites to specify a qualifier for all four combinations:
im#PREFIX -> allow-invalid+mutable
ic#PREFIX -> allow-invalid+const
vm#PREFIX -> require-valid+mutable
vc#PREFIX -> require-valid+const
Changes to common/include/valptridx.h and common/include/fwd-valptridx.h
are manual. All other changes are generated by:
git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\(v\?\)\(\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/\1m\2/g'
for the 'm' prefix and:
git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\([cm]\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/i&/g'
for the 'i' prefix.
2017-06-10 03:31:02 +00:00
Kp
d7ea84aa36
Pass vcsegidx to multi_send_boss_teleport
2016-12-05 00:26:10 +00:00
Kp
57196e8f9f
Look up robot type in multi_send_boss_create_robot
2016-10-29 23:16:16 +00:00
Kp
ee1003f29f
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
Kp
c636dc4b98
Convert various static const
expressions to constexpr
2016-07-16 16:52:04 +00:00
Kp
4126c6c910
Pass object &to multi_send_robot_position
2016-04-06 03:34:15 +00:00
Kp
cfc35e819d
Use inline namespace dcx for common/maths
2015-12-05 22:57:24 +00:00
Kp
bb41075adb
Add preprocessor guards around types that vary by game
2015-11-26 02:56:55 +00:00
zico
4a562bf098
Added multi_send_theif_frame() function to update thief bot more frequently (by PPS) and even if it is not controlled by a player to counter discrepancies caused by client side AI movement of the bot
2015-09-03 15:13:56 +02:00
Kp
f00725f740
Use forward-declaration header for player.h
2015-07-25 23:10:45 +00:00
zico
1f6ae58f52
Added HANDS_OFF_PERIOD define for multibot to make sure code will not break if MAX_ROBOTS_CONTROLLED changes
2015-05-23 18:18:20 +02:00
Kp
90fbebf8fd
Convert most global arrays to array<>
2015-04-02 02:36:52 +00:00
Kp
84e3a03451
Remove unused parameters
2015-01-18 01:58:33 +00:00
Kp
5f9b06cce9
Pass multi_send_robot_fire vector by const &
2014-10-30 03:37:22 +00:00
Kp
5bb9c88979
Add vm_vec_sub that returns result
2014-10-29 03:24:31 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
e6b9f3f923
Use typedef for player number
2014-09-21 22:10:12 +00:00
Kp
703f60ac3f
Fix -Wtype-limits warnings
2014-09-21 21:41:55 +00:00
Kp
f0a1146b29
Unify MULTI_ROBOT_EXPLODE
...
Derive thief state locally. Remove unused player number. Use new
serializer.
2014-09-14 01:14:33 +00:00
Kp
66cb80c343
Propagate use of objptridx
2014-08-17 20:31:18 +00:00
Kp
c3086f0875
Split out boss action messages
2014-08-13 03:19:13 +00:00
Kp
125d9257be
Use special type names for segment/object numbers
2014-08-13 02:57:12 +00:00
Kp
2764e3652a
Propagate use of objptridx_t
2014-08-13 02:56:58 +00:00
Kp
b2a7195643
Remove unused multi_dump_robots
2014-07-13 03:43:32 +00:00
Kp
6f9cdcd01c
Pass player number to multibot functions
2014-06-08 00:05:33 +00:00
Kp
e5673ae8ea
Pass pnum to boss action
2014-06-08 00:05:33 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
a2427f58b5
Use special type to reduce pointer/index conversions
2014-01-12 19:32:12 +00:00
Kp
67741cf603
Remove unused multi_explode_robot_sub parameter killer
2014-01-04 22:04:34 +00:00
Kp
038bbad26a
Rearrange headers to build under all test modes
2013-12-22 20:56:35 +00:00
Kp
9de54cfa74
Switch to C++ linkage
...
import fileinput
guard = 0
cxxguard = '#ifdef __cplusplus\n'
for line in fileinput.input(inplace=True):
if line == cxxguard:
guard = 1
continue
if guard:
if line == 'extern "C" {\n':
guard = 2
continue
if line == '}\n':
guard = 0
continue
if guard == 2:
assert(line == '#endif\n')
guard = 0
print cxxguard,
continue
print line,
2013-12-06 03:35:32 +00:00
Kp
8ed99faf5c
Make headers freestanding
2013-10-26 03:50:28 +00:00
Kp
1d073475e7
Mark various headers for C linkage
2013-10-20 22:49:11 +00:00
Kp
616a3a6b70
Merge branch d1x-rebirth into unification/master
...
Conflicts:
SConstruct
common/main/cntrlcen.h
common/main/fuelcen.h
common/main/fvi.h
common/main/gameseq.h
common/main/gauges.h
common/main/multibot.h
common/main/net_udp.h
common/main/object.h
common/main/player.h
common/main/vers_id.h
d1x-rebirth/main/hostage.c
d1x-rebirth/main/multi.c
main/controls.c
main/hostage.h
main/laser.h
main/screens.h
similar/arch/ogl/gr.c
similar/editor/centers.c
similar/main/inferno.c
similar/main/lighting.c
similar/main/multibot.c
similar/main/paging.c
similar/main/physics.c
similar/main/player.c
similar/main/robot.c
similar/main/wall.c
2013-04-21 04:51:35 +00:00
Kp
ed814d313e
Move */main/multibot.h -> common/main/multibot.h
2013-03-03 01:03:33 +00:00