Commit graph

13 commits

Author SHA1 Message Date
zicodxx 62f6f40ab3 Code cleanup - old/unused/obsolete multiplayer code and more 2007-12-29 14:18:49 +00:00
zicodxx 95533db358 Fixed some command-line options 2007-10-12 14:21:21 +00:00
md2211 a0b4cac982 * Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
2007-09-21 19:06:05 +00:00
md2211 84e32c1f4f Fixed missing stuff for NDEBUG in digi.c, in revisions 610/611 2007-09-18 19:24:44 +00:00
md2211 324c0df6a1 * Huge SDL_mixer refactoring; sound backend now selectable at runtime, in D1X & D2X
* Sound system now uses a set of function pointers (digi.c) as a single interface to either SDL or SDL_mixer
* Ported jukebox functionality to D2X
2007-09-18 13:37:39 +00:00
zicodxx 8217e50e0c Cleaned up more FindArg's - Sound Options 2007-07-14 22:36:04 +00:00
zicodxx 37b563d4cd complete removal of hmiplay-code usage 2007-06-15 08:10:19 +00:00
kreatordxx 4ff4ddd0a3 include SDL/SDL.h for all platforms and physfs/physfs.h for Mac OS X to avoid having to add some hard-coded include paths 2007-04-09 02:41:45 +00:00
kreatordxx eae5a79ef2 add MIDI stubs for Mac, it doesn't have the 'real' functions yet 2006-12-24 08:46:12 +00:00
zicodxx 3d3188473b GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks 2006-12-19 02:25:50 +00:00
zicodxx fa2329a901 compiler related changes (thanks to Chris Taylor) -part2: correction for digi stubs for MACINTOSH 2006-10-02 14:46:07 +00:00
zicodxx f841d7a5a3 compiler related changes (thanks to Chris Taylor) 2006-10-02 14:36:19 +00:00
zicodxx b94413b91b initial import 2006-03-20 17:12:09 +00:00