Commit graph

162 commits

Author SHA1 Message Date
Kp 37132ab887 Pass LevelSharedRobotInfoState in fvi_query 2022-07-09 13:39:29 +00:00
Kp 0dfd462c64 Change fvi_query to pass LevelUniqueObjectState if checking objects
Remove the definition of FQ_CHECK_OBJS and all uses of it.  Add a new
fvi_query member d_level_unique_object_state *LevelUniqueObjectState.
If object checking is enabled, pass &LevelUniqueObjectState in that
member.  If object checking is disabled, pass nullptr in that member.

Change fvi_sub to use this member to decide whether to perform object
checking.
2022-07-09 13:39:29 +00:00
Kp 4bc901b0a9 fvi_sub: validate object once at start of FQ_CHECK_OBJS
If FQ_CHECK_OBJS is used, a valid object is required.  Copy the
icobjptridx_t from fvi_query into a local vcobjptridx_t to force a
validation, then use that validated copy for later work.
2022-07-09 13:39:29 +00:00
Kp 5d62df856d Pass fvi_query to fvi_sub
Many of the input parameters are available in fvi_query, so pass a
reference to that instead of copying the parameters to the stack
individually.
2022-07-09 13:39:29 +00:00
Kp 4ab619b7c2 Restructure use of fvi_query
- Make all members constant, and pass an anonymous temporary fvi_query
  to find_vector_intersection.
- Change `p0`/`p1` to `const vms_vector &`, since the positions are
  mandatory.  Callers can no longer pass `nullptr` or an uninitialized
  value here.
- Change `thisobjnum` to `icobjptridx_t`.  Calls to fvi_sub built an
  objptridx at need, so moving it to the caller allows it to be
  constructed once per find_vector_intersection call.
- Move `flags` and `rad` out of fvi_query, since calls to fvi_sub may
  use other values than the ones in fvi_query.  This prepares for
  passing fvi_query to fvi_sub.
2022-07-09 13:39:29 +00:00
Kp e25b476de7 Use enum for segnum_t
Add checked conversions for sites which load from external integers.
2022-07-02 18:10:45 +00:00
Kp 5be32a05c6 Reorder check_line_to_line to eliminate useless copy
Instead of copying the input v1/v2 into det.uvec, pass a reference for
v1/v2 directly to calc_det_value.
2022-06-05 17:44:53 +00:00
Kp 9071675a0d Pass calc_det_value vectors separately
Pass 3 vectors rf/u instead of one vms_matrix.  This may make the code
slightly worse in the short term, but it makes a later change clearer.
2022-06-05 17:44:52 +00:00
Kp bfe7f2bb19 Reorder fvi_sub object type tests
Two tests in series examined the object for a type of OBJ_ROBOT.  Fold
the test together.

The next test also examines ->type.  Move that to an else since it
cannot be true if the first test was true.
2022-06-05 17:44:52 +00:00
Kp 33152640bc Remove fvi_info::hit_type
Its value is always readily available as the return value of
find_vector_intersection, so remove the structure member and rely on the
returned value.
2022-06-05 17:44:52 +00:00
Kp a8e7f6ad59 Use enum class for find_vector_intersection result 2022-05-24 02:32:58 +00:00
Kp 62635ec285 Use enum class for vm_magnitude_squared 2022-05-24 02:32:58 +00:00
Kp edbdec361c Check return value of check_line_to_line 2022-05-10 01:58:55 +00:00
Kp 2b36332228 Use enum class for intersection_type in fvi 2022-05-10 01:58:55 +00:00
Kp 2fe9a16613 Use dedicated type for mask of segment side numbers 2022-02-19 14:52:17 +00:00
Kp f47a2c9f0d Convert Side_to_verts to enumerated_array<..., sidenum_t> 2022-01-09 15:25:42 +00:00
Kp fbe3bbd0fa Use enum sidenum_t in more places 2022-01-09 15:25:42 +00:00
Kp 0044c010ad Use structured bindings for create_abs_vertex_lists 2021-11-01 03:37:20 +00:00
Kp e1aac6949a Replace __attribute_warn_unused_result with C++17 [[nodiscard]]
This eliminates a configure test, and may help readers understand the
annotation more readily.
2021-06-28 03:37:51 +00:00
Kp 58a1d86c05 Fix return type of check_trans_wall lambda (#588)
The deduced return type is `grs_bitmap`, which is inefficient, but not
wrong on its own.  However, `rle_expand_texture` uses the address of its
argument as a long-term cache key, so it must never be called with the
address of a stack-local variable.  When the return type is
`grs_bitmap`, the argument to `rle_expand_texture` is a reference to a
stack-local variable.  Fix this by setting the return type to
`const grs_bitmap &`, so that the argument to `rle_expand_texture` is a
reference to an element in the global GameBitmaps array.

AlumiuN proposed an initial fix, but based on analysis of why that fix
worked, I elected to use a different, smaller, fix instead.

Reported-by: CHILLYBUS <https://github.com/dxx-rebirth/dxx-rebirth/issues/588>
Reported-by: KynikossDragonn <https://github.com/dxx-rebirth/dxx-rebirth/issues/588#issuecomment-825978696>
Analyzed-by: AlumiuN <https://github.com/dxx-rebirth/dxx-rebirth/issues/588#issuecomment-826009993>
Analyzed-by: 4C1T <https://github.com/dxx-rebirth/dxx-rebirth/issues/588#issuecomment-826016402>
Proposed-fix-by: AlumiuN <c4d1f41946>
Fixes: 61f186bc18 ("Use enum class for texture1_value")
2021-04-24 17:32:47 +00:00
Kp fc63029833 Move more symbols into namespaces 2020-12-26 21:17:29 +00:00
Kp faa4d2ce34 Use enum class for vertnum_t 2020-12-26 21:17:29 +00:00
Kp 47c33cbd55 Use enum class for WALL_IS_DOORWAY_FLAG
This reduces the size of the debug information substantially.
2020-12-19 16:13:26 +00:00
Kp c482d01be5 Move some fvi types to namespaces 2020-10-01 03:25:27 +00:00
Kp 61f186bc18 Use enum class for texture1_value 2020-09-11 03:08:02 +00:00
Kp 6d3dce4e16 Use enum class for tmap_num2
Define separate enum values for rotation data in both the high bits,
where it is usually kept, and the low bits, where it is sometimes used
for math or comparisons.

Define an enum value to represent the composite of the index and the
rotation, since the composite is not suitable for use as an array
subscript.  Add helper functions to extract the component pieces.
2020-08-24 01:31:28 +00:00
Kp de4efc4f46 Qualify more uses of shared_segment members 2020-08-24 01:31:28 +00:00
Kp 038c6aef4d Move d_level_unique_object_state to a separate header
This is required to untangle the cross-inclusion of object.h and
morph.h.
2020-08-10 03:45:14 +00:00
Kp 4ef247e494 Use enum class for collision_result values 2020-08-06 03:47:56 +00:00
Kp 6285878c4c Add color_palette_index type alias, to note palette-related uint8_t 2020-07-16 02:31:04 +00:00
Kp a4f2edfaa9 Move LevelSharedVertexState into d_level_shared_segment_state 2020-05-17 23:35:25 +00:00
Kp 53761500f1 Qualify uses of std::array 2020-05-02 21:18:42 +00:00
Kp c9b1b5b1ec Use susegment for WALL_IS_DOORWAY 2019-12-27 02:02:23 +00:00
Kp 5dfd62c4f6 Use susegment for references introduced by valptridx conversion 2019-12-22 05:34:08 +00:00
Kp 30091902af Simplify valptridx types where possible
Switch valptridx::ptr to a reference type.
Switch valptridx::ptridx to a reference type or to ::ptr.

Fix up uses of operator-> accordingly.
2019-12-22 05:34:08 +00:00
Kp 28d9358b00 Expand local aliases to their target variables
This makes the code easier to read, at the price of a bit of churn.
2019-12-16 01:56:59 +00:00
Kp 1008ab397e Move Objects to d_level_unique_object_state 2019-03-03 00:31:08 +00:00
Kp 12403a78f7 Pass vcvertptr to sphere_intersects_wall 2019-02-02 18:36:39 +00:00
Kp ffb5e8821c Flatten use of sphere_intersects_wall 2019-02-02 18:36:39 +00:00
Kp 0080a8b7c7 Remove unused object_intersects_wall 2019-01-01 04:54:35 +00:00
Kp e84a65edc6 Move Robot_info into LevelSharedRobotInfoState 2018-12-30 00:43:59 +00:00
Kp 9be3c8e2e8 Move Walls into d_level_unique_wall_state 2018-12-30 00:43:58 +00:00
Kp 1a5844e218 Move Vertices out of global scope 2018-12-30 00:43:57 +00:00
Kp 2f537133e8 Use vcobjidx_t for fvi ignore_obj_list
Enforce that callers provide vcobjidx_t, instead of permitting any type
compatible with objnum_t.
2018-12-30 00:43:57 +00:00
Kp 706a704c6d Move unique_side to unique_segment 2018-12-13 02:31:38 +00:00
Kp f7ad4d9b1a Pass segments to find_point_seg 2018-09-19 02:13:30 +00:00
Kp 30a83eec41 Eliminate some uses of valptridx::operator-> 2018-06-24 05:06:15 +00:00
Kp 0fd7e0e4ce Pass context arrays to WALL_IS_DOORWAY 2018-06-24 05:06:15 +00:00
Kp fb68e7f9ec Eliminate use of side * 2018-06-24 05:06:15 +00:00
Kp 6d0d68d188 Split some segment uses based on shared vs unique
Leave `sides` in `shared_segment` to minimize churn.  Parts of it must
move to `unique_segment` before this project finishes.
2018-06-24 05:06:14 +00:00