Kp
6153fc6f8d
Recharge omega cannon on entering new level
2016-11-26 22:51:49 +00:00
Chris Taylor
ac52a30214
Fix spurious exploding wall and crash when playing a level loaded with the editor
...
When File->'Play in 320x200' is chosen, use StartNewGame(Current_level_num). For now use create_new_mission and Current_level_num = 1 every time. Also remove the now redundant hacks GM_EDITOR and editor_reset_stuff_on_level.
2016-11-12 15:38:38 +08:00
Kp
4faca3012c
Pass player_info to do_cloak_invul_secret_stuff
2016-10-28 03:39:42 +00:00
Kp
fa620d5011
Make DoEndLevelScoreGlitz static
2016-10-15 00:53:14 +00:00
Kp
3024bb8bbe
Pass object_base &to create_player_appearance_effect
2016-10-02 19:35:34 +00:00
Kp
ee1003f29f
Move conditionally compiled code into namespace dsx
2016-08-25 04:05:32 +00:00
Kp
99bbd0cf26
Mark global constants as constexpr
...
s/^const \([^*]*=.*;\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp
5a94f8bf4f
Fix check_header_includes build
2016-01-09 16:38:12 +00:00
Kp
26e948d5f1
Uninline namespace dsx
2015-12-13 18:00:49 +00:00
Kp
dc8c0323d8
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
Kp
8109379fdd
Use inline namespace dsx for similar/misc/
2015-12-13 18:00:48 +00:00
Kp
bb41075adb
Add preprocessor guards around types that vary by game
2015-11-26 02:56:55 +00:00
Kp
2196008178
Move fwdobject.h -> fwd-object.h for consistency
2015-10-10 03:44:14 +00:00
Kp
f00725f740
Use forward-declaration header for player.h
2015-07-25 23:10:45 +00:00
Kp
4149ab6e5f
Reduce gameseq.h includes
2015-04-19 04:18:51 +00:00
Kp
6a4c7ed78e
Inline away D1 secret_restore values
2015-04-02 02:36:53 +00:00
Kp
90fbebf8fd
Convert most global arrays to array<>
2015-04-02 02:36:52 +00:00
Kp
499b1d3b66
Use range_for for NumNetPlayerPositions
2014-12-23 04:20:27 +00:00
Kp
90666ba19b
Use PHYSFSX_gets_line_t for Current_level_name
2014-12-20 04:36:07 +00:00
Kp
f9a339dfc8
Pass bash_to_shield arg as vobjptr_t
2014-11-26 04:02:08 +00:00
Kp
f206b3b127
Reduce inclusion of object.h
2014-11-23 04:36:58 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
aff354926e
Remove unused bash_to_shield parameter s
2014-10-17 02:07:52 +00:00
Kp
66cb80c343
Propagate use of objptridx
2014-08-17 20:31:18 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
a3dd2ea963
Pass objptridx_t to create_player_appearance_effect
2014-01-11 22:57:55 +00:00
Kp
038bbad26a
Rearrange headers to build under all test modes
2013-12-22 20:56:35 +00:00
Kp
9de54cfa74
Switch to C++ linkage
...
import fileinput
guard = 0
cxxguard = '#ifdef __cplusplus\n'
for line in fileinput.input(inplace=True):
if line == cxxguard:
guard = 1
continue
if guard:
if line == 'extern "C" {\n':
guard = 2
continue
if line == '}\n':
guard = 0
continue
if guard == 2:
assert(line == '#endif\n')
guard = 0
print cxxguard,
continue
print line,
2013-12-06 03:35:32 +00:00
Kp
64350f83b8
Move similar/main/cntrlcen.c -> similar/main/cntrlcen.cpp
2013-10-05 21:35:58 +00:00
Kp
c58c4e4d06
Move declarations to headers
2013-10-03 03:11:52 +00:00
Kp
a1ba420031
Mark various parameters and variables as const
2013-07-20 23:12:24 +00:00
Kp
3aa3b1695f
Move */main/gameseq.h -> common/main/gameseq.h
2013-03-03 01:03:33 +00:00