Commit graph

8 commits

Author SHA1 Message Date
zicodxx 5cd011214f Created function PHYSFSX_isNewPath to check wether given path has already been added to Searchpath or not; Used PHYSFSX_isNewPath for menu browsing code instead it's own implementation; Using PHYSFSX_isNewPath for Jukebox directory, too to make sure Jukebox will not accidentially remove Game content depending on user selection; Also only keep Jukebox directory added until files are stored to prevent any other file present in this path can override or add anything to the game 2010-11-21 12:55:08 +01:00
Chris Taylor 541e422611 Fix errors for Mac OS 9, Mac OS X 'd1x' target builds again 2010-10-16 18:53:05 +08:00
zicodxx 4c7879b740 Added format arguments to all printf, sprintf and snprintf calls missing them to prevent warnings/errors with some distributions of gcc 2010-10-14 16:45:58 +02:00
Chris Taylor 499c8e3799 Fix errors for Mac OS 9, Mac OS X 'd1x' target builds again 2010-10-10 18:42:53 +08:00
zicodxx 6b9a3b0c77 fullpath variable was missing for _WIN32 2010-09-25 13:55:22 +00:00
kreatordxx 403169df7e Add 'Data' subdir as a searchpath, so D2X will find descent.pig and to simplify a lot of file opening/checking/closing code 2010-09-25 03:35:23 +00:00
zicodxx 0a86348aab Added support to automatically load/mount ZIP files at startup, giving option to dynamically override or replace game content; Updated docs 2010-08-15 06:57:51 +00:00
kreatordxx 3ed285f469 Add 'Resources' in .app bundle to searchpath for Mac; move bigger functions from physfsx.h to physfsx.c; resolve conflict with definition of 'bool' 2010-08-09 14:04:22 +00:00