Kp
420c2adee1
Simplify editor lighting
2015-06-13 22:42:19 +00:00
Kp
fe3dae1508
Use valptr for texpage highest_valid
2015-06-13 22:42:19 +00:00
Kp
994350f752
Use valptr for state highest_valid
2015-06-13 22:42:19 +00:00
Kp
b07704ef45
Use valptr for seguvs highest_valid
2015-06-13 22:42:19 +00:00
Kp
2154f8e442
Use valptr for segment highest_valid
2015-06-13 22:42:19 +00:00
Kp
f98e884fdf
Use valptr for paging highest_valid
2015-06-13 22:42:18 +00:00
Kp
94a86326b5
Use valptr for ogl highest_valid
2015-06-13 22:42:18 +00:00
Kp
a4d3c55fe4
Use valptr for object highest_valid
2015-06-13 22:42:18 +00:00
Kp
ac5d5b879a
Use valptr for newdemo highest_valid
2015-06-13 22:42:18 +00:00
Kp
4a8f836a3d
Use valptr for net_udp highest_valid
2015-06-13 22:42:18 +00:00
Kp
71e7432290
Use valptr for multibot highest_valid
2015-06-13 22:42:18 +00:00
Kp
546f361c5f
Use valptr for multi highest_valid
2015-06-13 22:42:18 +00:00
Kp
438a1a4bee
Use valptr for medwall highest_valid
2015-06-13 22:42:18 +00:00
Kp
c3ba75cd22
Use valptr for meddraw highest_valid
2015-06-13 22:42:18 +00:00
Kp
3d323dd194
Use valptr for lighting highest_valid
2015-06-13 22:42:17 +00:00
Kp
adcd8d7fa7
Use valptr for ksegsize highest_valid
2015-06-13 22:42:17 +00:00
Kp
fc46612114
Use valptr for kbuild highest_valid
2015-06-13 22:42:17 +00:00
Kp
41b71fd214
Use valptr for group highest_valid
2015-06-13 22:42:17 +00:00
Kp
bbb0b225b4
Use valptr for gameseq highest_valid
2015-06-13 22:42:17 +00:00
Kp
a8e1e504ef
Use valptr for gameseg highest_valid
2015-06-13 22:42:17 +00:00
Kp
3c748c2418
Use valptr for gamesave highest_valid
2015-06-13 22:42:17 +00:00
Kp
be34e5a959
Use valptr for gamemine highest_valid
2015-06-13 22:42:17 +00:00
Kp
1bbfe3e830
Use valptr for gamecntl highest_valid
2015-06-13 22:42:17 +00:00
Kp
8042d6c120
Use valptr for game highest_valid
2015-06-13 22:42:17 +00:00
Kp
9d5bc102ab
Use valptr for fuelcen highest_valid
2015-06-13 22:42:17 +00:00
Kp
32f256311d
Use valptr for eobject highest_valid
2015-06-13 22:42:16 +00:00
Kp
b9d6c577be
Use valptr for endlevel highest_valid
2015-06-13 22:42:16 +00:00
Kp
742971711f
Use valptr for elight highest_valid
2015-06-13 22:42:16 +00:00
Kp
c5bd78f4bc
Use valptr for dumpmine highest_valid
2015-06-13 22:42:16 +00:00
Kp
a53a348f09
Use valptr for cntrlcen highest_valid
2015-06-13 22:42:16 +00:00
Kp
4c5ce566ef
Use valptr for automap highest_valid
2015-06-13 22:42:16 +00:00
Kp
cda5cb160c
Use valptr for aipath highest_valid
2015-06-13 22:42:16 +00:00
Kp
1f9650d402
Use valptr for ai highest_valid
2015-06-13 22:42:16 +00:00
Kp
9125ae32cd
Make objnum unsigned
2015-06-13 22:42:15 +00:00
Kp
00c1429ebf
Use enum for Escort_special_goal
2015-06-13 22:42:15 +00:00
Kp
148c0f44c8
Convert segnum_t to uint16_t
2015-06-13 22:42:15 +00:00
Kp
8358dfcd0b
Support biased pointers to help memory debuggers
2015-06-13 22:42:15 +00:00
Kp
513e7c05e9
Remove force-free of "leaked" memory in mem_display_blocks
...
mem_display_blocks runs before global destructors, so it reports as
leaked any memory which is managed by a global scope object with a
destructor. If mem_display_blocks calls mem_free, and the destructor
later calls mem_free, a double-free results, and usually leads to a
crash. Even if the memory were actually leaked, freeing it does not
help because the program will exit soon anyway.
Reported-by: zico <https://github.com/dxx-rebirth/dxx-rebirth/issues/85 >
2015-06-12 02:54:53 +00:00
Kp
5124c510f8
Fix serial endian_access -fno-inline build
2015-06-11 03:06:58 +00:00
Kp
75b72dc8e9
Fix hoard_resources_type -fno-inline build
...
Fixes: e116e894b0
("Fix invalid free when hoard data is missing")
2015-06-11 03:06:58 +00:00
Kp
906f93ddf1
Fix has_weapon_result -fno-inline build
...
Fixes: 9d213b5282
("Wrap player_has_weapon return type")
2015-06-11 03:06:58 +00:00
John Ackerman
fe71a94d53
Implement Nonlinear Joystick Settings
...
[Kp: fix whitespace; squash fixes into main]
Requested-by: Mako88 <https://github.com/dxx-rebirth/dxx-rebirth/pull/84 >
2015-06-11 01:41:26 +00:00
Kp
f6d6f221ad
Fix array underread for D1 bosses in D2
2015-06-07 16:21:37 +00:00
Kp
7e263323bc
Simplify boss invulnerability lookup
2015-06-07 16:21:37 +00:00
Kp
7c436f1fbb
Merge pull #39 into unification/master
...
Requested-by: btb <https://github.com/dxx-rebirth/dxx-rebirth/pull/39 >
Acked-by: Matt1360 <https://github.com/dxx-rebirth/dxx-rebirth/pull/39#issuecomment-88712761 >
Acked-by: zico <https://github.com/dxx-rebirth/dxx-rebirth/pull/39#issuecomment-88907523 >
2015-06-07 16:21:37 +00:00
Kp
ff452dbded
Move CLI code to common
...
None of it depends on D1 vs D2.
2015-06-07 16:20:46 +00:00
Kp
1115114e3d
Remove unnecessary old-style const stripping cast
...
This cast was necessary only because cvar_set_cvar was not properly
const.
2015-06-07 16:20:46 +00:00
Kp
3718678576
Reduce cvar.h includes
2015-06-07 16:20:46 +00:00
Kp
e40172f21a
Use RAIIdmem for console memory
2015-06-07 16:20:46 +00:00
Kp
67b684f277
Fix surface in exit video
...
Fixes: f3aa8e501b
("Simplify extract_vector_from_segment")
2015-06-06 18:03:45 +00:00