Kp
8e86a3586d
Use #ifdef dsx to guard dsx namespace
2016-01-09 16:38:15 +00:00
Kp
86709f547b
Fix capitalization of PHYSFS_File
...
Per comment in physfs.h, the spelling PHYSFS_file is deprecated.
Replace all instances with PHYSFS_File.
2016-01-09 16:38:14 +00:00
Kp
db9fb0ed42
Move more symbols into namespace dcx/dsx
2015-12-22 04:18:50 +00:00
Kp
bb41075adb
Add preprocessor guards around types that vary by game
2015-11-26 02:56:55 +00:00
Kp
2196008178
Move fwdobject.h -> fwd-object.h for consistency
2015-10-10 03:44:14 +00:00
Kp
cd0b3965a4
Use little endian for control center triggers
2015-09-13 21:02:19 +00:00
Kp
fd5d7b800d
Move reactor gun loop into calc_controlcen_gun_point
2015-08-26 03:15:10 +00:00
Kp
d3ca71c8d0
Inline get_num_reactor_models
2015-08-26 03:15:10 +00:00
Kp
a2816617fe
Pass reactor& to read_model_guns
2015-07-25 23:10:48 +00:00
Kp
8c6ddf1abf
Reduce cntrlcen.h includes
2015-04-19 04:18:51 +00:00
Kp
8ad180c0a2
Use array<> for Reactors
2015-02-28 19:36:01 +00:00
Kp
2d8f8b5d4a
Reduce inclusion of wall.h
2014-12-22 04:35:49 +00:00
Kp
f206b3b127
Reduce inclusion of object.h
2014-11-23 04:36:58 +00:00
Kp
9aa0cf0b89
Pass read_model_guns vector as array &
2014-11-01 03:08:27 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
66cb80c343
Propagate use of objptridx
2014-08-17 20:31:18 +00:00
Kp
125d9257be
Use special type names for segment/object numbers
2014-08-13 02:57:12 +00:00
Kp
f6631ce742
Unpack various structures
...
Prohibit conversion to void* to avoid accidental use with memcpy
2014-06-21 23:56:27 +00:00
Kp
1cf1373fb2
Use array<> for control_center_triggers members
2014-06-14 23:13:38 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
0b529d16c7
Pass objptridx_t to do_controlcen_destroyed_stuff
2014-01-11 22:54:46 +00:00
Kp
8e6e450df6
Pass objptridx_t to do_controlcen_frame
2014-01-11 21:54:44 +00:00
Kp
64e2ab55a0
Combine control_center_triggers_read and _swap variant
2013-12-29 03:56:41 +00:00
Kp
073f00974a
Eliminate uses of the typedef struct X { ... } X; pattern
...
C++ does not require this pattern.
import re, fileinput
to = re.compile(r'^typedef struct ([a-z_A-Z]+)\s*{')
tc = re.compile(r'^}(.*?)\s*([a-z_A-Z]+);$')
osn = None
for line in fileinput.input(inplace=True):
m = to.match(line)
if m:
osn = m.group(1)
print 'struct %s\n{' % osn
continue
if osn:
m = tc.match(line)
if m:
csn = m.group(2)
if osn == csn:
print '}%s;' % m.group(1)
osn = None
continue
else:
osn = None
print line,
2013-12-28 22:48:07 +00:00
Kp
79fe1d899c
Simplify control_center_triggers_read_n
2013-12-28 22:04:47 +00:00
Kp
aa16a01fec
Mark control_center_triggers_write input as const
2013-12-25 23:51:28 +00:00
Kp
038bbad26a
Rearrange headers to build under all test modes
2013-12-22 20:56:35 +00:00
Kp
9de54cfa74
Switch to C++ linkage
...
import fileinput
guard = 0
cxxguard = '#ifdef __cplusplus\n'
for line in fileinput.input(inplace=True):
if line == cxxguard:
guard = 1
continue
if guard:
if line == 'extern "C" {\n':
guard = 2
continue
if line == '}\n':
guard = 0
continue
if guard == 2:
assert(line == '#endif\n')
guard = 0
print cxxguard,
continue
print line,
2013-12-06 03:35:32 +00:00
Kp
bd46b7ea73
Make CONTROLCEN_WEAPON_NUM a weapon_type_t member
2013-10-08 02:07:39 +00:00
Kp
64350f83b8
Move similar/main/cntrlcen.c -> similar/main/cntrlcen.cpp
2013-10-05 21:35:58 +00:00
Kp
33aa8937d9
Merge branch d1x-rebirth/master into unification/master
...
Conflicts:
SConstruct
common/main/multi.h
similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
Kp
616a3a6b70
Merge branch d1x-rebirth into unification/master
...
Conflicts:
SConstruct
common/main/cntrlcen.h
common/main/fuelcen.h
common/main/fvi.h
common/main/gameseq.h
common/main/gauges.h
common/main/multibot.h
common/main/net_udp.h
common/main/object.h
common/main/player.h
common/main/vers_id.h
d1x-rebirth/main/hostage.c
d1x-rebirth/main/multi.c
main/controls.c
main/hostage.h
main/laser.h
main/screens.h
similar/arch/ogl/gr.c
similar/editor/centers.c
similar/main/inferno.c
similar/main/lighting.c
similar/main/multibot.c
similar/main/paging.c
similar/main/physics.c
similar/main/player.c
similar/main/robot.c
similar/main/wall.c
2013-04-21 04:51:35 +00:00
Kp
c1f9bcbf64
Move */main/cntrlcen.h -> common/main/cntrlcen.h
...
Also, adjust includes in source files that assumed cntrlcen.h would
include switch.h.
2013-03-03 01:03:33 +00:00