Commit graph

38 commits

Author SHA1 Message Date
Kp 599ac9dee0 Always qualify valptridx type/factory
Previously, valptridx used PREFIX for allow-invalid+mutable, c#PREFIX
for allow-invalid+const, v#PREFIX for require-valid+mutable, vc#PREFIX
for require-valid+const.  Convert the types, factories, and all usage
sites to specify a qualifier for all four combinations:

	im#PREFIX -> allow-invalid+mutable
	ic#PREFIX -> allow-invalid+const
	vm#PREFIX -> require-valid+mutable
	vc#PREFIX -> require-valid+const

Changes to common/include/valptridx.h and common/include/fwd-valptridx.h
are manual.  All other changes are generated by:

	git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\(v\?\)\(\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/\1m\2/g'

for the 'm' prefix and:

	git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\([cm]\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/i&/g'

for the 'i' prefix.
2017-06-10 03:31:02 +00:00
Chris Taylor 32286ed4fc Play boss looping immediately on loading saved game
If boss has teleported before, even before a loaded state was saved, play the boss looping sound immediately when loading the saved game (if near the boss). Resolves issue #326.
2017-02-26 10:21:10 +08:00
Chris Taylor 30b5ef7c73 Create robot_create function and use it 4x
Contains 2 calls - to obj_create and init_ai_object. For safety reasons and tidiness compared to using obj_create directly. The call to init_ai_object in recreate_thief was already redundant.
2017-01-22 17:56:50 +08:00
Kp 6a3ded191f Move EDITOR to dxxsconf.h; rename to DXX_USE_EDITOR
Rename symbol EDITOR to DXX_USE_EDITOR to show that it is a DXX
symbol, not one inherited from a library.  Move it to dxxsconf.h to
shorten the command line.

This is a mostly automated transform, but the changes to SConstruct were
manual.

git grep -wl EDITOR -- '*.h' '*.cpp' | xargs sed -i -e 's/^\s*#ifdef \(EDITOR\)\>/#if DXX_USE_\1/' -e 's/\s*#\(el\)\?if \(.*\)defined(\(EDITOR\))/#\1if \2DXX_USE_\3/' -e 's/^\s*#ifndef \(EDITOR\)\>/#if !DXX_USE_\1/'
2016-09-11 18:49:16 +00:00
Kp c772385f81 Fix check_header_includes=1 Linux build 2016-08-06 19:55:24 +00:00
Kp 99bbd0cf26 Mark global constants as constexpr
s/^const \([^*]*=.*;\)/constexpr \1/
2016-07-23 04:10:42 +00:00
Kp 3779bc25a0 Define Robot_names only if EDITOR 2016-07-09 17:58:34 +00:00
Kp a4967ffceb Move various robot data into namespaces 2016-06-25 23:21:36 +00:00
Kp aad313c85d Pass object_base &to calc_gun_point 2016-04-09 21:40:27 +00:00
Kp 95edd77019 Use array<> for ai.cpp globals 2016-04-09 21:40:27 +00:00
Kp 86709f547b Fix capitalization of PHYSFS_File
Per comment in physfs.h, the spelling PHYSFS_file is deprecated.
Replace all instances with PHYSFS_File.
2016-01-09 16:38:14 +00:00
Kp ed55763603 Remove unused symbols 2015-12-04 03:36:31 +00:00
Kp b683b4cc68 Scope weapon type 2015-12-03 03:26:49 +00:00
Kp 31d538ebe2 Use helper for robot weapon type 2015-12-03 03:26:48 +00:00
Kp bb41075adb Add preprocessor guards around types that vary by game 2015-11-26 02:56:55 +00:00
Kp e883d7c872 Use enum class for AIB constants 2015-04-26 20:15:51 +00:00
Kp 150e2d2686 Convert local arrays to array<> 2015-04-19 04:18:49 +00:00
Kp 6b6eaef226 Include polyobj.h from robot.h
Swap the inclusion order since all robots are polyobjects, but not all
polyobjects are robots.
2015-04-02 02:36:57 +00:00
Kp 3dfac8350e Use array<> for robot_info 2015-02-28 19:36:01 +00:00
Kp 2c63744fd3 Use array<> for jointlist 2015-02-14 22:48:30 +00:00
Kp a6884e77db Unpack robot_info 2015-01-23 03:55:04 +00:00
Kp 84e3a03451 Remove unused parameters 2015-01-18 01:58:33 +00:00
Kp da6632a917 Use array<> for Robot_joints 2014-12-18 04:12:38 +00:00
Kp 164ea2dc10 Pass calc_gun_point vector by & 2014-11-02 03:41:01 +00:00
Kp 53aa70cecb Use vsegptridx_t 2014-10-28 03:08:51 +00:00
Kp 6971dfbf4a Use symbolic *_none constants for -1 2014-10-04 17:31:13 +00:00
Kp 703f60ac3f Fix -Wtype-limits warnings 2014-09-21 21:41:55 +00:00
zico ad7cb106bc Changed custom D1X license to GPLv3 2014-06-01 19:55:23 +02:00
Kp 073f00974a Eliminate uses of the typedef struct X { ... } X; pattern
C++ does not require this pattern.

import re, fileinput
to = re.compile(r'^typedef struct ([a-z_A-Z]+)\s*{')
tc = re.compile(r'^}(.*?)\s*([a-z_A-Z]+);$')
osn = None
for line in fileinput.input(inplace=True):
	m = to.match(line)
	if m:
		osn = m.group(1)
		print 'struct %s\n{' % osn
		continue
	if osn:
		m = tc.match(line)
		if m:
			csn = m.group(2)
			if osn == csn:
				print '}%s;' % m.group(1)
				osn = None
				continue
			else:
				osn = None
	print line,
2013-12-28 22:48:07 +00:00
Kp 038bbad26a Rearrange headers to build under all test modes 2013-12-22 20:56:35 +00:00
Kp 9de54cfa74 Switch to C++ linkage
import fileinput
guard = 0
cxxguard = '#ifdef __cplusplus\n'
for line in fileinput.input(inplace=True):
	if line == cxxguard:
		guard = 1
		continue
	if guard:
		if line == 'extern "C" {\n':
			guard = 2
			continue
		if line == '}\n':
			guard = 0
			continue
		if guard == 2:
			assert(line == '#endif\n')
			guard = 0
			print cxxguard,
			continue
	print line,
2013-12-06 03:35:32 +00:00
Kp f4cbfca8e2 Use helper to test for thief flag 2013-11-18 04:51:33 +00:00
Kp c3d328ea5c Use helper to test for guidebot flag 2013-11-16 23:24:12 +00:00
Kp 1d073475e7 Mark various headers for C linkage 2013-10-20 22:49:11 +00:00
Kp 4577dd3977 Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
Kp 306ab24486 Merge branch 'd1x-rebirth/master' into unification/master 2013-06-02 20:13:38 +00:00
Kp 8a153d1f63 Allow common headers with private dependencies to be used in common 2013-03-24 20:32:01 +00:00
Kp 0af7543161 Move */main/robot.h -> common/main/robot.h 2013-03-03 01:03:33 +00:00
Renamed from d2x-rebirth/main/robot.h (Browse further)