Commit graph

7542 commits

Author SHA1 Message Date
Kp 37aac31d0c Switch i2f/f2i to inline functions 2015-09-19 23:04:36 +00:00
Kp fcab519693 Remove extern for vms_vector_swap
It is only used in the interpreter.
2015-09-19 23:04:36 +00:00
Kp f1021de448 Add SDL_NumJoysticks() to SDL library test
Some builds of SDL lack joystick support.  Rebirth requires joystick
support in SDL, even if the user never connects a joystick.  Add a call
to SDL_NumJoysticks during the SDL test so that systems without SDL
joystick support fail the "usable library SDL" test.
2015-09-19 23:04:36 +00:00
Kp 7673bba50d Factor out special handling of super laser 2015-09-19 23:04:36 +00:00
Kp ae5fc1b74b Remove wrapper Cxx11Compile
All compilation is now at least C++11.
2015-09-19 23:04:36 +00:00
Kp 348c656311 Explicitly require C++11 support 2015-09-19 23:04:36 +00:00
Kp 6c49f5b95d Disable ccache/distcc during SConf 2015-09-19 23:04:36 +00:00
Kp d18835bcf9 Invert sense of {} messages
Prefer to always have 'yes' for good results and 'no' for bad results.
2015-09-19 23:04:35 +00:00
Kp b626ca67e7 Combine game-specific preprocessor blocks
Change:

	#ifdef D1
	x;
	#endif

	...

	#ifdef D1
	y;
	#endif

to:

	#ifdef D1
	x;
	y;
	#endif
	...
2015-09-19 23:04:35 +00:00
Kp 22a7d121f5 Restructure compiler preferred option tests 2015-09-19 23:04:35 +00:00
Kp 61044df4f7 Use string formatting consistently 2015-09-19 23:04:35 +00:00
Kp 155cd3c928 Remove literal snprintf 2015-09-19 23:04:35 +00:00
Kp 451325c89b Improve lazy object setup 2015-09-19 23:04:35 +00:00
Kp 54928db871 Cache os.environ.get 2015-09-19 23:04:35 +00:00
Kp 8f7ed1f5ee Remove unused program_specific_objects 2015-09-19 23:04:35 +00:00
Kp 7821af1303 Move axis values into individual joysticks
SDL2 allows joysticks to come and go.  This conflicts with the unified
virtual joystick.
2015-09-19 23:04:35 +00:00
Kp 21be29e0d4 Optimize out button_last_state
This shrinks struct Joystick and makes joy_hat_handler much shorter.
2015-09-19 23:04:34 +00:00
Kp 69e3762933 Return joystick axis values by reference 2015-09-19 23:04:34 +00:00
Kp 38dc303bf8 Simplify joy_flush 2015-09-19 23:04:34 +00:00
zico 41983dc051 Reworked Advanced Netgame Menu to fit on all possible resolutions and added tracker address to seperate line as newmenu does not really like \n (yet) 2015-09-17 13:55:19 +02:00
Kp 2f927c68f9 Improve support for using exact_type with valptridx 2015-09-15 02:48:04 +00:00
Kp 1cdd4ac2ce Pass object & to [gs]et_*_id 2015-09-15 02:48:04 +00:00
Kp be62f446f1 Use range_for for clear_stuck_objects 2015-09-15 02:48:03 +00:00
Kp ff8aab4694 Move guided missile logic to helper function
Fix original bug that tested wrong field for guided missile signature
check.
2015-09-15 02:48:03 +00:00
Kp 3823f0f414 Fix spelling errors in help text
keymoard -> keyboard
immedaitely -> immediately
2015-09-13 21:02:19 +00:00
Kp 8185991062 Ignore excess joysticks 2015-09-13 21:02:19 +00:00
Kp 4df9a4b0f0 Use declval for serial class_type 2015-09-13 21:02:19 +00:00
Kp cd0b3965a4 Use little endian for control center triggers 2015-09-13 21:02:19 +00:00
Kp 888cfddabd Combine gauges left/right window boxes 2015-09-13 21:02:19 +00:00
Kp b1c112d121 Fix -Og -Wuninitialized warning in gr_internal_string_clipped_template 2015-09-13 21:02:19 +00:00
Kp fc5611dc77 Fix -Og -Wuninitialized warning in gr_internal_string0_template 2015-09-13 21:02:19 +00:00
Kp 83f77fbc48 Use fill_n to store runs of cockpitbuf TRANSPARENCY_COLOR 2015-09-13 21:02:19 +00:00
Kp d954cdf279 Look up configure test docstring at record time 2015-09-13 21:02:19 +00:00
Kp 198b8295c4 Force sconf.log verbose for LINKCOMSTR 2015-09-13 21:02:19 +00:00
Kp c4a8432081 Remove WORDS_NEED_ALIGNMENT memcpy src cast to const uint8_t*
The cast provokes a warning on systems that require alignment, so remove
it.  memcpy takes const void* input, so the cast is unnecessary.

Reported-by: MattWatt <https://github.com/dxx-rebirth/dxx-rebirth/issues/119>
2015-09-13 21:02:19 +00:00
Kp f2d9ffe48d Rewrite PCH generation 2015-09-13 20:23:05 +00:00
Kp 204b608fa6 Normalize MACH&&APPLE vs APPLE&&MACH 2015-09-13 20:23:05 +00:00
Kp 0ec66ef673 Use collections.defaultdict for successful_flags 2015-09-13 20:23:05 +00:00
zico e0785251c4 Reset homing_object_dist along with d_homer_tick_step instead of every frame to make sure lock indicator is visible in frames where homers wait for a new chance to turn; Also moved call of calc_d_tick() to calc_frame_time() - shouldn't be nested in calc_d_homer_tick() 2015-09-10 14:11:30 +02:00
zico cbaac96324 Fixed (hacked) homing missiles fired by bots that would not track players if player with lowest objnum is dead 2015-09-10 13:19:34 +02:00
zico 6ba89b5abd If sending robot fire of a non-controlled robot, send fire packet immediately (as the comment suggests); also reformatted robot fire send/do functions to improve readability a bit 2015-09-10 13:05:10 +02:00
Kp fb5ae4e0bc Fix various header freestanding issues 2015-09-09 03:27:52 +00:00
Kp bdbd56c024 Use C++ <cinclude> style 2015-09-09 03:27:52 +00:00
Kp 433fc96505 Avoid redefining LazyObjectConstructor.__strip_extension 2015-09-09 03:27:52 +00:00
zico 4a562bf098 Added multi_send_theif_frame() function to update thief bot more frequently (by PPS) and even if it is not controlled by a player to counter discrepancies caused by client side AI movement of the bot 2015-09-03 15:13:56 +02:00
zico 51049794ce Break screenshot numbering on 9999 instead of 99999 due to formatting of the string (it's still enough) 2015-09-01 19:06:14 +02:00
zico dcd91636d8 Do not duplicate objects for latecoming players as they will get dups from the host 2015-09-01 19:00:33 +02:00
zico 1aeb8505ee Rearranged some calls of start_time() and stop_time() (+ limited usage to single functions) to make sure time_paused does not go out of balance 2015-08-30 14:04:59 +02:00
zico 818017398d Added a little failsafe to screenshot function to make sure the game will not cause an endless loop if savenum ever rolls over 2015-08-30 12:47:47 +02:00
zico b5ac86c4f0 Slightly modified keyboard pitch and heading sensitivity so highest setting matches the original game running at ~60 FPS 2015-08-29 15:46:03 +02:00