Commit graph

117 commits

Author SHA1 Message Date
Kp a09dce6ead Remove char[N] overload for PHYSFSX_getRealPath 2016-08-06 19:55:25 +00:00
zico a8ed0aaa9c Added breaks in event.cpp to prevent unwanted events if -nomouse and/or -nojoystick is given; Added automap_apply_input() to prevent multiple inputs per frame causing multiple movement applications. 2016-05-30 13:17:42 +02:00
Kp ae722cbb8b Shorten maybe_send_z_move 2016-04-03 17:50:42 +00:00
Kp 27cef20eb3 Move namespace dsx handling to dsx-ns.h 2016-03-19 19:08:10 +00:00
Kp b57f08c798 Use partial_const_range 2016-02-12 04:02:28 +00:00
Kp 455ab60c4a Switch OGL extension include to <SDL.h>
The new OGL extension code included <SDL/SDL.h>, which works when the
SDL headers are installed in a directory named SDL and that directory is
in a system search directory.  Those conditions usually hold on Linux,
both for /usr/include and /usr/local/include.  However, non-Linux users
sometimes install SDL in other places.  Kreator reports that the OGL
build on OS X failed because his SDL headers were on the search path,
but not in a directory named SDL on the search path.  Switch the
include directive to an unqualified name to match other SDL includes.

Reported-by: kreatordxx <private mail>
Fixes: db267af6f2 ("add basic OpenGL extension handling")
2016-02-11 03:25:52 +00:00
Kp 16c754f3a2 Split key_toggle_repeat paths at compile time
Every caller passes a literal truth value.  Split the implementation by
the truth value.  This saves loading the value before the call and
testing it inside the call.
2016-01-09 16:38:10 +00:00
Kp dc8c0323d8 Uninline namespace dcx 2015-12-13 18:00:49 +00:00
Kp 2445c8457c Use inline namespace dcx for common/arch/win32 2015-12-05 22:57:24 +00:00
Kp dbe4918f27 Use inline namespace dcx for common/arch/sdl 2015-12-05 22:57:24 +00:00
Kp de6c2b3982 Use inline namespace dcx for common/arch/ogl 2015-12-05 22:57:24 +00:00
Kp 6210d1008b Add if !OGL to SDL-only functions 2015-12-04 03:36:31 +00:00
Kp 40588aaa0a Remove unnecessary key.cpp Installed 2015-11-26 02:56:55 +00:00
Kp dad504cfef Fix some -Wshadow warnings 2015-11-26 02:56:54 +00:00
Kp 2e91f1ac45 Simplify event_key_get_raw 2015-11-24 04:05:36 +00:00
Kp bca44c3199 Make keyd_repeat static 2015-11-24 04:05:35 +00:00
Kp a40d1efcd0 Sort joystick data smallest first 2015-11-01 21:15:40 +00:00
Kp 6111e5adbf Allow configuring max joysticks at build time 2015-11-01 21:15:40 +00:00
Kp 37bffb75dd Use std::tuple for storing d_physical_joystick members
Simplify later cleanup by hiding the members behind accessors.
2015-11-01 21:15:39 +00:00
Kp b639ba151a Remove unused joystick globals n_axes,n_buttons,n_hats
These are used only in one function.  Make them local only.
2015-11-01 21:15:39 +00:00
Kp 04ee450a07 Take local references to joystick text 2015-11-01 21:15:39 +00:00
Kp 78de0ac119 Add fwd-event.h with forward declarations of event.h 2015-10-09 02:46:10 +00:00
Kp e8a4a25639 Use template alias for window_subfunction_t 2015-10-09 02:46:10 +00:00
zico 708372a148 Included compiler-range_for.h into joy.cpp to fix compiler error of undefined range_for 2015-09-29 12:02:49 +02:00
Kp 9642a4c31d Close SDL joystick handles at shutdown 2015-09-29 02:41:22 +00:00
Kp e5dff6d63f Use array<> for d_physical_joystick hat_map, button_map 2015-09-29 02:41:22 +00:00
Kp 46bbdd43af Move Joystick.n_axes, Joystick.n_buttons into local scope 2015-09-29 02:41:22 +00:00
Kp 7821af1303 Move axis values into individual joysticks
SDL2 allows joysticks to come and go.  This conflicts with the unified
virtual joystick.
2015-09-19 23:04:35 +00:00
Kp 21be29e0d4 Optimize out button_last_state
This shrinks struct Joystick and makes joy_hat_handler much shorter.
2015-09-19 23:04:34 +00:00
Kp 69e3762933 Return joystick axis values by reference 2015-09-19 23:04:34 +00:00
Kp 38dc303bf8 Simplify joy_flush 2015-09-19 23:04:34 +00:00
Kp 8185991062 Ignore excess joysticks 2015-09-13 21:02:19 +00:00
Kp 17b1943c5e Mark various per-file structures as static 2015-08-12 03:11:46 +00:00
Kp bc7c469ab2 Use array<> for more globals 2015-08-12 03:11:46 +00:00
Kp 9bfea35e4f Use forward-declaration header for gr.h 2015-07-25 23:10:45 +00:00
Kp cfdffa184f Move similar/arch/sdl/event.cpp -> common/arch/sdl/event.cpp 2015-07-18 21:01:56 +00:00
Kp 04d9f82a50 Move similar/arch/sdl/key.cpp -> common/arch/sdl/key.cpp 2015-07-18 21:01:56 +00:00
Kp c7542fe9fc Move similar/arch/sdl/mouse.cpp -> common/arch/sdl/mouse.cpp 2015-07-18 21:01:56 +00:00
Kp bbcdf9f7d2 Fix LTO -Wodr for GameCfg 2015-07-18 03:49:47 +00:00
Kp 19ed586988 SDL2: SDL_JoystickName parameter changed 2015-07-14 02:42:12 +00:00
Kp b822f4c049 Simplify joystick setup 2015-07-14 02:42:12 +00:00
Kp c03fe30fc2 Move similar/arch/sdl/timer.cpp -> common/arch/sdl/timer.cpp 2015-07-04 21:01:17 +00:00
Kp 371838c74e Use unique_ptr to manage GLsync fence 2015-05-09 17:39:01 +00:00
Kp 5a2c11c7ad Precompute OGL sync wait_timeout milliseconds 2015-05-09 17:39:01 +00:00
Kp 6792c1bc4b Enable -Wunused-parameter 2015-04-26 20:15:56 +00:00
Kp ff83ba95b6 Remove unused ogl_extensions_init return value 2015-03-25 01:59:21 +00:00
Kp 694c522756 Use array<> for OpenGL extension version 2015-03-25 01:59:20 +00:00
derhass bf723efd48 use C++ style reinterpret_casts to pointers from SDL_GetProcAddress to function pointer types 2015-03-23 20:06:23 +01:00
derhass 6d41224638 move GL synchronization code into its own class 2015-03-22 21:19:06 +01:00
derhass db267af6f2 add basic OpenGL extension handling
Currently only used for fence sync objects.
2015-03-22 20:32:14 +01:00