kreatordxx
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30f05a912f
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Increment Mac version number, update project for latest Xcode
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2008-12-27 09:19:19 +00:00 |
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kreatordxx
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765ac4ecfe
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Set SHAREPATH to "." so reading data from DXX's directory ACTUALLY WORKS
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2008-12-21 08:59:17 +00:00 |
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kreatordxx
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bfa9cb8843
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Increment version number for Mac, ensure Get Info strings copy to bundle, use correct Mac OS X SDKs
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2008-07-01 11:09:46 +00:00 |
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zicodxx
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9bcea627d1
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Made joy_flush also resetting button state; Improved glReticle; Implemented Fallback resolution if SDL may fail; Code cleanup
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2008-04-19 19:11:32 +00:00 |
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zicodxx
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44bbb66101
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Implemented Console-style game logging system to print graphics, to stdout and gamelog.txt; Added structure to keep values for descent.cfg; Added aspect and Texture Filtering to descent.cfg; Removed mono code - printing important stuff over console; Removed some obsolete or very common defines; Code cleanup and small fixes
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2008-04-06 20:23:28 +00:00 |
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kreatordxx
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a4beacd08a
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update Mac version info, set SHAREPATH to application folder for Mac OS X
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2007-11-05 07:55:50 +00:00 |
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md2211
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a0b4cac982
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* Removed executable flag on most files
* Reverted value of SOUND_MAX_VOLUME
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2007-09-21 19:06:05 +00:00 |
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kreatordxx
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4f0ab045ff
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fix Mac errors involving use of 'VERSION'
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2007-06-10 02:27:12 +00:00 |
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kreatordxx
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e89311954f
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move determination of WORDS_BIG_ENDIAN to pstypes.h as SCons can't do it (as far as I know). SCons doesn't make conf.h
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2007-04-09 01:16:31 +00:00 |
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kreatordxx
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83574d83b7
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update version info, use DESCENT_VERSION instead of PACKAGE_NAME
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2006-12-26 03:42:13 +00:00 |
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kreatordxx
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1437f3d2bc
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fix compile errors when building on Mac OS 9 using SDL 1.2.10 (conflicting macros, use of putenv)
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2006-12-25 13:59:28 +00:00 |
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kreatordxx
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f6616058c1
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allow universal binaries to be built using Xcode 2.1 or later (from D2X CVS)
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2006-12-24 08:23:23 +00:00 |
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zicodxx
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b94413b91b
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initial import
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2006-03-20 17:12:09 +00:00 |
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