Commit Graph

1384 Commits

Author SHA1 Message Date
Kp 30dfad45d3 Update historical/d2x graft instructions
Git upstream deprecated support for grafts and added a noisy warning
when grafts are found.  Update the instructions to use the replacement
mechanism based on `git replace --graft`.
2018-07-05 04:03:40 +00:00
Kp 31caaa37ea Provide D2X history 2015-02-18 04:32:13 +00:00
Chris Taylor 5288754d89 with the editor built, don't make .txm files when a level is loaded (only make them when saving levels) 2006-02-26 06:17:16 +00:00
Chris Taylor f25e52477e show the death sequence for d2x-gl (fix bug #2513) 2006-02-26 05:55:22 +00:00
Chris Taylor ef172a1672 move change_filename_ext to strutil.c, rename to (and remove old) change_filename_extension, add an assert and make it use strrchr 2006-02-26 02:29:42 +00:00
Chris Taylor 58376804bc when breaking a light, allow segment light to change by more than F1_0 2006-02-25 06:16:07 +00:00
Chris Taylor 706e26cf8e complete removal of 7th option in Options menu, hopefully fixing bug #2514 2006-02-25 05:43:58 +00:00
Chris Taylor 2ad0b2b50e restore the old canvas after showing a menu, avoiding potential problems 2006-02-24 06:19:40 +00:00
Chris Taylor 583ab4bd28 make sure the correct font is used (whoops) 2006-02-24 06:08:51 +00:00
Chris Taylor 70d0ea20a5 for Descent 1 briefings, look for briefings no further than NUM_D1_BRIEFING_SCREENS (fix bug #2270) 2005-11-29 09:45:02 +00:00
Chris Taylor a8c807badf make super transparent textures have alpha 2005-11-07 15:37:18 +00:00
Chris Taylor 0cfae795f5 draw all gauges properly when using the cockpit in d2x-gl, including the energy bars when empty 2005-08-13 07:04:55 +00:00
Chris Taylor 22068adf76 get the cockpit to show with d2x-gl (actually committed!) 2005-08-07 09:58:33 +00:00
Chris Taylor f6be7ab390 get the cockpit to show with d2x-gl 2005-08-06 14:55:59 +00:00
Chris Taylor 0e1eb8bef6 print the command line help properly 2005-08-06 13:50:47 +00:00
Chris Taylor a480491448 must_free_canvas isn't used when AUTOMAP_DIRECT_RENDER is defined (whoops) 2005-08-06 09:16:54 +00:00
Chris Taylor 69057e6428 remove DirectDraw use and Windows mouse stuff made redundant by SDL (lots of WINDOWS code). Makes cockpit draw properly in SDL 2005-08-02 06:15:08 +00:00
Chris Taylor 443a384e79 remove pixel double code 2005-07-30 09:17:36 +00:00
Chris Taylor e757229e01 remove all the redundant Polygon Acceleration stuff: fix compiling errors (whoops) 2005-07-30 08:16:13 +00:00
Chris Taylor 2c039b8907 remove old _3DFX code 2005-07-30 07:48:55 +00:00
Chris Taylor f11edf81ae remove all the redundant Polygon Acceleration stuff (include/pa_enabl.h) 2005-07-30 01:52:17 +00:00
Chris Taylor 4037fe355f only shoot when fire button down (fix bug #2271) 2005-07-29 07:51:47 +00:00
Chris Taylor 9a9e644d17 show some missing wide 1's (bug #2269) 2005-07-29 03:51:59 +00:00
Chris Taylor 224514dff2 show gauges in SDL (help fix bug #2267) 2005-07-28 01:41:15 +00:00
Chris Taylor 492c213f89 build the editor by default 2005-07-27 05:02:47 +00:00
Chris Taylor 53009f8db5 avoid assignments between sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0 2005-07-25 04:10:24 +00:00
Chris Taylor b0386ef582 no checking if obj->id > -1 (it's unsigned) 2005-07-25 03:50:37 +00:00
Chris Taylor 28415b8cf0 cast some fprintf arguments to int, to fix warnings 2005-07-25 03:35:25 +00:00
Chris Taylor 0186aa56ae main/bmread.c: call file static var 'time' 'play_time' instead, because of conflict with function 'time' in /usr/include/time.h (Mac OS X 10.4) 2005-07-24 09:22:34 +00:00
Chris Taylor 7d9d96999f remove duplicate tmap_xlate_table 2005-07-22 11:03:47 +00:00
Chris Taylor d0b620c555 fix pointer mismatches, warnings are errors again 2005-07-21 09:37:39 +00:00
Chris Taylor 24612879cd make file paths relative to project, add some files (so it builds), warnings are not errors (ubyte *, sbyte * mismatches found when using gcc 4.0) 2005-07-21 08:16:45 +00:00
Chris Taylor 6d3fe0d06e add ui_radio_set_value, draw an "O" in the current radio button 2005-07-03 13:12:47 +00:00
Chris Taylor d7531686f8 add ui_inputbox_set_text 2005-07-03 03:08:25 +00:00
Chris Taylor 559dfa308d add ui_checkbox_check 2005-07-01 09:52:29 +00:00
Chris Taylor 964c37cb15 add level component saving functions which use PhysicsFS (didn't commit properly on 2005-06-22) 2005-06-24 05:56:08 +00:00
Chris Taylor 1ffff6c564 describe new directory system and mention recursive mission searching 2005-06-23 07:36:54 +00:00
Chris Taylor e1c583fb43 use PhysicsFS for saving levels 2005-06-22 09:42:30 +00:00
Chris Taylor f9c92c892d add function for converting descent 2 texture numbers back to descent 1 texture numbers 2005-06-22 09:22:16 +00:00
Chris Taylor 01c361ddda add level component saving functions which use PhysicsFS 2005-06-22 09:09:46 +00:00
Chris Taylor face8fa349 load .rl2 files instead of .lvl files 2005-06-22 08:58:11 +00:00
Chris Taylor f3c9fe180e make sure there is a path to free for D2 Demo/OEM 2005-06-14 07:58:26 +00:00
Chris Taylor 6c8224e4bd added PHYSFSX_printf 2005-06-13 11:22:02 +00:00
Chris Taylor 45496ef6c6 added PHYSFSX_writeVector, PHYSFSX_writeAngleVec and PHYSFSX_writeMatrix 2005-06-13 09:36:45 +00:00
Chris Taylor 276a083ab6 convert_d1_tmap_num now returns 193 for texture number 198 to maintain bijectivity 2005-06-13 03:05:45 +00:00
Bradley Bell ea6f97440b fix some bugs in joystick initialization 2005-04-05 07:35:09 +00:00
Bradley Bell e0a4656e06 cosmetic fixes to joystick config screen 2005-04-04 09:48:50 +00:00
Bradley Bell 11ca4976d9 change MAX_BUTTONS to JOY_MAX_BUTTONS 2005-04-04 09:21:25 +00:00
Bradley Bell 21002c1356 change MAX_BUTTONS to JOY_MAX_BUTTONS 2005-04-04 09:18:08 +00:00
Bradley Bell 14f12aab8f don't use hardcoded descriptions of joystick buttons/axes 2005-04-04 08:56:34 +00:00