Kp
30dfad45d3
Update historical/d2x graft instructions
...
Git upstream deprecated support for grafts and added a noisy warning
when grafts are found. Update the instructions to use the replacement
mechanism based on `git replace --graft`.
2018-07-05 04:03:40 +00:00
Kp
31caaa37ea
Provide D2X history
2015-02-18 04:32:13 +00:00
Chris Taylor
5288754d89
with the editor built, don't make .txm files when a level is loaded (only make them when saving levels)
2006-02-26 06:17:16 +00:00
Chris Taylor
f25e52477e
show the death sequence for d2x-gl (fix bug #2513 )
2006-02-26 05:55:22 +00:00
Chris Taylor
ef172a1672
move change_filename_ext to strutil.c, rename to (and remove old) change_filename_extension, add an assert and make it use strrchr
2006-02-26 02:29:42 +00:00
Chris Taylor
58376804bc
when breaking a light, allow segment light to change by more than F1_0
2006-02-25 06:16:07 +00:00
Chris Taylor
706e26cf8e
complete removal of 7th option in Options menu, hopefully fixing bug #2514
2006-02-25 05:43:58 +00:00
Chris Taylor
2ad0b2b50e
restore the old canvas after showing a menu, avoiding potential problems
2006-02-24 06:19:40 +00:00
Chris Taylor
583ab4bd28
make sure the correct font is used (whoops)
2006-02-24 06:08:51 +00:00
Chris Taylor
70d0ea20a5
for Descent 1 briefings, look for briefings no further than NUM_D1_BRIEFING_SCREENS (fix bug #2270 )
2005-11-29 09:45:02 +00:00
Chris Taylor
a8c807badf
make super transparent textures have alpha
2005-11-07 15:37:18 +00:00
Chris Taylor
0cfae795f5
draw all gauges properly when using the cockpit in d2x-gl, including the energy bars when empty
2005-08-13 07:04:55 +00:00
Chris Taylor
22068adf76
get the cockpit to show with d2x-gl (actually committed!)
2005-08-07 09:58:33 +00:00
Chris Taylor
f6be7ab390
get the cockpit to show with d2x-gl
2005-08-06 14:55:59 +00:00
Chris Taylor
0e1eb8bef6
print the command line help properly
2005-08-06 13:50:47 +00:00
Chris Taylor
a480491448
must_free_canvas isn't used when AUTOMAP_DIRECT_RENDER is defined (whoops)
2005-08-06 09:16:54 +00:00
Chris Taylor
69057e6428
remove DirectDraw use and Windows mouse stuff made redundant by SDL (lots of WINDOWS code). Makes cockpit draw properly in SDL
2005-08-02 06:15:08 +00:00
Chris Taylor
443a384e79
remove pixel double code
2005-07-30 09:17:36 +00:00
Chris Taylor
e757229e01
remove all the redundant Polygon Acceleration stuff: fix compiling errors (whoops)
2005-07-30 08:16:13 +00:00
Chris Taylor
2c039b8907
remove old _3DFX code
2005-07-30 07:48:55 +00:00
Chris Taylor
f11edf81ae
remove all the redundant Polygon Acceleration stuff (include/pa_enabl.h)
2005-07-30 01:52:17 +00:00
Chris Taylor
4037fe355f
only shoot when fire button down (fix bug #2271 )
2005-07-29 07:51:47 +00:00
Chris Taylor
9a9e644d17
show some missing wide 1's (bug #2269 )
2005-07-29 03:51:59 +00:00
Chris Taylor
224514dff2
show gauges in SDL (help fix bug #2267 )
2005-07-28 01:41:15 +00:00
Chris Taylor
492c213f89
build the editor by default
2005-07-27 05:02:47 +00:00
Chris Taylor
53009f8db5
avoid assignments between sbyte * and char *, ubyte * and char * to fix warnings with gcc 4.0
2005-07-25 04:10:24 +00:00
Chris Taylor
b0386ef582
no checking if obj->id > -1 (it's unsigned)
2005-07-25 03:50:37 +00:00
Chris Taylor
28415b8cf0
cast some fprintf arguments to int, to fix warnings
2005-07-25 03:35:25 +00:00
Chris Taylor
0186aa56ae
main/bmread.c: call file static var 'time' 'play_time' instead, because of conflict with function 'time' in /usr/include/time.h (Mac OS X 10.4)
2005-07-24 09:22:34 +00:00
Chris Taylor
7d9d96999f
remove duplicate tmap_xlate_table
2005-07-22 11:03:47 +00:00
Chris Taylor
d0b620c555
fix pointer mismatches, warnings are errors again
2005-07-21 09:37:39 +00:00
Chris Taylor
24612879cd
make file paths relative to project, add some files (so it builds), warnings are not errors (ubyte *, sbyte * mismatches found when using gcc 4.0)
2005-07-21 08:16:45 +00:00
Chris Taylor
6d3fe0d06e
add ui_radio_set_value, draw an "O" in the current radio button
2005-07-03 13:12:47 +00:00
Chris Taylor
d7531686f8
add ui_inputbox_set_text
2005-07-03 03:08:25 +00:00
Chris Taylor
559dfa308d
add ui_checkbox_check
2005-07-01 09:52:29 +00:00
Chris Taylor
964c37cb15
add level component saving functions which use PhysicsFS (didn't commit properly on 2005-06-22)
2005-06-24 05:56:08 +00:00
Chris Taylor
1ffff6c564
describe new directory system and mention recursive mission searching
2005-06-23 07:36:54 +00:00
Chris Taylor
e1c583fb43
use PhysicsFS for saving levels
2005-06-22 09:42:30 +00:00
Chris Taylor
f9c92c892d
add function for converting descent 2 texture numbers back to descent 1 texture numbers
2005-06-22 09:22:16 +00:00
Chris Taylor
01c361ddda
add level component saving functions which use PhysicsFS
2005-06-22 09:09:46 +00:00
Chris Taylor
face8fa349
load .rl2 files instead of .lvl files
2005-06-22 08:58:11 +00:00
Chris Taylor
f3c9fe180e
make sure there is a path to free for D2 Demo/OEM
2005-06-14 07:58:26 +00:00
Chris Taylor
6c8224e4bd
added PHYSFSX_printf
2005-06-13 11:22:02 +00:00
Chris Taylor
45496ef6c6
added PHYSFSX_writeVector, PHYSFSX_writeAngleVec and PHYSFSX_writeMatrix
2005-06-13 09:36:45 +00:00
Chris Taylor
276a083ab6
convert_d1_tmap_num now returns 193 for texture number 198 to maintain bijectivity
2005-06-13 03:05:45 +00:00
Bradley Bell
ea6f97440b
fix some bugs in joystick initialization
2005-04-05 07:35:09 +00:00
Bradley Bell
e0a4656e06
cosmetic fixes to joystick config screen
2005-04-04 09:48:50 +00:00
Bradley Bell
11ca4976d9
change MAX_BUTTONS to JOY_MAX_BUTTONS
2005-04-04 09:21:25 +00:00
Bradley Bell
21002c1356
change MAX_BUTTONS to JOY_MAX_BUTTONS
2005-04-04 09:18:08 +00:00
Bradley Bell
14f12aab8f
don't use hardcoded descriptions of joystick buttons/axes
2005-04-04 08:56:34 +00:00