Kp
be04d3a4f9
Rewrite CLI
...
Remove artificial length limit on input.
Enable multi-line display of input.
2015-12-22 04:18:52 +00:00
Kp
132367ce27
Fix SDL-only build after namespace changes
2015-12-18 04:08:24 +00:00
Kp
e59fde57e7
Enable gr_remap_color_fonts in D1
...
This looks like a useful fix that was developed after Descent 1 was
released. Backport it. This reduces differences between the engines.
2015-12-18 04:08:24 +00:00
Kp
26e948d5f1
Uninline namespace dsx
2015-12-13 18:00:49 +00:00
Kp
dc8c0323d8
Uninline namespace dcx
2015-12-13 18:00:49 +00:00
Kp
09eba7f48a
Use inline namespace dsx for similar/arch/ogl/
2015-12-13 18:00:48 +00:00
Kp
85d7c495e8
Use inline namespace dsx for similar/2d
2015-12-13 18:00:48 +00:00
Kp
1e50c23a8c
Use inline namespace dsx for inferno.cpp
2015-12-05 22:57:25 +00:00
Kp
69c5a79058
Use inline namespace dcx for common/2d
2015-12-05 22:57:23 +00:00
Kp
66f0f26ef4
Remove unused gr_bitmap_check_transparency
2015-12-05 22:57:23 +00:00
Kp
8a97c173a3
Remove useless gr_remap_mono_fonts
...
gr_remap_mono_fonts searches for fonts with !(font->ft_flags & FT_COLOR)
and calls gr_remap_font on any it finds.
gr_remap_font starts with:
if (!(font->ft_flags & FT_COLOR))
return;
2015-12-04 03:36:32 +00:00
Kp
ed55763603
Remove unused symbols
2015-12-04 03:36:31 +00:00
Kp
6210d1008b
Add if !OGL to SDL-only functions
2015-12-04 03:36:31 +00:00
Kp
b59f5d091e
Remove SDL stub gr_set_attributes
2015-11-26 02:56:55 +00:00
Kp
50f672ba34
Reuse computed string length
2015-09-29 02:41:22 +00:00
Kp
b626ca67e7
Combine game-specific preprocessor blocks
...
Change:
#ifdef D1
x;
#endif
...
#ifdef D1
y;
#endif
to:
#ifdef D1
x;
y;
#endif
...
2015-09-19 23:04:35 +00:00
Kp
9bfea35e4f
Use forward-declaration header for gr.h
2015-07-25 23:10:45 +00:00