valptridx contains `static_assert` statements of the form:
static_assert(var.m, "");
where `var` is a non-`constexpr` reference and `m` is a `static
constexpr` member of a base type of `var`. gcc recognizes that a
`static constexpr` member is a constant expression and permits this.
clang rejects this, presumably because `var` is not a `constexpr`
variable. In the almost 3 years since this was added, clang has not
improved to permit this usage. Rather than continuing to suppress
static_assert in clang, rewrite this expression to be less clear, but be
compatible with clang.
gcc-8 has special cases in its std::advance that require the target to
support `operator++` and `operator--`. These are easy to support, so
add them.
References: <https://github.com/dxx-rebirth/dxx-rebirth/issues/388>
gcc-8 warns that static_cast<dt &>(d) is useless. In general, it is
useless. It is present to force a compile error in cases when `d` is
not convertible to `dt &`. Switch to a compound statement that declares
a local reference to `d` of type `dt &`. This achieves the same
checking effect, but does not provoke the -Wuseless-cast warning.
References: <https://github.com/dxx-rebirth/dxx-rebirth/issues/388>
- Enable display of subsecond (Linux: microseconds; Windows:
milliseconds) precision on gamelog timestamps.
- Add disabled support for YYYY-MM-DD leaders on gamelog timestamps.
Activate it by defining DXX_CONSOLE_TIME_FORMAT_YMD to true.
- Add disabled support for capturing caller __FILE__, __LINE__ in calls
to con_printf, con_puts. Activate it by defining
DXX_CONSOLE_SHOW_FILE_LINE to true. If captured, write those to
gamelog after the timestamp and before the text. This feature (and
only this feature) requires that DXX_HAVE_CXX_BUILTIN_FILE_LINE be
defined, which is conditional on if the compiler has __builtin_FILE()
and __builtin_LINE(). If the compiler lacks this support, attempts to
enable this feature are ignored.
- Switch to using GetLocalTime on Windows.
Rather than use an inline wrapper and rely on the compiler optimizer to
redirect gr_set_current_canvas(nullptr) to gr_set_default_canvas,
rewrite all relevant calls directly in the source.
git grep -l 'gr_set_current_canvas' | xargs sed -i -e 's:gr_set_current_canvas(\s*NULL\|nullptr\s*);:gr_set_default_canvas();:'
Only one caller exists, and that caller alway passes a non-nullptr
value. Switch to a reference and remove the unused special case to
handle a nullptr input.
Most uses pass an orientation matrix. All sites are deterministic about
whether a matrix is passed. Make the matrix mandatory for sites that
passed it, and split out a separate version of g3_start_instance_matrix
for the 2 sites which do not provide orientation.
Remove the `basic_` prefix from valptridx<T>::basic_ptr, ::basic_idx,
and ::basic_ptridx. Since the public names are typedef aliases of these
classes, these class names appear frequently in debug information and
error messages. The `basic_` prefix is unnecessary. Remove it.
git grep -lz '\<basic_\(ptr\|ptridx\|idx\)\>' -- common/include/ | xargs -0 sed -i -e 's/\<basic_\(ptr\|ptridx\|idx\)\>/\1/g'
Early implementations of integer_sequence used a naive implementation
that required one level of template depth per additional integer in the
sequence. Rebirth uses a private alternate implementation named
make_tree_index_sequence that requires only log(N) steps for an
N-element index_sequence. Recent versions of gcc ship a log(N) version
of integer_sequence. Probe for that version and, if found, use it
instead of the private implementation, on the theory that the compiler
writers did at least as good a job as I did, and possibly better if they
were able to leverage compiler implementation details.
Future work will introduce uses of d1x/d2x in the other game when the
types can be usefully shared. Extend the anti-nesting guards to cover
mistakes that might arise when referring to the namespaces by their
real name, rather than the alias name dsx.
Delete stub "compiler-type_traits.h" header. Redirect all uses to the
standard <type_traits> header.
git grep -wlz 'compiler-type_traits.h' -- '*.cpp' '*.h' | xargs -0 perl -p -i <<EOF
BEGIN {
$i = 0;
}
if (($i == 1 && $_ eq "\n") || ($i < 2 && /^#include "/)) {
# First blank line or first user-include after a system-include.
# Print, then never again for this file.
print "#include <type_traits>\n";
$i = 2;
} elsif ($i == 0) {
$i = 1 if (/^#include </);
} elsif ($_ eq "#include \"compiler-type_traits.h\"\n") {
# Remove this line if found.
$_ = '';
}
# Reset state machine when moving to next file.
$i = 0 if eof;
EOF
All supported compilers have an acceptable <type_traits>. Commit
4cb3d46148 ("Move <type_traits> test to Cxx11RequiredFeature") made
<type_traits> support mandatory in August and no one has objected.
Remove the indirection and use namespace std directly for type_traits
members.
Previously, valptridx used PREFIX for allow-invalid+mutable, c#PREFIX
for allow-invalid+const, v#PREFIX for require-valid+mutable, vc#PREFIX
for require-valid+const. Convert the types, factories, and all usage
sites to specify a qualifier for all four combinations:
im#PREFIX -> allow-invalid+mutable
ic#PREFIX -> allow-invalid+const
vm#PREFIX -> require-valid+mutable
vc#PREFIX -> require-valid+const
Changes to common/include/valptridx.h and common/include/fwd-valptridx.h
are manual. All other changes are generated by:
git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\(v\?\)\(\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/\1m\2/g'
for the 'm' prefix and:
git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\([cm]\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/i&/g'
for the 'i' prefix.