Kp
a4f2edfaa9
Move LevelSharedVertexState into d_level_shared_segment_state
2020-05-17 23:35:25 +00:00
Kp
db7b4b3f88
Refer to <memory> directly, not through "compiler-make_unique.h"
2020-05-02 21:18:43 +00:00
Kp
cc38cdf4b8
Qualify uses of std::make_unique
2020-05-02 21:18:42 +00:00
Kp
53761500f1
Qualify uses of std::array
2020-05-02 21:18:42 +00:00
Kp
6ee28c3fe0
Move Triggers to d_level_unique_trigger_state
2018-12-30 00:43:58 +00:00
Kp
9be3c8e2e8
Move Walls into d_level_unique_wall_state
2018-12-30 00:43:58 +00:00
Kp
1a5844e218
Move Vertices out of global scope
2018-12-30 00:43:57 +00:00
Kp
9745236c7e
Expand Num_triggers to Triggers.get_count()
...
This will simplify propagating use of Triggers.
2018-12-13 02:31:39 +00:00
Kp
706a704c6d
Move unique_side to unique_segment
2018-12-13 02:31:38 +00:00
Kp
c56223ced4
Eliminate more uses of valptridx::operator->
2018-09-19 02:13:29 +00:00
Kp
599ac9dee0
Always qualify valptridx type/factory
...
Previously, valptridx used PREFIX for allow-invalid+mutable, c#PREFIX
for allow-invalid+const, v#PREFIX for require-valid+mutable, vc#PREFIX
for require-valid+const. Convert the types, factories, and all usage
sites to specify a qualifier for all four combinations:
im#PREFIX -> allow-invalid+mutable
ic#PREFIX -> allow-invalid+const
vm#PREFIX -> require-valid+mutable
vc#PREFIX -> require-valid+const
Changes to common/include/valptridx.h and common/include/fwd-valptridx.h
are manual. All other changes are generated by:
git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\(v\?\)\(\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/\1m\2/g'
for the 'm' prefix and:
git grep -lz -e '\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\>' | xargs -0 sed -i -e 's/\<\([cm]\(obj\|seg\|clwall\|wall\|actdoor\|trg\)\(ptridx\|ptr\|idx\)\(_t\)\?\)\>/i&/g'
for the 'i' prefix.
2017-06-10 03:31:02 +00:00
Kp
634079cfce
Cache canvas in eswitch.cpp
2017-03-10 01:22:26 +00:00
Chris Taylor
e9b0ca9a83
Don't decrement trigger in remove_trigger_num if it's trigger_none
...
Fixes a crash when loading a level with redundant triggers and editor enabled, e.g. Passion of Death.
2017-01-30 11:08:58 +08:00
Kp
22e364e030
Pass canvas to gr_clear_canvas
2017-01-01 00:45:45 +00:00
Kp
6ab3b18657
Pass canvas to gr_ubitmap
2016-12-29 03:27:12 +00:00
Chris Taylor
dc7a288539
Make trigger_dialog_handler return window_event_result::close instead of closing itself
...
This ensures the event system will know what's going on.
2016-10-27 17:34:41 +08:00
Chris Taylor
db665d8c33
Allow dcx::UI_DIALOG struct to be subclassed - step 2
...
Allow dcx::UI_DIALOG struct to be subclassed step 2. Make all the UI_DIALOG handlers return a window_event_result like everyone else.
2016-10-04 15:58:20 +08:00
Kp
f3865db4cb
Use implicit range of vtrgptr
2016-10-02 00:34:39 +00:00
Kp
69eec0d71f
Save some editor gadget pointers
2016-09-24 18:06:11 +00:00
Kp
553b313099
Use vwallptr
2016-02-12 04:02:28 +00:00
Kp
0101f98905
Use wallnum_t in more places
2016-02-06 22:12:54 +00:00
Kp
72d2844070
Use enum for trigger flags
2016-02-06 22:12:54 +00:00
Kp
74dfa29d31
Convert most Trigger references to valptridx
2016-02-06 22:12:54 +00:00
Kp
4f0cbcffa9
Use valptridx array type for Triggers
2016-02-06 22:12:53 +00:00
Kp
34df375032
Cache remove_trigger wall_num
2016-01-03 20:21:35 +00:00
Kp
78de0ac119
Add fwd-event.h with forward declarations of event.h
2015-10-09 02:46:10 +00:00
Kp
17b1943c5e
Mark various per-file structures as static
2015-08-12 03:11:46 +00:00
Kp
fdd2356eac
Use segptridx for Cursegp, Markedsegp
2015-07-12 01:04:18 +00:00
Kp
fd6ac87c25
Fix trigger_none checks
2015-04-26 20:15:50 +00:00
Kp
0bf2a6eb80
Return unique_ptr from ui_add_gadget_button
2014-12-20 04:36:10 +00:00
Kp
b16e8ecbec
Return unique_ptr from ui_add_gadget_checkbox
2014-12-20 04:36:09 +00:00
Kp
89b1ff8795
Return unique_ptr from ui_add_gadget_userbox
2014-12-20 04:36:09 +00:00
Kp
f0c8482b8b
Use unique_ptr for trigger_dialog
2014-12-20 04:36:08 +00:00
Kp
78cdb70959
Use partial_range on Triggers
2014-12-08 04:19:26 +00:00
Kp
9aa539c062
Return texmerge_get_cached_bitmap result by &
2014-11-30 22:09:19 +00:00
Kp
b4acc5b858
Pass gr_ubitmap arg by &
2014-11-30 22:09:19 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
a8f853aa7a
Pass d_event arg by const&
2014-10-04 22:36:13 +00:00
Kp
6971dfbf4a
Use symbolic *_none constants for -1
2014-10-04 17:31:13 +00:00
Kp
8d26cdf0ae
Propagate for variables in similar/editor/eswitch.cpp
2014-09-26 02:42:11 +00:00
Kp
9eda412dff
Use symbolic constant wall_none
2014-09-21 23:05:14 +00:00
Kp
2e95d8c0a8
Use array<> for Walls
2014-06-20 02:59:53 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
Kp
094dfbf3d4
Reduce header inclusions
2013-12-31 03:22:03 +00:00
Kp
073f00974a
Eliminate uses of the typedef struct X { ... } X; pattern
...
C++ does not require this pattern.
import re, fileinput
to = re.compile(r'^typedef struct ([a-z_A-Z]+)\s*{')
tc = re.compile(r'^}(.*?)\s*([a-z_A-Z]+);$')
osn = None
for line in fileinput.input(inplace=True):
m = to.match(line)
if m:
osn = m.group(1)
print 'struct %s\n{' % osn
continue
if osn:
m = tc.match(line)
if m:
csn = m.group(2)
if osn == csn:
print '}%s;' % m.group(1)
osn = None
continue
else:
osn = None
print line,
2013-12-28 22:48:07 +00:00
Kp
be041a9cfc
Add type checking for ui_create_dialog
2013-12-17 03:49:24 +00:00
Kp
2714679284
Mark private functions static
2013-11-02 04:23:55 +00:00
Kp
da6e34679d
Remove unused function add_trigger_control
2013-10-29 03:24:42 +00:00
Kp
10eee6f84e
Move similar/editor/eswitch.c -> similar/editor/eswitch.cpp
2013-10-05 23:11:39 +00:00