zicodxx
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6195a1bb18
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draw bomb count correctly in CM_FULL_SCREEN ... finally
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2007-01-18 14:43:42 +00:00 |
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zicodxx
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3d3188473b
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GP2X handheld support; added SConstruct file (MAC support incomplete); code optimisations for software renderer; fixed memleaks
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2006-12-19 02:25:50 +00:00 |
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zicodxx
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8cc35e82c7
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command-line to set glScissor off if needed
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2006-11-02 01:24:10 +00:00 |
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zicodxx
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44bdbbb6e9
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introducing draw_wbu_border to draw rounded weapon boxes with glScissor
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2006-10-20 16:38:04 +00:00 |
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zicodxx
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a3c30f28d1
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don't show alt hud while guilded missile view; removed unnbecessary delay in show_char_delay to make robo movies smoother
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2006-10-13 10:00:15 +00:00 |
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zicodxx
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f218c61513
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fixes for alt huds
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2006-10-12 23:08:33 +00:00 |
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zicodxx
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844c1cf845
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corrected position of shield/energy numbers if 200
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2006-10-10 23:35:14 +00:00 |
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zicodxx
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fb5445e09a
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print joystick dialog to stdout; print time with hud messages; fixing some graphical glitches; repaired brightness slider (oops); code cleanup
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2006-10-08 23:19:46 +00:00 |
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zicodxx
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09ae63542c
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corrected demo-related font positions; fixed window view glitch in demo playback; merged ogl_ubitmapm_cs and ogl_ubitmapm_cf
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2006-10-08 15:57:11 +00:00 |
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zicodxx
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349de39d89
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don't show bombcount in CM_STATUS_BAR if weapon box shows a cam-view
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2006-10-07 14:21:12 +00:00 |
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zicodxx
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a9fc885ce4
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only free the gauge canvases when they exist
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2006-10-02 13:10:20 +00:00 |
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zicodxx
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a86ae94762
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scalable HUD, improvements for HUD and cockpits, cleaner code, fixes to get SDL renderer working again
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2006-09-29 00:57:57 +00:00 |
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zicodxx
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6bec053b4b
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some fixes for menus and automap; new aspect code; improved code to scale window for cockpits; introducing new variable in playsave.c to store game resolution and saving Game_window_h/h again properly - fixes bugs with screwed resolutions; making menus in game-resolution as default and re-activating old command-line arg '-menu<X>x<Y>' to scale menus
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2006-08-30 18:12:04 +00:00 |
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zicodxx
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1efc38b725
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not apply weapon box fadings if Gauge_hud_mode; no call for hud_show_weapons_mode1 and hud_show_weapons_mode2 in secondardy if Missile_view
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2006-03-27 18:49:09 +00:00 |
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zicodxx
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b94413b91b
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initial import
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2006-03-20 17:12:09 +00:00 |
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