Kp
3862edfb6c
Use enum class for segment_special
2021-11-01 03:37:19 +00:00
Kp
b0b53c2711
Sanitize segment special in D2 also
2021-11-01 03:37:19 +00:00
Kp
12a0f8e8e0
Use enum class for wall_state
2021-11-01 03:37:19 +00:00
Kp
76e2f2c6d9
Use enum class for wall_flags
2021-11-01 03:37:19 +00:00
Kp
f64ed06a9d
Use enum class for wall flag constants
2021-11-01 03:37:19 +00:00
Kp
9823c2e33c
Fix blastable wall test
...
WALL_BLASTABLE is a property of the wall flags, not the wall state.
2021-11-01 03:37:19 +00:00
Kp
a6f2db2502
Use enum class for player ranking
2021-11-01 03:37:19 +00:00
Kp
8ddfbd17e0
Use enum class for show_kill_list_mode
2021-11-01 03:37:19 +00:00
Kp
d22632ac48
Use enum class for msgsend_state
2021-11-01 03:37:19 +00:00
Kp
7cb34fda0c
Use enum class for network_game_type
2021-11-01 03:37:19 +00:00
Kp
87cc8f0794
Simplify clearing UDP_Socket
...
Remove the workaround added for issue #289 [1]. That issue covered a
miscompilation by early versions of gcc-4.9. gcc-4.9.x is no longer
supported, so the workaround is no longer needed.
[1]: https://github.com/dxx-rebirth/dxx-rebirth/issues/289
2021-11-01 03:37:19 +00:00
Kp
eb7cedc35d
Expand macro Current_mission_longname
2021-11-01 03:37:19 +00:00
Kp
e69b7bd730
Expand macro Briefing_text_filename
2021-11-01 03:37:19 +00:00
Kp
bcc8118dd5
Expand macro Ending_text_filename
2021-11-01 03:37:19 +00:00
Kp
3d878ce04d
Expand macro Last_level
2021-11-01 03:37:19 +00:00
Kp
e36c4a17ab
Expand macro Last_secret_level
2021-11-01 03:37:19 +00:00
Kp
692c09bb7e
Expand macro N_secret_levels
2021-11-01 03:37:19 +00:00
Kp
013ef0ded7
Expand macro Secret_level_table
2021-11-01 03:37:19 +00:00
Kp
d10406c107
Expand macro Level_names
2021-11-01 03:37:19 +00:00
Kp
72cdb9b0cc
Expand macro Secret_level_names
2021-11-01 03:37:19 +00:00
Kp
e6ff0390c9
Initialize level names before putting them in Current_mission
2021-11-01 03:37:19 +00:00
Kp
30ff2de7ca
Factor out building builtin level names
2021-11-01 03:37:19 +00:00
Kp
1e35584384
Remove unnecessary return value from mission shortcut functions
2021-11-01 03:37:19 +00:00
Kp
c64d97307c
Pass level counts to allocate_levels
...
Avoid reading them from a global.
2021-11-01 03:37:19 +00:00
Kp
0c34a48418
Move Last_level_path_created to LevelUniqueObjectState.Level_path_created
...
Change it from the level number on which the path was created to a
true/false flag. The previous logic only tested whether the number was
equal to the current level number.
This also fixes a bug where the action was not available on the first
secret level, since that level is `-1`, and the value was set to `-1` to
indicate that it should be enabled.
2021-11-01 03:37:19 +00:00
Kp
0fcaa76fd1
Move Next_level_num to local scope
...
It does not need to be a global. For each function that uses it, it is
assigned earlier in that same function.
2021-11-01 03:37:19 +00:00
Kp
1a44112907
Remove objnum_local_to_remote wrapper
...
Always use the form that returns both fields.
2021-11-01 03:37:19 +00:00
Kp
57780e0450
Move window_is_visible,window_set_visible to be window methods
...
Shrink w_visible to uint8_t. Move it to pack better.
2021-11-01 03:37:18 +00:00
Kp
8eafbe6197
Shrink window::w_modal to uint8_t
2021-11-01 03:37:18 +00:00
Kp
3cca690728
Assign weakly-typed symbolic names to ogl_ubitmapm_cs special cases
2021-11-01 03:37:18 +00:00
Kp
7bb55dff22
Remove dead computations in ogl_ubitmapm_cs
2021-11-01 03:37:18 +00:00
Kp
961aae074a
Remove unused ogl_ubitmapm_cs argument scale
...
Every caller passes `F1_0`. Remove the argument, and propagate its
results through the function.
2021-11-01 03:37:18 +00:00
Kp
50d2b14aed
Move WinBoxOverlay+deccpt into a common structure
...
cockpit_decode_alpha::deccpt has static scope and is retained to support
the data in WinBoxOverlay. Change WinBoxOverlay into a structure that
stores deccpt (and rename it to the more descriptive
`decoded_full_cockpit_image`) to keep the pieces together.
2021-11-01 03:37:18 +00:00
Kp
1a08ecc8c6
Remove window subfunction types
...
These were type safety mechanisms, which are obsolete now that all
window handlers are implemented through virtual function dispatch.
2021-10-13 02:37:51 +00:00
AlumiuN
7a90b1461d
Fix rendering of "classic reboot" crosshair
2021-10-12 15:20:27 +13:00
C.W. Betts
b42ab2aa2f
Update fireball.cpp
...
Add include optional.
Fixes build failure on macOS.
2021-09-22 15:11:42 -06:00
Kp
49dee72766
Preserve type of vm_vec_mag return value
...
Defer converting to `fix` until necessary.
2021-09-19 10:53:48 +00:00
Kp
87f7f8dcd6
Simplify player enumeration in do_powerup
2021-09-19 10:53:48 +00:00
Kp
04d1d577c1
Simplify powerup velocity setup
...
Avoid computing a random velocity on objects which are then forced to
zero velocity.
2021-09-19 10:53:48 +00:00
Kp
192988b004
Use enum class for weapon_info::persistent
2021-09-19 10:53:48 +00:00
Kp
21c530a3e2
Use enumerated_array for difficulty-level-specific arrays
2021-09-19 10:53:48 +00:00
Kp
7fc8c736b3
Pass Powerup_info to multi_prep_level_objects, filter_objects_from_level
2021-09-19 10:53:48 +00:00
Kp
c01a51fd8b
Remove PlayMovie special case for .MVE
...
Only one caller needed this special case. Remove the special case, and
adjust that caller to include the `.MVE` as a static suffix on its
inputs.
2021-09-19 10:53:48 +00:00
Kp
a0be3a8344
Factor out do_briefing_screens calls in ShowLevelIntro
...
The special cases do not need to be quite so special.
2021-09-19 10:53:48 +00:00
Kp
83fe347a03
Pass canvas to briefing functions
2021-09-19 10:53:48 +00:00
Kp
6a2b31cc6e
Use padding of msgstream to store the required null byte
...
This avoids needing to make temporary local variables to place a null
terminator.
2021-09-19 10:53:48 +00:00
Kp
e973dc0c4c
Move small briefing members earlier in the structure
2021-09-19 10:53:48 +00:00
Kp
4e75f8a933
Pass canvas to scores_view_menu
2021-09-19 10:53:48 +00:00
Kp
ba8e51f187
Take scores_menu border from parent canvas instead of screen
...
Currently, the parent canvas is the screen, so this is a no-op for now,
but may be useful later when the caller passes in an arbitrary canvas.
2021-09-19 10:53:48 +00:00
Kp
211a1b071a
Adjust scores_menu dimensions to include its background
2021-09-19 10:53:48 +00:00