Kp
426fb16654
Pass nm_set_item_radio arg by &
2015-01-18 01:58:31 +00:00
Kp
fa10e51999
Add helper nm_item_text
2015-01-18 01:58:31 +00:00
Kp
4705c3f2d8
Pass nm_set_item_checkbox arg by &
2015-01-18 01:58:31 +00:00
Kp
f8163957ef
Add helper nm_item_input
2015-01-18 01:58:31 +00:00
Kp
67e503b9b7
Add helper nm_item_menu
2015-01-18 01:58:31 +00:00
Kp
249534c669
Short circuit net_udp_process_monitor_vector
2015-01-18 01:58:30 +00:00
Kp
63353ae4ad
Factor out net_udp_create_monitor_vector bitmap array
2015-01-17 18:31:42 +00:00
Kp
28a31a223f
Centralize window_close calls
2015-01-17 18:31:41 +00:00
Kp
c2b7990550
Pass window_get_canvas arg by &
2015-01-17 18:31:40 +00:00
Kp
b6a3735f53
Add convenience d_strnicmp for literal right side
2015-01-12 00:26:03 +00:00
Kp
6a872da54a
Pass UDP socket by &
2015-01-03 23:44:32 +00:00
Kp
d5d416c62c
Use ntstring for Netgame.mission_name
2015-01-03 23:44:32 +00:00
Kp
bd9513b080
Fix sending uninitialized bytes in light request
2014-12-30 02:09:21 +00:00
Kp
fbac119095
Propagate use of objptridx_t
2014-12-23 04:20:27 +00:00
Kp
ac1340e3c9
Use ntstring for mission_name
2014-12-22 04:35:48 +00:00
Kp
03370ed3e5
Use ntstring for Netgame.mission_name
2014-12-22 04:35:48 +00:00
Kp
e166846dd1
Use ntstring for Netgame.game_name
2014-12-22 04:35:48 +00:00
Kp
0c8191db94
Fix player clear range
2014-12-07 00:49:18 +00:00
Kp
a0727f4f84
Throw on net_udp_read_sync_packet failure
...
Callers expect sane Player_num, but on failure, it is invalid.
Returning a failure status causes net_udp_level_sync to fault using
Players[Player_num].connected, so throw an exception instead.
2014-12-07 00:00:22 +00:00
Kp
2b627f0158
Pass net_udp buffers as const
2014-12-06 23:59:34 +00:00
Kp
9d700aab08
Make kill_matrix uint16_t, not short
2014-12-06 23:30:55 +00:00
Kp
cfe0f89dae
Use array<> for team_kills
2014-12-06 04:52:53 +00:00
Kp
a55028d5b4
Fix crash on UDP initialization
2014-12-06 02:16:28 +00:00
Kp
f206b3b127
Reduce inclusion of object.h
2014-11-23 04:36:58 +00:00
Kp
2c349136cc
Avoid slicing into segnum_t local
2014-11-20 03:00:36 +00:00
Kp
60837a7cfb
Fix -fno-inline build by promoting INVALID_SOCKET to global scope
2014-11-02 17:05:10 +00:00
Kp
53aa70cecb
Use vsegptridx_t
2014-10-28 03:08:51 +00:00
Kp
bbba6255ab
Use RAIIsocket for UDP_Socket[]
2014-10-21 02:37:00 +00:00
Kp
2645d41b5f
Convert net_udp to range_for
2014-10-19 03:54:18 +00:00
Kp
62dc7a874f
Pass sockaddr by const &, not value
2014-10-18 23:37:34 +00:00
Kp
54f635c5cc
Use operator== to compare sockaddr
2014-10-18 23:20:39 +00:00
Kp
486707a9ef
Fix argument to net_udp_send_mdata_direct
...
Use argument, not global
2014-10-17 02:23:40 +00:00
Kp
7c76c68255
Make unused_newmenu_userdata_t const
2014-10-16 02:13:09 +00:00
zico
cc785a991c
Update timer in net_udp_do_frame and net_udp_process_pong to make sure we don't cause artificial delays
2014-10-13 02:18:10 +02:00
Kp
7f648c0f5f
Wrap segment iteration idiom
2014-10-12 23:10:05 +00:00
Kp
fb641b3250
Wrap object iteration idiom
2014-10-12 23:05:46 +00:00
Kp
6977a0eb74
Add operator!= to callsign_t
2014-10-11 04:33:22 +00:00
Kp
a8f853aa7a
Pass d_event arg by const&
2014-10-04 22:36:13 +00:00
Kp
59cacbd8ce
Move Allow_marker_view, AlwaysLighting into DXX_BUILD_DESCENT_II
2014-09-28 21:09:22 +00:00
Kp
e6b9f3f923
Use typedef for player number
2014-09-21 22:10:12 +00:00
Kp
5571cf75ef
Ignore -udp_myport requests for reserved port
2014-09-17 02:16:33 +00:00
Kp
9ccc5400fb
Refactor UDP_MyPort handling
...
Store as short, not string.
Centralize reset-to-default. Fixes sometimes resetting to hardcoded
default instead of GameArg default.
Centralize and improve error check. Now rejects privileged ports
consistently.
2014-09-17 02:13:13 +00:00
Kp
cbe07f023c
Reduce scope of for variables
2014-09-13 21:45:21 +00:00
Kp
49734df8a4
Use partial_range to search netgame list
2014-09-13 21:44:42 +00:00
Kp
822d3c7518
Avoid reloading Player_num when clearing player callsigns
2014-09-12 02:43:37 +00:00
Kp
9ea72090a2
Fix return semantics of net_udp_send_request
2014-09-12 02:43:36 +00:00
Kp
f7f416c3cb
Trap blown bitmap overflow
2014-09-11 22:16:18 +00:00
Adam Gensler
e718103da6
fix incorrect tracker_register length
2014-08-27 14:08:09 -04:00
Kp
1d16377d48
Change isyou to your_index and promote it out a layer
...
There is only ever one record for which isyou is true.
2014-08-16 21:56:46 +00:00
Kp
125d9257be
Use special type names for segment/object numbers
2014-08-13 02:57:12 +00:00
Kp
d0db98fe01
Use array<> for netgame_info members
2014-08-09 16:43:55 +00:00
Kp
125218aa5a
Fix partial_range exception sending game information
...
Netgame.players is [MAX_PLAYERS], not [MAX_PLAYERS+4].
2014-08-09 04:14:54 +00:00
Kp
4acbb40ad7
Use enum for window event result
2014-08-07 02:47:48 +00:00
Kp
7133d75698
Propagate loop variable to silence gcc 4.6 warning
...
Suppress warning about changed variable scope under new ISO C++ rules.
2014-08-01 03:34:08 +00:00
Kp
33bf7b6e12
Use constant scan labels
2014-07-30 03:06:41 +00:00
Kp
2c8eca5229
Use constant status
2014-07-30 03:06:41 +00:00
Kp
593f4b08e0
Use unique_ptr for start_poll_data
2014-07-25 02:54:31 +00:00
Kp
c1d184240d
Use unique_ptr to manage fonts
2014-07-22 23:48:23 +00:00
Kp
7552ceb259
Remove unused arguments
2014-07-16 03:24:40 +00:00
Kp
92f7ace9ae
Remove useless self assignment
2014-07-16 03:22:33 +00:00
Kp
5c30b2fefd
Use operator= instead of memcpy
2014-07-05 19:25:41 +00:00
Kp
44d1924e96
Use special type for player callsign
2014-07-05 19:20:56 +00:00
Kp
1c55ca68ee
List initialize UDP quaternionpos
2014-07-04 04:13:46 +00:00
Kp
e259857fea
List initialize UDP mdata pkt_num array
2014-07-04 04:12:45 +00:00
Kp
a2f65bb467
List initialize UDP_mdata_queue
2014-07-04 04:11:45 +00:00
Kp
75379b5857
List initialize Active_udp_games
2014-07-04 04:10:01 +00:00
Kp
8a35164ae4
List initialize UDP sAddr
2014-07-04 04:09:46 +00:00
Kp
97d72b4dfe
List initialize UDP hints
2014-07-04 04:09:26 +00:00
Kp
9b6bd1d17a
Move sAddr initialization into udp_dns_filladdr
2014-07-04 04:09:25 +00:00
Kp
d5b55cf512
List initialize kill_matrix
2014-07-04 04:07:14 +00:00
Matt Vandermeulen
28f307eb85
Fixes #5 - Byteswap header renamed to byteutil, plus sed magic
...
[Kp: switch to #pragma for byteutil.h]
2014-07-03 02:03:08 +00:00
Kp
78559cdc62
Cast network buffers for compatibility with Win32 prototype
...
Win32 deviates from BSD and sets the buffer type as char*
2014-06-28 03:52:37 +00:00
Kp
71e7458bd8
Avoid memory corruption when moving UDP queues
...
Passing overlapping ranges to memcpy leads to undefined behavior. Some
versions of glibc copy backwards, causing incorrect results when the
ranges overlap. Switch to std::move to guarantee a copy forward and to
ensure proper handling of any future class members.
See https://lwn.net/Articles/414467/
2014-06-27 03:11:39 +00:00
Kp
6091496b28
Unpack UDP_mdata_info
2014-06-26 03:17:23 +00:00
Kp
c7b161cf2d
Unpack UDP_frame_info
2014-06-26 03:17:23 +00:00
Kp
291d11d17e
Unpack UDP_sequence_packet
2014-06-26 03:17:23 +00:00
Kp
65fedf7b59
Unpack netgame_info
2014-06-26 03:17:23 +00:00
zico
f6a18e05a6
Reworked packet loss prevention system to send and receive protected packets in correct order
2014-06-24 14:49:18 +02:00
Kp
e5673ae8ea
Pass pnum to boss action
2014-06-08 00:05:33 +00:00
zico
ad7cb106bc
Changed custom D1X license to GPLv3
2014-06-01 19:55:23 +02:00
zico
090e4c5f1d
Reverted commit 8f112d669c
.
2014-06-01 19:10:38 +02:00
zico
a5893af38b
Reverted commit 0c10c9db7f
.
2014-06-01 19:09:42 +02:00
Kp
a2427f58b5
Use special type to reduce pointer/index conversions
2014-01-12 19:32:12 +00:00
Kp
9a5d0f6f09
Use symbolic values for segment/object first/none
2014-01-06 04:17:55 +00:00
Kp
40e90fea22
Move Light_subtracted[] to Segments[].light_subtracted
2014-01-01 03:33:27 +00:00
Kp
094dfbf3d4
Reduce header inclusions
2013-12-31 03:22:03 +00:00
Kp
073f00974a
Eliminate uses of the typedef struct X { ... } X; pattern
...
C++ does not require this pattern.
import re, fileinput
to = re.compile(r'^typedef struct ([a-z_A-Z]+)\s*{')
tc = re.compile(r'^}(.*?)\s*([a-z_A-Z]+);$')
osn = None
for line in fileinput.input(inplace=True):
m = to.match(line)
if m:
osn = m.group(1)
print 'struct %s\n{' % osn
continue
if osn:
m = tc.match(line)
if m:
csn = m.group(2)
if osn == csn:
print '}%s;' % m.group(1)
osn = None
continue
else:
osn = None
print line,
2013-12-28 22:48:07 +00:00
Kp
bdf55f907b
Use assignment instead of memcpy
2013-12-25 23:50:26 +00:00
Kp
f9269b0fb4
Show failed hostname when DNS lookup fails
2013-12-25 03:22:06 +00:00
Kp
1e8036bd24
Split compiler.h for PCH compatibility
2013-12-21 05:12:38 +00:00
Kp
f0bae2c8cd
Add EVENT_WINDOW_CREATED to centralize window init/deinit logic
2013-12-20 02:51:24 +00:00
zico
35266309d0
Made version mismatch screen spill out some explanatory information about Multi protocol version
2013-12-19 14:03:00 +01:00
Kp
9776827a33
Make Objects[] a C++ array
2013-12-18 04:51:46 +00:00
zico
45a39d7587
Fixed usage of nm_messagebox_str in net_udp_process_dump
2013-12-16 06:23:06 +01:00
zico
340af42d86
Due to increased calls of multi_do_frame introduced in 6bd9c2bfc1
net_udp_start_poll needed to be modified to see if a player joined or left; Also constantly refill the list in case players change but their numbers don't (i.e. one leaves and one joins at the same time)
2013-12-16 06:13:44 +01:00
Kp
92e8cb7a31
Add type checking to newmenu subfunction userdata
2013-12-15 21:54:38 +00:00
Kp
3908215e73
Add type checking to nm_messagebox format string
2013-12-15 21:54:17 +00:00
Kp
8f9015acd2
Switch manual join menu not to use nm_messagebox1
...
Fixes a remotely triggerable crash caused by parsing game names as a
format string.
2013-12-15 18:58:02 +00:00
Kp
cea46651fc
Check type of window handler function
2013-12-15 18:51:26 +00:00
Kp
14811b12d9
Format entire game description in a single call
2013-12-15 01:47:07 +00:00
Kp
a3fa660d33
Remove casts in dxx_sendto calls
2013-12-11 04:05:24 +00:00
zico
6bd9c2bfc1
Rearranged game mode check so ANARCHY_ONLY_MISSION will not prohibit CTF, Hoard or Bounty
2013-12-10 01:52:19 +01:00
zico
dae83f9edc
Set PPS limits from 5 to 40
2013-12-09 14:25:32 +01:00
zico
3e2fd4f74b
Improved pdata update sync when firing and not limiting general use of the force flag
2013-12-09 14:05:24 +01:00
zico
2e407fa5a8
Removed short packets and added segment number to quaternion structure
2013-12-09 14:00:23 +01:00
Kp
75c229c6bf
Normalize con_printf newline usage
2013-12-07 21:13:37 +00:00
Kp
70149044c1
Switch gr_printf(x,y,s) to gr_string(x,y,s)
2013-12-06 04:02:13 +00:00
Kp
0726431030
Simplify preparing secret level text in MP game setup
2013-12-06 00:24:07 +00:00
Kp
8ecfce07a1
Fix missing declarations when tracker is enabled
...
Drakona reports that tracker support does not build. Fix it.
2013-12-04 23:43:45 +00:00
Kp
2714679284
Mark private functions static
2013-11-02 04:23:55 +00:00
Kp
74db12f880
Move similar/main/net_udp.c -> similar/main/net_udp.cpp
2012-11-11 22:12:51 +00:00