Kp
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f5e7516448
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Overwrite oldest earthshaker even if not done
Otherwise the newest earthshaker will be lost.
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2014-09-06 04:07:45 +00:00 |
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Kp
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3e8ec8932f
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Use array<> for player_config
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2014-08-26 02:59:01 +00:00 |
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Kp
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125d9257be
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Use special type names for segment/object numbers
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2014-08-13 02:57:12 +00:00 |
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Kp
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64b78e0061
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Fix copy-paste bug for multiplayer weapon sound
Send SOUND_GOOD_SELECTION_SECONDARY for changing secondaries.
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2014-06-15 04:00:18 +00:00 |
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zico
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ad7cb106bc
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Changed custom D1X license to GPLv3
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2014-06-01 19:55:23 +02:00 |
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Kp
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9a5d0f6f09
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Use symbolic values for segment/object first/none
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2014-01-06 04:17:55 +00:00 |
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Kp
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2bd302cddd
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Move Controls ubyte values into substructure
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2013-12-13 03:47:57 +00:00 |
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Kp
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6fc8d110f3
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Only give secondaries that exist
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2013-11-02 04:25:33 +00:00 |
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Kp
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58958e091b
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Only give primaries that exist
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2013-11-02 04:24:14 +00:00 |
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Kp
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2714679284
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Mark private functions static
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2013-11-02 04:23:55 +00:00 |
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Kp
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894570b14d
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Move similar/main/weapon.c -> similar/main/weapon.cpp
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2012-11-11 22:12:51 +00:00 |
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