Make g3_draw_morphing_model take ubyte* model_ptr

This commit is contained in:
Kp 2013-07-14 22:45:35 +00:00
parent ee3bc685e9
commit fbddc7823c
2 changed files with 2 additions and 3 deletions

View file

@ -560,9 +560,8 @@ int nest_count;
#endif
//alternate interpreter for morphing object
bool g3_draw_morphing_model(void *model_ptr,grs_bitmap **model_bitmaps,vms_angvec *anim_angles,g3s_lrgb model_light,vms_vector *new_points)
bool g3_draw_morphing_model(ubyte *p,grs_bitmap **model_bitmaps,vms_angvec *anim_angles,g3s_lrgb model_light,vms_vector *new_points)
{
ubyte *p = model_ptr;
fix *glow_values = NULL;
glow_num = -1; //glow off by default

View file

@ -31,7 +31,7 @@ static inline void g3_uninit_polygon_model(void *model_ptr)
}
//alternate interpreter for morphing object
bool g3_draw_morphing_model(void *model_ptr,grs_bitmap **model_bitmaps,vms_angvec *anim_angles,g3s_lrgb light,vms_vector *new_points);
bool g3_draw_morphing_model(ubyte *model_ptr,grs_bitmap **model_bitmaps,vms_angvec *anim_angles,g3s_lrgb light,vms_vector *new_points);
//this remaps the 15bpp colors for the models into a new palette. It should
//be called whenever the palette changes