Fold nm_messagebox call in net_udp_do_join_game
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@ -4566,10 +4566,7 @@ int net_udp_do_join_game()
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if (!net_udp_can_join_netgame(&Netgame))
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{
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if (Netgame.numplayers == Netgame.max_numplayers)
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nm_messagebox(TXT_SORRY, 1, TXT_OK, TXT_GAME_FULL);
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else
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nm_messagebox(TXT_SORRY, 1, TXT_OK, TXT_IN_PROGRESS);
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nm_messagebox(TXT_SORRY, 1, TXT_OK, Netgame.numplayers == Netgame.max_numplayers ? TXT_GAME_FULL : TXT_IN_PROGRESS);
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return 0;
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}
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