Added more info: M3U-support, GCC 4.6 warnings, more tracker infos

This commit is contained in:
zicodxx 2011-05-15 12:15:35 +02:00
parent cac2946f34
commit eb893f6369
2 changed files with 6 additions and 0 deletions

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@ -3,6 +3,7 @@ D1X-Rebirth Changelog
20110515
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main/multi.c: Solved possible issue when setting new Bounty_target via host messing up scores or new target itself - only set if player decided why to unset Bounty_target, keeping code flow and game logic in order; Fixed two compiler warnings regarding set but unused variables
RELEASE-NOTES.txt: Added more info: M3U-support, GCC 4.6 warnings, more tracker infos
20110513
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@ -19,6 +19,7 @@ What's new in 0.57
* Bounty game mode for Multiplayer by Matt "1360" Vandermeulen. Goal is it to kill the targeted player to score and become the new target
* Possibility to save and restore Cooperative games
* The game will automatically remember previously set Multiplayer rules
* M3U Playlist support for the Jukebox
* Random playback mode for the Jukebox
* Slightly improved wall collision handling
* Expanded possibilities for level authors: Support for custom descent2.ham inside missions. Suppost for Levels with up to 9000 segments (cubes). Support for Textures bigger than 64x64 pixels
@ -34,3 +35,7 @@ Special notes for this release
* Compiling the source via SCons will now automatically check for Endianess
* Available SConstruct options have changed! See 'scons -h' for more information.
* On *NIX (Linux, BSD, etc.) the game binary will be called 'd1/2x-rebirth' and on Windows the executable is called 'd1/2x-rebirth.exe'. No -gl or -sdl suffixes anymore. If needed, correct your Desktop shortcuts, start scripts, etc.
* If you use GCC 4.6 you might encounter many warnings looking like this:
'warning: variable VARIABLE_NAME set but not used [-Wunused-but-set-variable]'
Note that these warnings are totally harmless and we will fix them a ssoon as possible.
* The Tracker server is brand new and might still have a bug or two. If you encounter a bug, let us know so we can properly fix it. Most can be fixed without a modification on the game itself.