removed -gl_transparency debug message

This commit is contained in:
zicodxx 2007-02-02 13:30:31 +00:00
parent c3cd727ff2
commit b15b093caa

View file

@ -838,7 +838,6 @@ bool g3_draw_bitmap(vms_vector *pos,fix width,fix height,grs_bitmap *bm,object *
glDisable(GL_DEPTH_TEST); // ZICO - disable to prevent sprites get cutted by polygons
glBegin(GL_QUADS);
printf("ID: %i, TYPE: %i\n",obj->id,obj->type);
// Define alpha by looking for object TYPE or ID. We do this here so we have it seperated from the rest of the code.
if (glalpha_effects && // if -gl_transparency draw following bitmaps
(obj->type==OBJ_FIREBALL || // all types of explosions and energy-effects