diff --git a/arch/ogl/ogl.c b/arch/ogl/ogl.c index 730de0667..f61a015e3 100755 --- a/arch/ogl/ogl.c +++ b/arch/ogl/ogl.c @@ -838,7 +838,6 @@ bool g3_draw_bitmap(vms_vector *pos,fix width,fix height,grs_bitmap *bm,object * glDisable(GL_DEPTH_TEST); // ZICO - disable to prevent sprites get cutted by polygons glBegin(GL_QUADS); -printf("ID: %i, TYPE: %i\n",obj->id,obj->type); // Define alpha by looking for object TYPE or ID. We do this here so we have it seperated from the rest of the code. if (glalpha_effects && // if -gl_transparency draw following bitmaps (obj->type==OBJ_FIREBALL || // all types of explosions and energy-effects