Fixing typo
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@ -5,6 +5,7 @@ D1X-Rebirth Changelog
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main/net_udp.c, main/net_udp.h: Reworked handling of Netlist now also showing full game info; Prevent Clients from sending lite_info; Make lite_info show numconnected instead of numplayers as this would show disconnected ones as well; Removed reusing ports on different instances in Windows build - only screws up several games running on one machine
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main/game.c, main/gameseq.c, main/multi.c, main/net_udp.c, main/net_ipx.c: Improved hanlding for closing sockets - doing via closing of Game_wind when available or in specific multi menus; Also handling GM_GAME_OVER setting over Game_wind closing as well if apprpriate - cleaner and helps to cleanup multi when mission is over
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arch/sdl/key.c: Also send event KEY_COMMAND if there's somethig in our Unicode buffer since not every Unicode key corresponds to a keysym on every layout
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README.txt: Fixing typo
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20100705
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--------
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@ -11,7 +11,7 @@ http://www.dxx-rebirth.com
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This version of D1X is based on livna’s release of d1x-1.43.
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I spend much time to improve the Sourcecode, tried to fix bugs in there and added some improvements.
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It is the goal of DXX-Rebirth to keep these games alive and the result is a very stable version of
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the Descent I port - called D1X-Rebrith.
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the Descent I port - called D1X-Rebirth.
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I hope you enjoy the game as you did when you played it the first time.
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If you have something to say about my release, feel free to contact me at zicodxx [at] yahoo [dot] de
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