diff --git a/CHANGELOG.txt b/CHANGELOG.txt index d24860bc1..685b22a31 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -5,6 +5,7 @@ D1X-Rebirth Changelog main/net_udp.c, main/net_udp.h: Reworked handling of Netlist now also showing full game info; Prevent Clients from sending lite_info; Make lite_info show numconnected instead of numplayers as this would show disconnected ones as well; Removed reusing ports on different instances in Windows build - only screws up several games running on one machine main/game.c, main/gameseq.c, main/multi.c, main/net_udp.c, main/net_ipx.c: Improved hanlding for closing sockets - doing via closing of Game_wind when available or in specific multi menus; Also handling GM_GAME_OVER setting over Game_wind closing as well if apprpriate - cleaner and helps to cleanup multi when mission is over arch/sdl/key.c: Also send event KEY_COMMAND if there's somethig in our Unicode buffer since not every Unicode key corresponds to a keysym on every layout +README.txt: Fixing typo 20100705 -------- diff --git a/README.txt b/README.txt index 7b67c0a98..b989de7b7 100644 --- a/README.txt +++ b/README.txt @@ -11,7 +11,7 @@ http://www.dxx-rebirth.com This version of D1X is based on livna’s release of d1x-1.43. I spend much time to improve the Sourcecode, tried to fix bugs in there and added some improvements. It is the goal of DXX-Rebirth to keep these games alive and the result is a very stable version of - the Descent I port - called D1X-Rebrith. + the Descent I port - called D1X-Rebirth. I hope you enjoy the game as you did when you played it the first time. If you have something to say about my release, feel free to contact me at zicodxx [at] yahoo [dot] de