Make songs playing at end briefings loop, like they used to in the original game
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@ -1,5 +1,9 @@
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D1X-Rebirth Changelog
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D1X-Rebirth Changelog
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20101030
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--------
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main/titles: Make songs playing at end briefings loop, like they used to in the original game
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20101029
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20101029
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--------
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--------
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arch/sdl/digi_mixer_music, include/hmp.h, misc/hmp.c: Instead of writing converted MIDI to file, write to buffer so it can be played directly
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arch/sdl/digi_mixer_music, include/hmp.h, misc/hmp.c: Instead of writing converted MIDI to file, write to buffer so it can be played directly
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@ -1218,7 +1218,7 @@ void do_end_briefing_screens(char *filename)
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if (stricmp(filename, BIMD1_ENDING_FILE_OEM) == 0)
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if (stricmp(filename, BIMD1_ENDING_FILE_OEM) == 0)
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{
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{
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songs_play_song( SONG_ENDGAME, 0 );
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songs_play_song( SONG_ENDGAME, 1 );
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level_num_screen = ENDING_LEVEL_NUM_OEMSHARE;
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level_num_screen = ENDING_LEVEL_NUM_OEMSHARE;
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showorder = 1;
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showorder = 1;
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}
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}
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@ -1230,7 +1230,7 @@ void do_end_briefing_screens(char *filename)
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}
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}
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else
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else
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{
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{
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songs_play_song( SONG_ENDGAME, 0 );
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songs_play_song( SONG_ENDGAME, 1 );
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level_num_screen = ENDING_LEVEL_NUM_REGISTER;
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level_num_screen = ENDING_LEVEL_NUM_REGISTER;
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}
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}
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