From 8d1317b8f891334ad8faffdfc45e5bc7cacb8c9c Mon Sep 17 00:00:00 2001 From: zicodxx Date: Sat, 30 Oct 2010 01:08:52 +0200 Subject: [PATCH] Make songs playing at end briefings loop, like they used to in the original game --- CHANGELOG.txt | 4 ++++ main/titles.c | 4 ++-- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 5631e822b..8a01a9644 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -1,5 +1,9 @@ D1X-Rebirth Changelog +20101030 +-------- +main/titles: Make songs playing at end briefings loop, like they used to in the original game + 20101029 -------- arch/sdl/digi_mixer_music, include/hmp.h, misc/hmp.c: Instead of writing converted MIDI to file, write to buffer so it can be played directly diff --git a/main/titles.c b/main/titles.c index 38f10f614..388c7eef7 100644 --- a/main/titles.c +++ b/main/titles.c @@ -1218,7 +1218,7 @@ void do_end_briefing_screens(char *filename) if (stricmp(filename, BIMD1_ENDING_FILE_OEM) == 0) { - songs_play_song( SONG_ENDGAME, 0 ); + songs_play_song( SONG_ENDGAME, 1 ); level_num_screen = ENDING_LEVEL_NUM_OEMSHARE; showorder = 1; } @@ -1230,7 +1230,7 @@ void do_end_briefing_screens(char *filename) } else { - songs_play_song( SONG_ENDGAME, 0 ); + songs_play_song( SONG_ENDGAME, 1 ); level_num_screen = ENDING_LEVEL_NUM_REGISTER; }