Make songs playing at end briefings loop, like they used to in the original game

This commit is contained in:
zicodxx 2010-10-30 01:08:52 +02:00
parent 95f1c1793e
commit 8d1317b8f8
2 changed files with 6 additions and 2 deletions

View file

@ -1,5 +1,9 @@
D1X-Rebirth Changelog
20101030
--------
main/titles: Make songs playing at end briefings loop, like they used to in the original game
20101029
--------
arch/sdl/digi_mixer_music, include/hmp.h, misc/hmp.c: Instead of writing converted MIDI to file, write to buffer so it can be played directly

View file

@ -1218,7 +1218,7 @@ void do_end_briefing_screens(char *filename)
if (stricmp(filename, BIMD1_ENDING_FILE_OEM) == 0)
{
songs_play_song( SONG_ENDGAME, 0 );
songs_play_song( SONG_ENDGAME, 1 );
level_num_screen = ENDING_LEVEL_NUM_OEMSHARE;
showorder = 1;
}
@ -1230,7 +1230,7 @@ void do_end_briefing_screens(char *filename)
}
else
{
songs_play_song( SONG_ENDGAME, 0 );
songs_play_song( SONG_ENDGAME, 1 );
level_num_screen = ENDING_LEVEL_NUM_REGISTER;
}