Fix operand ordering for team kills

Fixes: 4a0a2b7da5 ("Use team_kills in team games")
This commit is contained in:
Kp 2015-10-04 22:30:02 +00:00
parent 9da2a938d8
commit 75104b80f0

View file

@ -815,8 +815,8 @@ static void multi_compute_kill(const objptridx_t killer, const vobjptridx_t kill
{ {
const auto TheGoal = Netgame.KillGoal * 5; const auto TheGoal = Netgame.KillGoal * 5;
if (((Game_mode & GM_TEAM) if (((Game_mode & GM_TEAM)
? Players[killer_pnum].KillGoalCount ? team_kills[get_team(killer_pnum)]
: team_kills[get_team(killer_pnum)] : Players[killer_pnum].KillGoalCount
) >= TheGoal) ) >= TheGoal)
{ {
if (killer_pnum==Player_num) if (killer_pnum==Player_num)