Remove unused return value of g3_add_delta_vec

This commit is contained in:
Kp 2022-10-02 19:51:35 +00:00
parent 1808b6badd
commit 6c32eb3970
2 changed files with 3 additions and 3 deletions

View file

@ -143,11 +143,11 @@ void g3_rotate_delta_vec(vms_vector &dest,const vms_vector &src)
vm_vec_rotate(dest,src,View_matrix);
}
ubyte g3_add_delta_vec(g3s_point &dest,const g3s_point &src,const vms_vector &deltav)
void g3_add_delta_vec(g3s_point &dest,const g3s_point &src,const vms_vector &deltav)
{
vm_vec_add(dest.p3_vec,src.p3_vec,deltav);
dest.p3_flags = {}; //not projected
return g3_code_point(dest);
g3_code_point(dest);
}
//calculate the depth of a point - returns the z coord of the rotated point

View file

@ -213,7 +213,7 @@ ubyte g3_code_point(g3s_point &point);
//delta rotation functions
void g3_rotate_delta_vec(vms_vector &dest,const vms_vector &src);
ubyte g3_add_delta_vec(g3s_point &dest,const g3s_point &src,const vms_vector &deltav);
void g3_add_delta_vec(g3s_point &dest,const g3s_point &src,const vms_vector &deltav);
//Drawing functions: