Pass objptridx_t to set_camera_pos

This commit is contained in:
Kp 2014-01-11 17:14:20 +00:00
parent fca105e95d
commit 68125a472a

View file

@ -1340,7 +1340,7 @@ void dead_player_end(void)
// ------------------------------------------------------------------------------------------------------------------
// Camera is less than size of player away from
static void set_camera_pos(vms_vector *camera_pos, object *objp)
static void set_camera_pos(vms_vector *camera_pos, objptridx_t objp)
{
int count = 0;
fix camera_player_dist;
@ -1375,7 +1375,7 @@ static void set_camera_pos(vms_vector *camera_pos, object *objp)
fq.p1 = &local_p1;
fq.startseg = objp->segnum;
fq.rad = 0;
fq.thisobjnum = objp-Objects;
fq.thisobjnum = objp;
fq.ignore_obj_list = NULL;
fq.flags = 0;
find_vector_intersection( &fq, &hit_data);