increased MAX_Y_POINTERS to allow higher resolutions in SDL
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@ -207,9 +207,9 @@ int window_width;
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int window_height;
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#ifdef EDITOR_TMAP
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#define MAX_Y_POINTERS 600
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#define MAX_Y_POINTERS 1024
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#else
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#define MAX_Y_POINTERS 600
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#define MAX_Y_POINTERS 1024
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#endif
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int y_pointers[MAX_Y_POINTERS];
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