Mark gauges variables const

This commit is contained in:
Kp 2012-06-24 21:30:39 +00:00
parent 9cb88f4db6
commit 400b18b78a
2 changed files with 8 additions and 8 deletions

View file

@ -99,7 +99,7 @@ typedef struct span {
int l,r; int l,r;
} span; } span;
extern span weapon_window_left[],weapon_window_left_hires[],weapon_window_right[],weapon_window_right_hires[]; extern const span weapon_window_left[],weapon_window_left_hires[],weapon_window_right[],weapon_window_right_hires[];
#define WinBoxLeft (HIRESMODE?weapon_window_left_hires:weapon_window_left) #define WinBoxLeft (HIRESMODE?weapon_window_left_hires:weapon_window_left)

View file

@ -371,7 +371,7 @@ typedef struct gauge_box {
int right,bot; //maximal box int right,bot; //maximal box
} gauge_box; } gauge_box;
gauge_box gauge_boxes[] = { const gauge_box gauge_boxes[] = {
// primary left/right low res // primary left/right low res
{PRIMARY_W_BOX_LEFT_L,PRIMARY_W_BOX_TOP_L,PRIMARY_W_BOX_RIGHT_L,PRIMARY_W_BOX_BOT_L}, {PRIMARY_W_BOX_LEFT_L,PRIMARY_W_BOX_TOP_L,PRIMARY_W_BOX_RIGHT_L,PRIMARY_W_BOX_BOT_L},
@ -391,7 +391,7 @@ gauge_box gauge_boxes[] = {
}; };
//store delta x values from left of box //store delta x values from left of box
span weapon_window_left[] = { const span weapon_window_left[] = {
{71,114}, {71,114},
{69,116}, {69,116},
{68,117}, {68,117},
@ -439,7 +439,7 @@ span weapon_window_left[] = {
//store delta x values from left of box //store delta x values from left of box
span weapon_window_right[] = { const span weapon_window_right[] = {
{208,255}, {208,255},
{206,257}, {206,257},
{205,258}, {205,258},
@ -486,7 +486,7 @@ span weapon_window_right[] = {
}; };
//store delta x values from left of box //store delta x values from left of box
span weapon_window_left_hires[] = { const span weapon_window_left_hires[] = {
{141,231}, {141,231},
{139,234}, {139,234},
{137,235}, {137,235},
@ -598,7 +598,7 @@ span weapon_window_left_hires[] = {
//store delta x values from left of box //store delta x values from left of box
span weapon_window_right_hires[] = { const span weapon_window_right_hires[] = {
{416,509}, {416,509},
{413,511}, {413,511},
{412,513}, {412,513},
@ -1939,7 +1939,7 @@ void draw_keys()
} }
void draw_weapon_info_sub(int info_index,gauge_box *box,int pic_x,int pic_y,char *name,int text_x,int text_y) void draw_weapon_info_sub(int info_index,const gauge_box *box,int pic_x,int pic_y,const char *name,int text_x,int text_y)
{ {
grs_bitmap *bm; grs_bitmap *bm;
@ -3052,7 +3052,7 @@ void do_cockpit_window_view(int win,object *viewer,int rear_view_flag,int user,c
static int overlap_dirty[2]={0,0}; static int overlap_dirty[2]={0,0};
int boxnum; int boxnum;
static int window_x,window_y; static int window_x,window_y;
gauge_box *box; const gauge_box *box;
int rear_view_save = Rear_view; int rear_view_save = Rear_view;
int w,h,dx; int w,h,dx;