Remove redundant pick_up_vulcan_ammo call
This is only hit if the call just refused to change the player's ammunition count, and nothing has changed, so it will just refuse again.
This commit is contained in:
parent
f5684ffda4
commit
39ca785fbe
|
@ -616,10 +616,6 @@ int do_powerup(const vmobjptridx_t obj)
|
|||
#endif
|
||||
case POW_VULCAN_AMMO:
|
||||
used = pick_up_vulcan_ammo(player_info);
|
||||
#if defined(DXX_BUILD_DESCENT_I)
|
||||
if (!used && !(Game_mode & GM_MULTI) )
|
||||
used = pick_up_vulcan_ammo(player_info);
|
||||
#endif
|
||||
break;
|
||||
case POW_HOMING_AMMO_1:
|
||||
used = pick_up_secondary(player_info, HOMING_INDEX, 1, Controls);
|
||||
|
|
Loading…
Reference in a new issue