Just as in Descent 2, let flares die in lava
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@ -3,6 +3,7 @@ D1X-Rebirth Changelog
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20111125
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20111125
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3d/interp.c: Fixed forgotten MALLOC in g3_draw_morphing_model crashing game when rendering morphing robot (created from matcen for example)
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3d/interp.c: Fixed forgotten MALLOC in g3_draw_morphing_model crashing game when rendering morphing robot (created from matcen for example)
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main/collide.c: Just as in Descent 2, let flares die in lava
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20111124
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20111124
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@ -513,6 +513,7 @@ void collide_weapon_and_wall( object * weapon, fix hitspeed, short hitseg, short
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wi->strength[Difficulty_level]/2+VOLATILE_WALL_DAMAGE_FORCE,
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wi->strength[Difficulty_level]/2+VOLATILE_WALL_DAMAGE_FORCE,
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weapon->ctype.laser_info.parent_num );
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weapon->ctype.laser_info.parent_num );
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weapon->flags |= OF_SHOULD_BE_DEAD; //make flares die in lava
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}
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}
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else {
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else {
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