From 1a89c345a8bd6831da693d620de8935c45425fd5 Mon Sep 17 00:00:00 2001 From: zicodxx Date: Fri, 25 Nov 2011 22:45:40 +0100 Subject: [PATCH] Just as in Descent 2, let flares die in lava --- CHANGELOG.txt | 1 + main/collide.c | 1 + 2 files changed, 2 insertions(+) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 8905bc895..648e77563 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -3,6 +3,7 @@ D1X-Rebirth Changelog 20111125 -------- 3d/interp.c: Fixed forgotten MALLOC in g3_draw_morphing_model crashing game when rendering morphing robot (created from matcen for example) +main/collide.c: Just as in Descent 2, let flares die in lava 20111124 -------- diff --git a/main/collide.c b/main/collide.c index a2eb45820..cac401e88 100644 --- a/main/collide.c +++ b/main/collide.c @@ -513,6 +513,7 @@ void collide_weapon_and_wall( object * weapon, fix hitspeed, short hitseg, short wi->strength[Difficulty_level]/2+VOLATILE_WALL_DAMAGE_FORCE, weapon->ctype.laser_info.parent_num ); + weapon->flags |= OF_SHOULD_BE_DEAD; //make flares die in lava } else {