Use fwd-gr.h instead of repeated grs_canvas declarations
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@ -27,8 +27,8 @@ COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#ifdef __cplusplus
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#include "fwd-segment.h"
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#include "fwd-gr.h"
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struct grs_canvas;
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struct editor_view;
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void meddraw_init_views( grs_canvas * canvas);
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@ -33,6 +33,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#ifdef __cplusplus
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#include <cstdint>
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#include <string>
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#include "fwd-gr.h"
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#include "varutil.h"
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#include "window.h"
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#include "compiler-array.h"
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@ -40,7 +41,6 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "ntstring.h"
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struct grs_bitmap;
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struct grs_canvas;
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struct grs_font;
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struct UI_KEYPAD {
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@ -26,8 +26,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#pragma once
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#ifdef __cplusplus
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struct grs_canvas;
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#include "fwd-gr.h"
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// What graphics modes the game & editor open
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