2006-03-20 17:12:09 +00:00
|
|
|
/* conf.h. Generated by configure. */
|
|
|
|
/* conf.h.in. Generated from configure.ac by autoheader. */
|
|
|
|
// Modified by Chris to work for an Apple computer with OS 9 or above
|
|
|
|
|
|
|
|
/* Define to enable console */
|
|
|
|
/* #undef CONSOLE */
|
|
|
|
|
|
|
|
/* d2x major version */
|
|
|
|
#define D2XMAJOR 0
|
|
|
|
|
|
|
|
/* d2x micro version */
|
|
|
|
#define D2XMICRO 5
|
|
|
|
|
|
|
|
/* d2x minor version */
|
|
|
|
#define D2XMINOR 2
|
|
|
|
|
|
|
|
/* Define if you want to build the editor */
|
|
|
|
/* #undef EDITOR */
|
|
|
|
|
|
|
|
/* Define for faster i/o on little-endian cpus */
|
|
|
|
/* #undef FAST_FILE_IO */
|
|
|
|
|
|
|
|
/* Define if you want a GGI build */
|
|
|
|
/* #undef GGI */
|
|
|
|
|
|
|
|
/* Define to 1 if you have the declaration of `nanosleep', and to 0 if you
|
|
|
|
don't. */
|
|
|
|
#define HAVE_DECL_NANOSLEEP 1
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <inttypes.h> header file. */
|
|
|
|
#define HAVE_INTTYPES_H 1
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <memory.h> header file. */
|
|
|
|
#define HAVE_MEMORY_H 1
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <netipx/ipx.h> header file. */
|
|
|
|
/* #undef HAVE_NETIPX_IPX_H */
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <stdint.h> header file. */
|
|
|
|
#define HAVE_STDINT_H 1
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <stdlib.h> header file. */
|
|
|
|
#define HAVE_STDLIB_H 1
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <strings.h> header file. */
|
|
|
|
#define HAVE_STRINGS_H 1
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <string.h> header file. */
|
|
|
|
#define HAVE_STRING_H 1
|
|
|
|
|
|
|
|
/* Define if you want to build for mac datafiles */
|
|
|
|
//#define MACDATA
|
|
|
|
|
|
|
|
/* Define to disable asserts, int3, etc. */
|
|
|
|
/* #undef NDEBUG */
|
|
|
|
|
|
|
|
/* Define if you want an assembler free build */
|
|
|
|
#define NO_ASM
|
|
|
|
|
|
|
|
/* Define if you want an OpenGL build */
|
|
|
|
//#define OGL
|
|
|
|
|
|
|
|
/* Name of package */
|
|
|
|
#define PACKAGE "d2x"
|
|
|
|
|
|
|
|
/* Define to the address where bug reports for this package should be sent. */
|
|
|
|
#define PACKAGE_BUGREPORT "descent-source@warpcore.org"
|
|
|
|
|
|
|
|
/* Define to the full name of this package. */
|
|
|
|
#define PACKAGE_NAME "d2x"
|
|
|
|
|
|
|
|
/* Define to the full name and version of this package. */
|
|
|
|
#define PACKAGE_STRING "d2x 0.2.6"
|
|
|
|
|
|
|
|
/* Define to the one symbol short name of this package. */
|
|
|
|
#define PACKAGE_TARNAME "d2x"
|
|
|
|
|
|
|
|
/* Define to the version of this package. */
|
|
|
|
#define PACKAGE_VERSION "0.2.6"
|
|
|
|
|
|
|
|
/* Define for a "release" build */
|
|
|
|
/* #undef RELEASE */
|
|
|
|
|
|
|
|
/* Define if you have the SDL_image library */
|
|
|
|
/* #undef SDL_IMAGE */
|
|
|
|
|
|
|
|
/* Define this to be the shared game directory root */
|
|
|
|
#define SHAREPATH "/Users/christaylor/share/games/d2x"
|
|
|
|
|
|
|
|
/* Define to 1 if you have the ANSI C header files. */
|
|
|
|
#define STDC_HEADERS 1
|
|
|
|
|
|
|
|
/* Define if you want an SVGALib build */
|
|
|
|
/* #undef SVGA */
|
|
|
|
|
|
|
|
/* define to not use the SDL_Joystick routines. */
|
|
|
|
/* #undef USE_LINUX_JOY */
|
|
|
|
|
|
|
|
/* Version number of package */
|
|
|
|
#define VERSION "0.2.6"
|
|
|
|
|
|
|
|
/* Define to 1 if your processor stores words with the most significant byte
|
|
|
|
first (like Motorola and SPARC, unlike Intel and VAX). */
|
2006-12-24 08:23:23 +00:00
|
|
|
#ifdef __LITTLE_ENDIAN__ // Intel Macs
|
|
|
|
# define WORDS_BIGENDIAN 0
|
|
|
|
#else
|
|
|
|
# define WORDS_BIGENDIAN 1
|
|
|
|
#endif
|
2006-03-20 17:12:09 +00:00
|
|
|
|
|
|
|
/* Define if your processor needs data to be word-aligned */
|
|
|
|
/* #undef WORDS_NEED_ALIGNMENT */
|
|
|
|
|
|
|
|
|
|
|
|
/* General defines */
|
|
|
|
#ifndef PACKAGE_STRING
|
|
|
|
#define PACKAGE_STRING "d2x 0.2.6"
|
|
|
|
#endif
|
|
|
|
#define VERSION_NAME PACKAGE_STRING
|
|
|
|
#define NMONO 1
|
|
|
|
#define PIGGY_USE_PAGING 1
|
|
|
|
#define NEWDEMO 1
|
|
|
|
|
|
|
|
#if defined(__APPLE__) && defined(__MACH__)
|
|
|
|
#define __unix__
|
|
|
|
/* Define if you want a network build */
|
|
|
|
#define NETWORK
|
|
|
|
|
|
|
|
/* Define to 1 if the system has the type `struct timespec'. */
|
|
|
|
#define HAVE_STRUCT_TIMESPEC 1
|
|
|
|
|
|
|
|
/* Define to 1 if the system has the type `struct timeval'. */
|
|
|
|
#define HAVE_STRUCT_TIMEVAL 1
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <sys/stat.h> header file. */
|
|
|
|
#define HAVE_SYS_STAT_H 1
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <sys/types.h> header file. */
|
|
|
|
#define HAVE_SYS_TYPES_H 1
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <unistd.h> header file. */
|
|
|
|
#define HAVE_UNISTD_H 1
|
|
|
|
|
|
|
|
#else // Mac OS 9
|
|
|
|
# ifndef __MWERKS__
|
|
|
|
# define inline
|
|
|
|
# endif
|
|
|
|
|
|
|
|
#define OGL_RUNTIME_LOAD // avoids corruption of OpenGL
|
|
|
|
|
|
|
|
//#define TARGET_API_MAC_CARBON 1
|
|
|
|
/* Define to 1 if the system has the type `struct timespec'. */
|
|
|
|
#define HAVE_STRUCT_TIMESPEC 0
|
|
|
|
|
|
|
|
/* Define to 1 if the system has the type `struct timeval'. */
|
|
|
|
#define HAVE_STRUCT_TIMEVAL 0
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <sys/stat.h> header file. */
|
|
|
|
#define HAVE_SYS_STAT_H 0
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <sys/types.h> header file. */
|
|
|
|
#define HAVE_SYS_TYPES_H 0
|
|
|
|
|
|
|
|
/* Define to 1 if you have the <unistd.h> header file. */
|
|
|
|
#define HAVE_UNISTD_H 0
|
|
|
|
|
|
|
|
#endif // OS 9/X
|
|
|
|
|
|
|
|
#ifdef __unix__
|
|
|
|
# ifdef GGI
|
|
|
|
# define GII_INPUT 1
|
|
|
|
# define GGI_VIDEO 1
|
|
|
|
# else
|
|
|
|
# ifdef SVGA
|
|
|
|
# define SVGALIB_INPUT 1
|
|
|
|
# define SVGALIB_VIDEO 1
|
|
|
|
# else
|
|
|
|
# define SDL_INPUT 1
|
|
|
|
# ifdef OGL
|
|
|
|
# define SDL_GL_VIDEO 1
|
|
|
|
# else
|
|
|
|
# define SDL_VIDEO 1
|
|
|
|
# endif
|
|
|
|
# endif
|
|
|
|
# endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef macintosh
|
|
|
|
# define SDL_INPUT 1
|
|
|
|
# ifdef OGL
|
|
|
|
# define SDL_GL_VIDEO 1
|
|
|
|
# else
|
|
|
|
# define SDL_VIDEO 1
|
|
|
|
# endif
|
|
|
|
#endif
|
|
|
|
|