dxx-rebirth/main/config.c

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2006-03-20 16:43:15 +00:00
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
* $Source: /cvsroot/dxx-rebirth/d1x-rebirth/main/config.c,v $
* $Revision: 1.1.1.1 $
* $Author: zicodxx $
* $Date: 2006/03/17 19:42:55 $
*
* contains routine(s) to read in the configuration file which contains
* game configuration stuff like detail level, sound card, etc
*
* $Log: config.c,v $
* Revision 1.1.1.1 2006/03/17 19:42:55 zicodxx
* initial import
*
* Revision 1.2 1999/06/14 23:44:11 donut
* Orulz' svgalib/ggi/noerror patches.
*
* Revision 1.1.1.1 1999/06/14 22:05:50 donut
* Import of d1x 1.37 source.
*
* Revision 2.2 1995/03/27 09:42:59 john
* Added VR Settings in config file.
*
* Revision 2.1 1995/03/16 11:20:40 john
* Put in support for Crystal Lake soundcard.
*
* Revision 2.0 1995/02/27 11:30:13 john
* New version 2.0, which has no anonymous unions, builds with
* Watcom 10.0, and doesn't require parsing BITMAPS.TBL.
*
* Revision 1.14 1995/02/11 16:19:36 john
* Added code to make the default mission be the one last played.
*
* Revision 1.13 1995/01/18 13:23:24 matt
* Made curtom detail level vars initialize properly at load
*
* Revision 1.12 1995/01/04 22:15:36 matt
* Fixed stupid bug using scanf() to read bytes
*
* Revision 1.11 1995/01/04 13:14:21 matt
* Made custom detail level settings save in config file
*
* Revision 1.10 1994/12/12 21:35:09 john
* *** empty log message ***
*
* Revision 1.9 1994/12/12 21:31:51 john
* Made volume work better by making sure volumes are valid
* and set correctly at program startup.
*
* Revision 1.8 1994/12/12 13:58:01 john
* MAde -nomusic work.
* Fixed GUS hang at exit by deinitializing digi before midi.
*
* Revision 1.7 1994/12/08 10:01:33 john
* Changed the way the player callsign stuff works.
*
* Revision 1.6 1994/12/01 11:24:07 john
* Made volume/gamma/joystick sliders all be the same length. 0-->8.
*
* Revision 1.5 1994/11/29 02:01:07 john
* Added code to look at -volume command line arg.
*
* Revision 1.4 1994/11/14 20:14:11 john
* Fixed some warnings.
*
* Revision 1.3 1994/11/14 19:51:01 john
* Added joystick cal values to descent.cfg.
*
* Revision 1.2 1994/11/14 17:53:09 allender
* read and write descent.cfg file
*
* Revision 1.1 1994/11/14 16:28:08 allender
* Initial revision
*
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "types.h"
#include "game.h"
#include "digi.h"
#include "kconfig.h"
#include "palette.h"
#include "joy.h"
#include "args.h"
#include "player.h"
#include "mission.h"
#if !defined (__GNUC__) && !defined (_MSC_VER)
#pragma pack (4); // Use 32-bit packing!
#pragma off (check_stack); // No stack checking!
#endif
//#include "sos.h"//These sos headers are part of a commercial library, and aren't included-KRB
//#include "sosm.h"
#ifdef RCS
#pragma off (unreferenced)
static char rcsid[] = "$Id: config.c,v 1.1.1.1 2006/03/17 19:42:55 zicodxx Exp $";
#pragma on (unreferenced)
#endif
static char *digi_dev_str = "DigiDeviceID";
#if (!defined(__WINDOWS__) && !defined(__LINUX__))
static char *digi_port_str = "DigiPort";
static char *digi_irq_str = "DigiIrq";
static char *digi_dma_str = "DigiDma";
static char *midi_dev_str = "MidiDeviceID";
static char *midi_port_str = "MidiPort";
#endif
static char *digi_volume_str = "DigiVolume";
static char *midi_volume_str = "MidiVolume";
static char *detail_level_str = "DetailLevel";
static char *gamma_level_str = "GammaLevel";
static char *stereo_rev_str = "StereoReverse";
static char *joystick_min_str = "JoystickMin";
static char *joystick_max_str = "JoystickMax";
static char *joystick_cen_str = "JoystickCen";
static char *last_player_str = "LastPlayer";
static char *last_mission_str = "LastMission";
static char *config_vr_type_str = "VR_type";
static char *config_vr_tracking_str = "VR_tracking";
char config_last_player[CALLSIGN_LEN+1] = "";
char config_last_mission[MISSION_NAME_LEN+1] = "";
int Config_digi_type = 0;
int Config_midi_type = 0;
int Config_vr_type = 0;
int Config_vr_tracking = 0;
extern byte Object_complexity, Object_detail, Wall_detail, Wall_render_depth, Debris_amount, SoundChannels;
void set_custom_detail_vars(void);
#ifdef CRYSTAL_HACK
#define CL_MC0 0xF8F
#define CL_MC1 0xF8D
void CrystalLakeWriteMCP( ushort mc_addr, ubyte mc_data )
{
_disable();
outp( CL_MC0, 0xE2 ); // Write password
outp( mc_addr, mc_data ); // Write data
_enable();
}
ubyte CrystalLakeReadMCP( ushort mc_addr )
{
ubyte value;
_disable();
outp( CL_MC0, 0xE2 ); // Write password
value = inp( mc_addr ); // Read data
_enable();
return value;
}
void CrystalLakeSetSB()
{
ubyte tmp;
tmp = CrystalLakeReadMCP( CL_MC1 );
tmp &= 0x7F;
CrystalLakeWriteMCP( CL_MC1, tmp );
}
void CrystalLakeSetWSS()
{
ubyte tmp;
tmp = CrystalLakeReadMCP( CL_MC1 );
tmp |= 0x80;
CrystalLakeWriteMCP( CL_MC1, tmp );
}
#endif
int ReadConfigFile()
{
FILE *infile;
char line[80], *token, *value, *ptr;
ubyte gamma;
int joy_axis_min[JOY_NUM_AXES];
int joy_axis_center[JOY_NUM_AXES];
int joy_axis_max[JOY_NUM_AXES];
int i;
strcpy( config_last_player, "" );
joy_axis_min[0] = joy_axis_min[1] = joy_axis_min[2] = joy_axis_min[3] = 0;
joy_axis_max[0] = joy_axis_max[1] = joy_axis_max[2] = joy_axis_max[3] = 0;
joy_axis_center[0] = joy_axis_center[1] = joy_axis_center[2] = joy_axis_center[3] = 0;
joy_set_cal_vals(joy_axis_min, joy_axis_center, joy_axis_max);
#ifdef __MSDOS__
digi_driver_board = 0;
digi_driver_port = 0;
digi_driver_irq = 0;
digi_driver_dma = 0;
digi_midi_type = 0;
digi_midi_port = 0;
#endif
Config_digi_volume = 4;
Config_midi_volume = 4;
Config_control_type = 0;
Config_channels_reversed = 0;
//added on 5/20/99 by Victor Rachels to make less hassle when switching
#ifdef __WINDOWS__
infile = fopen("descentw.cfg", "rt");
#else
infile = fopen("descent.cfg", "rt");
#endif
//end this section addition - VR
if (infile == NULL) {
return 1;
}
while (!feof(infile)) {
memset(line, 0, 80);
//edited 05/18/99 Matt Mueller - check return of fgets
if (!(ptr = fgets(line, 80, infile)))
break;
// ptr = &(line[0]);
//end edit -MM
while (isspace(*ptr))
ptr++;
if (*ptr != '\0') {
token = strtok(ptr, "=");
value = strtok(NULL, "=");
#ifdef __MSDOS__
if (!strcmp(token, digi_dev_str))
digi_driver_board = strtol(value, NULL, 16);
else if (!strcmp(token, digi_port_str))
digi_driver_port = strtol(value, NULL, 16);
else if (!strcmp(token, digi_irq_str))
digi_driver_irq = strtol(value, NULL, 10);
else if (!strcmp(token, digi_dma_str))
digi_driver_dma = strtol(value, NULL, 10);
else
#endif
if (!strcmp(token, digi_volume_str))
Config_digi_volume = strtol(value, NULL, 10);
#ifdef __MSDOS__
else if (!strcmp(token, midi_dev_str))
digi_midi_type = strtol(value, NULL, 16);
else if (!strcmp(token, midi_port_str))
digi_midi_port = strtol(value, NULL, 16);
#endif
else if (!strcmp(token, midi_volume_str))
Config_midi_volume = strtol(value, NULL, 10);
else if (!strcmp(token, stereo_rev_str))
Config_channels_reversed = strtol(value, NULL, 10);
else if (!strcmp(token, gamma_level_str)) {
gamma = strtol(value, NULL, 10);
gr_palette_set_gamma( gamma );
}
else if (!strcmp(token, detail_level_str)) {
Detail_level = strtol(value, NULL, 10);
if (Detail_level == NUM_DETAIL_LEVELS-1) {
int count,dummy,oc,od,wd,wrd,da,sc;
count = sscanf (value, "%d,%d,%d,%d,%d,%d,%d\n",&dummy,&oc,&od,&wd,&wrd,&da,&sc);
if (count == 7) {
Object_complexity = oc;
Object_detail = od;
Wall_detail = wd;
Wall_render_depth = wrd;
Debris_amount = da;
SoundChannels = sc;
set_custom_detail_vars();
}
}
}
else if (!strcmp(token, joystick_min_str)) {
sscanf( value, "%d,%d,%d,%d", &joy_axis_min[0], &joy_axis_min[1], &joy_axis_min[2], &joy_axis_min[3] );
}
else if (!strcmp(token, joystick_max_str)) {
sscanf( value, "%d,%d,%d,%d", &joy_axis_max[0], &joy_axis_max[1], &joy_axis_max[2], &joy_axis_max[3] );
}
else if (!strcmp(token, joystick_cen_str)) {
sscanf( value, "%d,%d,%d,%d", &joy_axis_center[0], &joy_axis_center[1], &joy_axis_center[2], &joy_axis_center[3] );
}
else if (!strcmp(token, last_player_str)) {
char * p;
strncpy( config_last_player, value, CALLSIGN_LEN );
p = strchr( config_last_player, '\n');
if ( p ) *p = 0;
}
else if (!strcmp(token, last_mission_str)) {
char * p;
strncpy( config_last_mission, value, MISSION_NAME_LEN );
p = strchr( config_last_mission, '\n');
if ( p ) *p = 0;
} else if (!strcmp(token, config_vr_type_str)) {
Config_vr_type = strtol(value, NULL, 10);
} else if (!strcmp(token, config_vr_tracking_str)) {
Config_vr_tracking = strtol(value, NULL, 10);
}
}
}
fclose(infile);
#ifdef __MSDOS__
Config_midi_type = digi_midi_type;
Config_digi_type = digi_driver_board;
// always enable sound here, since we have allegro.cfg too.
digi_driver_board = 1;
digi_midi_type = 1;
#endif
i = FindArg( "-volume" );
if ( i > 0 ) {
i = atoi( Args[i+1] );
if ( i < 0 ) i = 0;
if ( i > 100 ) i = 100;
Config_digi_volume = (i*8)/100;
Config_midi_volume = (i*8)/100;
}
if ( Config_digi_volume > 8 ) Config_digi_volume = 8;
if ( Config_midi_volume > 8 ) Config_midi_volume = 8;
joy_set_cal_vals(joy_axis_min, joy_axis_center, joy_axis_max);
digi_set_volume( (Config_digi_volume*32768)/8, (Config_midi_volume*128)/8 );
/*
printf( "DigiDeviceID: 0x%x\n", digi_driver_board );
printf( "DigiPort: 0x%x\n", digi_driver_port );
printf( "DigiIrq: 0x%x\n", digi_driver_irq );
printf( "DigiDma: 0x%x\n", digi_driver_dma );
printf( "MidiDeviceID: 0x%x\n", digi_midi_type );
printf( "MidiPort: 0x%x\n", digi_midi_port );
key_getch();
*/
#ifdef CRYSTAL_HACK
// HACK!!!
//Hack to make the Crytal Lake look like Microsoft Sound System
if ( digi_driver_board == 0xe200 ) {
ubyte tmp;
tmp = CrystalLakeReadMCP( CL_MC1 );
if ( !(tmp & 0x80) )
atexit( CrystalLakeSetSB ); // Restore to SB when done.
CrystalLakeSetWSS();
digi_driver_board = 0;//_MICROSOFT_8_ST;<was this microsoft thing, but its irrelevant, because we have no sound here yet,being that its also undefined, I set it to 0 -KRB
}
#endif
return 0;
}
int WriteConfigFile()
{
FILE *infile;
char str[256];
int joy_axis_min[JOY_NUM_AXES];
int joy_axis_center[JOY_NUM_AXES];
int joy_axis_max[JOY_NUM_AXES];
ubyte gamma = gr_palette_get_gamma();
joy_get_cal_vals(joy_axis_min, joy_axis_center, joy_axis_max);
//added on 5/20/99 by Victor Rachels to make less hassle when switching
#ifdef __WINDOWS__
infile = fopen("descentw.cfg","wt");
#else
infile = fopen("descent.cfg", "wt");
#endif
//end this section addition - VR
if (infile == NULL) {
return 1;
}
sprintf (str, "%s=0x%x\n", digi_dev_str, Config_digi_type);
fputs(str, infile);
//added/moved on 12/28/98 by Joshua Cogliati to fix linux saving
sprintf (str, "%s=%d\n", digi_volume_str, Config_digi_volume);
fputs(str, infile);
//end this section move - JC
#ifdef __MSDOS__
sprintf (str, "%s=0x%x\n", digi_port_str, digi_driver_port);
fputs(str, infile);
sprintf (str, "%s=%d\n", digi_irq_str, digi_driver_irq);
fputs(str, infile);
sprintf (str, "%s=%d\n", digi_dma_str, digi_driver_dma);
fputs(str, infile);
sprintf (str, "%s=0x%x\n", midi_dev_str, Config_midi_type);
fputs(str, infile);
sprintf (str, "%s=0x%x\n", midi_port_str, digi_midi_port);
fputs(str, infile);
#endif
//moved on 5/20/99 by Victor Rachels out of ifdef __MSDOS__
sprintf (str, "%s=%d\n", midi_volume_str, Config_midi_volume);
fputs(str, infile);
//end this section move - VR
sprintf (str, "%s=%d\n", stereo_rev_str, Config_channels_reversed);
fputs(str, infile);
sprintf (str, "%s=%d\n", gamma_level_str, gamma);
fputs(str, infile);
if (Detail_level == NUM_DETAIL_LEVELS-1)
sprintf (str, "%s=%d,%d,%d,%d,%d,%d,%d\n", detail_level_str, Detail_level,
Object_complexity,Object_detail,Wall_detail,Wall_render_depth,Debris_amount,SoundChannels);
else
sprintf (str, "%s=%d\n", detail_level_str, Detail_level);
fputs(str, infile);
sprintf (str, "%s=%d,%d,%d,%d\n", joystick_min_str, joy_axis_min[0], joy_axis_min[1], joy_axis_min[2], joy_axis_min[3] );
fputs(str, infile);
sprintf (str, "%s=%d,%d,%d,%d\n", joystick_cen_str, joy_axis_center[0], joy_axis_center[1], joy_axis_center[2], joy_axis_center[3] );
fputs(str, infile);
sprintf (str, "%s=%d,%d,%d,%d\n", joystick_max_str, joy_axis_max[0], joy_axis_max[1], joy_axis_max[2], joy_axis_max[3] );
fputs(str, infile);
sprintf (str, "%s=%s\n", last_player_str, Players[Player_num].callsign );
fputs(str, infile);
sprintf (str, "%s=%s\n", last_mission_str, config_last_mission );
fputs(str, infile);
sprintf (str, "%s=%d\n", config_vr_type_str, Config_vr_type );
fputs(str, infile);
sprintf (str, "%s=%d\n", config_vr_tracking_str, Config_vr_tracking );
fputs(str, infile);
fclose(infile);
return 0;
}