dxx-rebirth/main
2006-03-27 17:38:11 +00:00
..
ai.c initial import 2006-03-20 16:43:15 +00:00
ai.h initial import 2006-03-20 16:43:15 +00:00
aipath.c initial import 2006-03-20 16:43:15 +00:00
aistruct.h initial import 2006-03-20 16:43:15 +00:00
altsound.c initial import 2006-03-20 16:43:15 +00:00
altsound.h initial import 2006-03-20 16:43:15 +00:00
args.c initial import 2006-03-20 16:43:15 +00:00
automap.c initial import 2006-03-20 16:43:15 +00:00
automap.h initial import 2006-03-20 16:43:15 +00:00
ban.c initial import 2006-03-20 16:43:15 +00:00
ban.h initial import 2006-03-20 16:43:15 +00:00
bm.c initial import 2006-03-20 16:43:15 +00:00
bm.h initial import 2006-03-20 16:43:15 +00:00
bmread.c initial import 2006-03-20 16:43:15 +00:00
cdplay.c initial import 2006-03-20 16:43:15 +00:00
cdplay.h initial import 2006-03-20 16:43:15 +00:00
cntrlcen.c initial import 2006-03-20 16:43:15 +00:00
cntrlcen.h initial import 2006-03-20 16:43:15 +00:00
collide.c initial import 2006-03-20 16:43:15 +00:00
collide.h initial import 2006-03-20 16:43:15 +00:00
command.c initial import 2006-03-20 16:43:15 +00:00
command.h initial import 2006-03-20 16:43:15 +00:00
compbit.h initial import 2006-03-20 16:43:15 +00:00
config.c initial import 2006-03-20 16:43:15 +00:00
config.h initial import 2006-03-20 16:43:15 +00:00
console.c initial import 2006-03-20 16:43:15 +00:00
console.h initial import 2006-03-20 16:43:15 +00:00
controls.c initial import 2006-03-20 16:43:15 +00:00
controls.h initial import 2006-03-20 16:43:15 +00:00
credits.c rewritten credits scroll function; code formatting 2006-03-26 13:49:32 +00:00
credits.h initial import 2006-03-20 16:43:15 +00:00
custom.c initial import 2006-03-20 16:43:15 +00:00
custom.h initial import 2006-03-20 16:43:15 +00:00
d_conv.c initial import 2006-03-20 16:43:15 +00:00
d_gamecv.c initial import 2006-03-20 16:43:15 +00:00
d_gamecv.h initial import 2006-03-20 16:43:15 +00:00
desc_id.h initial import 2006-03-20 16:43:15 +00:00
digi.h initial import 2006-03-20 16:43:15 +00:00
digicomp.c initial import 2006-03-20 16:43:15 +00:00
digicomp.h initial import 2006-03-20 16:43:15 +00:00
dumpmine.c initial import 2006-03-20 16:43:15 +00:00
effects.c initial import 2006-03-20 16:43:15 +00:00
effects.h initial import 2006-03-20 16:43:15 +00:00
endlevel.c initial import 2006-03-20 16:43:15 +00:00
endlevel.h initial import 2006-03-20 16:43:15 +00:00
fireball.c initial import 2006-03-20 16:43:15 +00:00
fireball.h initial import 2006-03-20 16:43:15 +00:00
fuelcen.c initial import 2006-03-20 16:43:15 +00:00
fuelcen.h initial import 2006-03-20 16:43:15 +00:00
fvi.c initial import 2006-03-20 16:43:15 +00:00
fvi.h initial import 2006-03-20 16:43:15 +00:00
fvi_a.h initial import 2006-03-20 16:43:15 +00:00
game.c new interpolate function for demos; changed call for d_delay to nice demo playback; code cleanup and reformatting 2006-03-27 17:38:11 +00:00
game.h initial import 2006-03-20 16:43:15 +00:00
gamefont.c initial import 2006-03-20 16:43:15 +00:00
gamefont.h initial import 2006-03-20 16:43:15 +00:00
gamemine.c initial import 2006-03-20 16:43:15 +00:00
gamemine.h initial import 2006-03-20 16:43:15 +00:00
gamesave.c initial import 2006-03-20 16:43:15 +00:00
gamesave.h initial import 2006-03-20 16:43:15 +00:00
gameseg.c initial import 2006-03-20 16:43:15 +00:00
gameseg.h initial import 2006-03-20 16:43:15 +00:00
gameseq.c initial import 2006-03-20 16:43:15 +00:00
gameseq.h initial import 2006-03-20 16:43:15 +00:00
gauges.c initial import 2006-03-20 16:43:15 +00:00
gauges.h initial import 2006-03-20 16:43:15 +00:00
hash.c initial import 2006-03-20 16:43:15 +00:00
hash.h initial import 2006-03-20 16:43:15 +00:00
hostage.c initial import 2006-03-20 16:43:15 +00:00
hostage.h initial import 2006-03-20 16:43:15 +00:00
hud.c initial import 2006-03-20 16:43:15 +00:00
hudlog.c initial import 2006-03-20 16:43:15 +00:00
hudlog.h initial import 2006-03-20 16:43:15 +00:00
hudmsg.h initial import 2006-03-20 16:43:15 +00:00
ignore.c initial import 2006-03-20 16:43:15 +00:00
ignore.h initial import 2006-03-20 16:43:15 +00:00
inferno.c initial import 2006-03-20 16:43:15 +00:00
inferno.h initial import 2006-03-20 16:43:15 +00:00
ip_base.cpp initial import 2006-03-20 16:43:15 +00:00
ip_base.h initial import 2006-03-20 16:43:15 +00:00
ip_basec.h initial import 2006-03-20 16:43:15 +00:00
ipclienc.c initial import 2006-03-20 16:43:15 +00:00
ipclient.cpp initial import 2006-03-20 16:43:15 +00:00
ipclient.h initial import 2006-03-20 16:43:15 +00:00
ipserver.cpp initial import 2006-03-20 16:43:15 +00:00
ipserver.h initial import 2006-03-20 16:43:15 +00:00
ipx_drv.c initial import 2006-03-20 16:43:15 +00:00
joydefs.h initial import 2006-03-20 16:43:15 +00:00
kconfig.c initial import 2006-03-20 16:43:15 +00:00
kconfig.h initial import 2006-03-20 16:43:15 +00:00
key.c initial import 2006-03-20 16:43:15 +00:00
kmatrix.c initial import 2006-03-20 16:43:15 +00:00
kmatrix.h initial import 2006-03-20 16:43:15 +00:00
laser.c initial import 2006-03-20 16:43:15 +00:00
laser.h initial import 2006-03-20 16:43:15 +00:00
lighting.c initial import 2006-03-20 16:43:15 +00:00
lighting.h initial import 2006-03-20 16:43:15 +00:00
loadrdl.h initial import 2006-03-20 16:43:15 +00:00
loadrl2.c initial import 2006-03-20 16:43:15 +00:00
m_inspak.c initial import 2006-03-20 16:43:15 +00:00
makefile initial import 2006-03-20 16:43:15 +00:00
menu.c initial import 2006-03-20 16:43:15 +00:00
menu.h initial import 2006-03-20 16:43:15 +00:00
mglobal.c initial import 2006-03-20 16:43:15 +00:00
mission.c initial import 2006-03-20 16:43:15 +00:00
mission.h initial import 2006-03-20 16:43:15 +00:00
mlticntl.c initial import 2006-03-20 16:43:15 +00:00
mlticntl.h initial import 2006-03-20 16:43:15 +00:00
modem.c initial import 2006-03-20 16:43:15 +00:00
modem.h initial import 2006-03-20 16:43:15 +00:00
morph.c initial import 2006-03-20 16:43:15 +00:00
morph.h initial import 2006-03-20 16:43:15 +00:00
mprofile.c initial import 2006-03-20 16:43:15 +00:00
mprofile.h initial import 2006-03-20 16:43:15 +00:00
multi.c initial import 2006-03-20 16:43:15 +00:00
multi.h initial import 2006-03-20 16:43:15 +00:00
multibot.c initial import 2006-03-20 16:43:15 +00:00
multibot.h initial import 2006-03-20 16:43:15 +00:00
multipow.c initial import 2006-03-20 16:43:15 +00:00
multipow.h initial import 2006-03-20 16:43:15 +00:00
multiver.c initial import 2006-03-20 16:43:15 +00:00
multiver.h initial import 2006-03-20 16:43:15 +00:00
mute.c initial import 2006-03-20 16:43:15 +00:00
mute.h initial import 2006-03-20 16:43:15 +00:00
netlist.c initial import 2006-03-20 16:43:15 +00:00
netmisc.c initial import 2006-03-20 16:43:15 +00:00
netmisc.h initial import 2006-03-20 16:43:15 +00:00
netpkt.c initial import 2006-03-20 16:43:15 +00:00
netpkt.h initial import 2006-03-20 16:43:15 +00:00
netseq.h initial import 2006-03-20 16:43:15 +00:00
network.c initial import 2006-03-20 16:43:15 +00:00
network.h initial import 2006-03-20 16:43:15 +00:00
newdemo.c new interpolate function for demos; changed call for d_delay to nice demo playback; code cleanup and reformatting 2006-03-27 17:38:11 +00:00
newdemo.h initial import 2006-03-20 16:43:15 +00:00
newmenu.c initial import 2006-03-20 16:43:15 +00:00
newmenu.h initial import 2006-03-20 16:43:15 +00:00
nncoms.c initial import 2006-03-20 16:43:15 +00:00
nncoms.h initial import 2006-03-20 16:43:15 +00:00
nocomlib.c initial import 2006-03-20 16:43:15 +00:00
nocomlib.h initial import 2006-03-20 16:43:15 +00:00
object.c initial import 2006-03-20 16:43:15 +00:00
object.h initial import 2006-03-20 16:43:15 +00:00
observer.h initial import 2006-03-20 16:43:15 +00:00
paging.c initial import 2006-03-20 16:43:15 +00:00
paging.h initial import 2006-03-20 16:43:15 +00:00
physics.c allow asserting objet to none if player is dead; code reformatting 2006-03-21 14:00:25 +00:00
physics.h initial import 2006-03-20 16:43:15 +00:00
piggy.c initial import 2006-03-20 16:43:15 +00:00
piggy.h initial import 2006-03-20 16:43:15 +00:00
pingstat.c initial import 2006-03-20 16:43:15 +00:00
pingstat.h initial import 2006-03-20 16:43:15 +00:00
player.h initial import 2006-03-20 16:43:15 +00:00
playsave.c initial import 2006-03-20 16:43:15 +00:00
playsave.h initial import 2006-03-20 16:43:15 +00:00
polyobj.c initial import 2006-03-20 16:43:15 +00:00
polyobj.h initial import 2006-03-20 16:43:15 +00:00
powerup.c initial import 2006-03-20 16:43:15 +00:00
powerup.h initial import 2006-03-20 16:43:15 +00:00
radar.c initial import 2006-03-20 16:43:15 +00:00
radar.h initial import 2006-03-20 16:43:15 +00:00
reconfig.c initial import 2006-03-20 16:43:15 +00:00
reconfig.h initial import 2006-03-20 16:43:15 +00:00
render.c initial import 2006-03-20 16:43:15 +00:00
render.h initial import 2006-03-20 16:43:15 +00:00
reorder.c initial import 2006-03-20 16:43:15 +00:00
reorder.h initial import 2006-03-20 16:43:15 +00:00
robot.c initial import 2006-03-20 16:43:15 +00:00
robot.h initial import 2006-03-20 16:43:15 +00:00
scores.c initial import 2006-03-20 16:43:15 +00:00
scores.h initial import 2006-03-20 16:43:15 +00:00
screens.h initial import 2006-03-20 16:43:15 +00:00
script.h initial import 2006-03-20 16:43:15 +00:00
segment.h initial import 2006-03-20 16:43:15 +00:00
segpoint.h initial import 2006-03-20 16:43:15 +00:00
settings.h initial import 2006-03-20 16:43:15 +00:00
slew.c initial import 2006-03-20 16:43:15 +00:00
slew.h initial import 2006-03-20 16:43:15 +00:00
snddecom.c initial import 2006-03-20 16:43:15 +00:00
snddecom.h initial import 2006-03-20 16:43:15 +00:00
songs.c initial import 2006-03-20 16:43:15 +00:00
songs.h initial import 2006-03-20 16:43:15 +00:00
sounds.h initial import 2006-03-20 16:43:15 +00:00
state.c initial import 2006-03-20 16:43:15 +00:00
state.h initial import 2006-03-20 16:43:15 +00:00
switch.c initial import 2006-03-20 16:43:15 +00:00
switch.h initial import 2006-03-20 16:43:15 +00:00
terrain.c initial import 2006-03-20 16:43:15 +00:00
terrain.h initial import 2006-03-20 16:43:15 +00:00
texmerge.c initial import 2006-03-20 16:43:15 +00:00
texmerge.h initial import 2006-03-20 16:43:15 +00:00
text.c initial import 2006-03-20 16:43:15 +00:00
text.h initial import 2006-03-20 16:43:15 +00:00
textures.h initial import 2006-03-20 16:43:15 +00:00
titles.c fix to show white instead of black background for semi-transparent briefing bitmaps; code cleanup and reformatting 2006-03-27 15:23:53 +00:00
titles.h initial import 2006-03-20 16:43:15 +00:00
vclip.c initial import 2006-03-20 16:43:15 +00:00
vclip.h initial import 2006-03-20 16:43:15 +00:00
vers_id.h initial import 2006-03-20 16:43:15 +00:00
vlcnfire.c initial import 2006-03-20 16:43:15 +00:00
vlcnfire.h initial import 2006-03-20 16:43:15 +00:00
wall.c initial import 2006-03-20 16:43:15 +00:00
wall.h initial import 2006-03-20 16:43:15 +00:00
weapon.c initial import 2006-03-20 16:43:15 +00:00
weapon.h initial import 2006-03-20 16:43:15 +00:00